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// Copyright 2019 yuzu emulator team |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <optional> |
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#include <string> |
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#include "common/common_types.h" |
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#include "core/hle/service/set/set.h" |
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namespace Service::NS { |
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/// This is nn::ns::detail::ApplicationLanguage |
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enum class ApplicationLanguage : u8 { |
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AmericanEnglish = 0, |
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BritishEnglish, |
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Japanese, |
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French, |
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German, |
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LatinAmericanSpanish, |
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Spanish, |
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Italian, |
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Dutch, |
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CanadianFrench, |
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Portuguese, |
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Russian, |
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Korean, |
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TraditionalChinese, |
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SimplifiedChinese, |
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Count |
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}; |
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using ApplicationLanguagePriorityList = |
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const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>; |
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constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) { |
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return 1U << static_cast<u32>(lang); |
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} |
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const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang); |
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std::optional<ApplicationLanguage> ConvertToApplicationLanguage( |
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Service::Set::LanguageCode language_code); |
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std::optional<Service::Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang); |
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} // namespace Service::NS |
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