diff --git a/src/video_core/texture_cache/image_info.cpp b/src/video_core/texture_cache/image_info.cpp index cdb3eee2be..c8cf4ddf8d 100644 --- a/src/video_core/texture_cache/image_info.cpp +++ b/src/video_core/texture_cache/image_info.cpp @@ -52,10 +52,20 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept { ASSERT(!config.IsPitchLinear()); } TextureType tex_type = config.texture_type; - if (tex_type == TextureType::Texture1D && (config.Depth() > 1 || config.BaseLayer() != 0)) { - tex_type = TextureType::Texture1DArray; - } else if (tex_type == TextureType::Texture2D && (config.Depth() > 1 || config.BaseLayer() != 0)) { - tex_type = TextureType::Texture2DArray; + if ((config.Depth() > 1 || config.BaseLayer() != 0) && config.BaseLayer() < config.Depth()) { + switch (tex_type) { + case TextureType::Texture1D: + tex_type = TextureType::Texture1DArray; + break; + case TextureType::Texture2D: + tex_type = TextureType::Texture2DArray; + break; + case TextureType::TextureCubemap: + tex_type = TextureType::TextureCubeArray; + break; + default: + break; + } } switch (tex_type) { case TextureType::Texture1D: @@ -106,6 +116,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept { case TextureType::TextureCubeArray: UNIMPLEMENTED_IF(config.load_store_hint != 0); ASSERT(config.Depth() > 0); + ASSERT(config.BaseLayer() < config.Depth()); type = ImageType::e2D; size.width = config.Width(); size.height = config.Height(); diff --git a/src/video_core/texture_cache/image_view_info.cpp b/src/video_core/texture_cache/image_view_info.cpp index dc05eebb57..f0d6757df3 100644 --- a/src/video_core/texture_cache/image_view_info.cpp +++ b/src/video_core/texture_cache/image_view_info.cpp @@ -41,10 +41,20 @@ ImageViewInfo::ImageViewInfo(const TICEntry& config, s32 base_layer) noexcept }; range.extent.levels = config.res_max_mip_level - config.res_min_mip_level + 1; TextureType tex_type = config.texture_type; - if (tex_type == TextureType::Texture1D && (config.Depth() > 1 || base_layer != 0)) { - tex_type = TextureType::Texture1DArray; - } else if (tex_type == TextureType::Texture2D && (config.Depth() > 1 || base_layer != 0)) { - tex_type = TextureType::Texture2DArray; + if ((config.Depth() > 1 || base_layer != 0) && base_layer < config.Depth()) { + switch (tex_type) { + case TextureType::Texture1D: + tex_type = TextureType::Texture1DArray; + break; + case TextureType::Texture2D: + tex_type = TextureType::Texture2DArray; + break; + case TextureType::TextureCubemap: + tex_type = TextureType::TextureCubeArray; + break; + default: + break; + } } switch (tex_type) { case TextureType::Texture1D: