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hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.

- This behavior is a mistake, fixes Katana Zero.
nce_cpp
bunnei 5 years ago
parent
commit
a86ae9fa3c
  1. 2
      src/core/hle/service/nvflinger/buffer_queue.cpp

2
src/core/hle/service/nvflinger/buffer_queue.cpp

@ -157,8 +157,6 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
void BufferQueue::Connect() {
queue_sequence.clear();
id = 1;
layer_id = 1;
is_connect = true;
}

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