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fix missing type

lizzie 1 week ago
parent
commit
a4e1c4b20e
  1. 2
      src/core/hle/service/sockets/bsd.cpp

2
src/core/hle/service/sockets/bsd.cpp

@ -488,7 +488,7 @@ void BSD::ExecuteWork(HLERequestContext& ctx, Work work) {
} }
std::pair<s32, Network::Errno> BSD::SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol) { std::pair<s32, Network::Errno> BSD::SocketImpl(Network::Domain domain, Network::Type type, Network::Protocol protocol) {
LOG_DEBUG(Network, "domain={},type,protocol={}", u32(domain), u32(type), u32(protocol));
LOG_DEBUG(Network, "domain={},type={},protocol={}", u32(domain), u32(type), u32(protocol));
if (type == Network::Type::SEQPACKET) { if (type == Network::Type::SEQPACKET) {
UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management"); UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
} else if (type == Network::Type::RAW && (domain != Network::Domain::INET || protocol != Network::Protocol::ICMP)) { } else if (type == Network::Type::RAW && (domain != Network::Domain::INET || protocol != Network::Protocol::ICMP)) {

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