|
|
|
@ -26,7 +26,7 @@ public: |
|
|
|
{10600, nullptr, "DeclareOpenOnlinePlaySession"}, |
|
|
|
{10601, &IFriendService::DeclareCloseOnlinePlaySession, |
|
|
|
"DeclareCloseOnlinePlaySession"}, |
|
|
|
{10610, nullptr, "UpdateUserPresence"}, |
|
|
|
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"}, |
|
|
|
{10700, nullptr, "GetPlayHistoryRegistrationKey"}, |
|
|
|
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"}, |
|
|
|
{10702, nullptr, "AddPlayHistory"}, |
|
|
|
@ -99,6 +99,13 @@ private: |
|
|
|
IPC::ResponseBuilder rb{ctx, 2}; |
|
|
|
rb.Push(RESULT_SUCCESS); |
|
|
|
} |
|
|
|
|
|
|
|
void UpdateUserPresence(Kernel::HLERequestContext& ctx) { |
|
|
|
// Stub used by Retro City Rampage
|
|
|
|
LOG_WARNING(Service_ACC, "(STUBBED) called"); |
|
|
|
IPC::ResponseBuilder rb{ctx, 2}; |
|
|
|
rb.Push(RESULT_SUCCESS); |
|
|
|
} |
|
|
|
}; |
|
|
|
|
|
|
|
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) { |
|
|
|
|