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yuzu/configuration: Only assert that all buttons exist when we are handling the click for a button device

This fixes failed assertions that were present in yuzu master code for 18 months.
pull/15/merge
FearlessTobi 6 years ago
parent
commit
aa6214feb7
  1. 15
      src/yuzu/configuration/configure_input_player.cpp
  2. 15
      src/yuzu/configuration/configure_mouse_advanced.cpp

15
src/yuzu/configuration/configure_input_player.cpp

@ -541,18 +541,19 @@ void ConfigureInputPlayer::HandleClick(
button->setText(tr("[press key]"));
button->setFocus();
const auto iter = std::find(button_map.begin(), button_map.end(), button);
ASSERT(iter != button_map.end());
const auto index = std::distance(button_map.begin(), iter);
ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
if (want_keyboard_keys) {
const auto iter = std::find(button_map.begin(), button_map.end(), button);
ASSERT(iter != button_map.end());
const auto index = std::distance(button_map.begin(), iter);
ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
}
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
for (auto& poller : device_pollers) {
poller->Start();
}

15
src/yuzu/configuration/configure_mouse_advanced.cpp

@ -184,18 +184,19 @@ void ConfigureMouseAdvanced::HandleClick(
button->setText(tr("[press key]"));
button->setFocus();
const auto iter = std::find(button_map.begin(), button_map.end(), button);
ASSERT(iter != button_map.end());
const auto index = std::distance(button_map.begin(), iter);
ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
if (want_keyboard_keys) {
const auto iter = std::find(button_map.begin(), button_map.end(), button);
ASSERT(iter != button_map.end());
const auto index = std::distance(button_map.begin(), iter);
ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
}
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
for (auto& poller : device_pollers) {
poller->Start();
}

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