diff --git a/src/qt_common/discord/discord_impl.cpp b/src/qt_common/discord/discord_impl.cpp index d9af73f8da..f9ce3caa3f 100644 --- a/src/qt_common/discord/discord_impl.cpp +++ b/src/qt_common/discord/discord_impl.cpp @@ -73,7 +73,7 @@ std::string DiscordImpl::GetGameString(const std::string& title) { void DiscordImpl::UpdateGameStatus(bool use_default) { const std::string default_text = "Eden is an emulator for the Nintendo Switch"; const std::string default_image = "https://git.eden-emu.dev/eden-emu/eden/raw/branch/master/" - "dist/qt_themes/default/icons/256x256/eden_named.png"; + "dist/qt_themes/default/icons/256x256/eden.png"; const std::string url = use_default ? default_image : game_url; s64 start_time = std::chrono::duration_cast( std::chrono::system_clock::now().time_since_epoch()) @@ -95,7 +95,7 @@ void DiscordImpl::UpdateGameStatus(bool use_default) { void DiscordImpl::Update() { const std::string default_text = "Eden is an emulator for the Nintendo Switch"; const std::string default_image = "https://git.eden-emu.dev/eden-emu/eden/raw/branch/master/" - "dist/qt_themes/default/icons/256x256/eden_named.png"; + "dist/qt_themes/default/icons/256x256/eden.png"; if (system.IsPoweredOn()) { system.GetAppLoader().ReadTitle(game_title);