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[settings] Exposes the Hidden GPU Async Setting on other Platforms (#3833)

Disabling it may:
- Alleviates and Fixes flickering in Pokemon LZA, Kirby, Jamboree, XCDE, etc.
- Audio improvements in Metroid Prime 4

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3833
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
master
John 2 days ago
committed by crueter
parent
commit
a7ef19e028
No known key found for this signature in database GPG Key ID: 425ACD2D4830EBC6
  1. 2
      src/qt_common/config/shared_translation.cpp

2
src/qt_common/config/shared_translation.cpp

@ -169,6 +169,8 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) {
tr("Runs an additional optimization pass over generated SPIRV shaders.\n"
"Will increase time required for shader compilation.\nMay slightly improve "
"performance.\nThis feature is experimental."));
INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
tr("Uses an extra CPU thread for rendering.\nThis option should always remain enabled."));
INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"),
tr("Specifies how videos should be decoded.\nIt can either use the CPU or the GPU for "
"decoding, or perform no decoding at all (black screen on videos).\n"

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