Browse Source

syncpoint_manager: ensure handle is removable before removing

nce_cpp
Liam 3 years ago
parent
commit
aea16faabf
  1. 12
      src/video_core/host1x/syncpoint_manager.cpp

12
src/video_core/host1x/syncpoint_manager.cpp

@ -36,7 +36,17 @@ SyncpointManager::ActionHandle SyncpointManager::RegisterAction(
void SyncpointManager::DeregisterAction(std::list<RegisteredAction>& action_storage,
ActionHandle& handle) {
std::unique_lock lk(guard);
action_storage.erase(handle);
// We want to ensure the iterator still exists prior to erasing it
// Otherwise, if an invalid iterator was passed in then it could lead to UB
// It is important to avoid UB in that case since the deregister isn't called from a locked
// context
for (auto it = action_storage.begin(); it != action_storage.end(); it++) {
if (it == handle) {
action_storage.erase(it);
return;
}
}
}
void SyncpointManager::DeregisterGuestAction(u32 syncpoint_id, ActionHandle& handle) {

Loading…
Cancel
Save