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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string>
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#ifdef __GNUC__
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wshadow"
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#endif
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#include <zip.h>
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#ifdef __GNUC__
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#pragma GCC diagnostic pop
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#endif
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#include "common/fs/path_util.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs_libzip.h"
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#include "core/file_sys/vfs_vector.h"
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namespace FileSys { |
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VirtualDir ExtractZIP(VirtualFile file) { |
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zip_error_t error{}; |
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const auto data = file->ReadAllBytes(); |
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std::unique_ptr<zip_source_t, decltype(&zip_source_close)> src{ |
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zip_source_buffer_create(data.data(), data.size(), 0, &error), zip_source_close}; |
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if (src == nullptr) |
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return nullptr; |
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std::unique_ptr<zip_t, decltype(&zip_close)> zip{zip_open_from_source(src.get(), 0, &error), |
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zip_close}; |
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if (zip == nullptr) |
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return nullptr; |
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std::shared_ptr<VectorVfsDirectory> out = std::make_shared<VectorVfsDirectory>(); |
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const auto num_entries = static_cast<std::size_t>(zip_get_num_entries(zip.get(), 0)); |
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zip_stat_t stat{}; |
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zip_stat_init(&stat); |
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for (std::size_t i = 0; i < num_entries; ++i) { |
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const auto stat_res = zip_stat_index(zip.get(), i, 0, &stat); |
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if (stat_res == -1) |
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return nullptr; |
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const std::string name(stat.name); |
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if (name.empty()) |
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continue; |
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if (name.back() != '/') { |
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std::unique_ptr<zip_file_t, decltype(&zip_fclose)> file2{ |
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zip_fopen_index(zip.get(), i, 0), zip_fclose}; |
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std::vector<u8> buf(stat.size); |
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if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size())) |
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return nullptr; |
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const auto parts = Common::FS::SplitPathComponents(stat.name); |
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const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back()); |
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std::shared_ptr<VectorVfsDirectory> dtrv = out; |
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for (std::size_t j = 0; j < parts.size() - 1; ++j) { |
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if (dtrv == nullptr) |
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return nullptr; |
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const auto subdir = dtrv->GetSubdirectory(parts[j]); |
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if (subdir == nullptr) { |
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const auto temp = std::make_shared<VectorVfsDirectory>( |
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std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, parts[j]); |
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dtrv->AddDirectory(temp); |
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dtrv = temp; |
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} else { |
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dtrv = std::dynamic_pointer_cast<VectorVfsDirectory>(subdir); |
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} |
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} |
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if (dtrv == nullptr) |
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return nullptr; |
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dtrv->AddFile(new_file); |
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} |
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} |
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return out; |
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} |
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} // namespace FileSys
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@ -1,13 +0,0 @@ |
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// Copyright 2019 yuzu emulator team |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include "core/file_sys/vfs_types.h" |
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namespace FileSys { |
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VirtualDir ExtractZIP(VirtualFile zip); |
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} // namespace FileSys |
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