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gl_rasterizer: Pass the right number of array quad vertices count

pull/15/merge
ReinUsesLisp 7 years ago
parent
commit
a652e58c54
  1. 4
      src/video_core/renderer_opengl/gl_rasterizer.cpp

4
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -261,8 +261,8 @@ DrawParameters RasterizerOpenGL::SetupDraw() {
// MakeQuadArray always generates u32 indexes
params.index_format = GL_UNSIGNED_INT;
params.count = (regs.vertex_buffer.count / 4) * 6;
params.index_buffer_offset =
primitive_assembler.MakeQuadArray(regs.vertex_buffer.first, params.count);
params.index_buffer_offset = primitive_assembler.MakeQuadArray(
regs.vertex_buffer.first, regs.vertex_buffer.count);
}
return params;
}

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