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@ -20,10 +20,19 @@ namespace Rasterizer { |
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static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) { |
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const PAddr addr = registers.framebuffer.GetColorBufferPhysicalAddress(); |
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u32* color_buffer = reinterpret_cast<u32*>(Memory::GetPointer(PAddrToVAddr(addr))); |
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u32 value = (color.a() << 24) | (color.r() << 16) | (color.g() << 8) | color.b(); |
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// Assuming RGBA8 format until actual framebuffer format handling is implemented
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*(color_buffer + x + y * registers.framebuffer.GetWidth()) = value; |
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switch (registers.framebuffer.color_format) { |
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case registers.framebuffer.RGBA8: |
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{ |
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u32 value = (color.a() << 24) | (color.r() << 16) | (color.g() << 8) | color.b(); |
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*(color_buffer + x + y * registers.framebuffer.GetWidth()) = value; |
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break; |
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} |
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default: |
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LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x", registers.framebuffer.color_format); |
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exit(1); |
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} |
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} |
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static const Math::Vec4<u8> GetPixel(int x, int y) { |
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