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[TEST] Adjusting sRGB formula

lsfg-android
CamilleLaVey 4 weeks ago
parent
commit
a7d274e5bd
  1. 5
      src/video_core/host_shaders/astc_decoder.comp

5
src/video_core/host_shaders/astc_decoder.comp

@ -1407,9 +1407,8 @@ void DecompressBlock(ivec3 coord) {
vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64); vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64);
p = Cf / 65535.0f; p = Cf / 65535.0f;
#ifdef VULKAN #ifdef VULKAN
if (is_srgb != 0u) {
p.yzw = SRGBToLinear(p.yzw);
}
// Another test
p.yzw = mix(p.yzw, SRGBToLinear(p.yzw), bvec3(is_srgb != 0u));
#endif #endif
} }

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