|
|
|
@ -459,6 +459,30 @@ void Config::ReadDataStorageValues() { |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))) |
|
|
|
.toString() |
|
|
|
.toStdString()); |
|
|
|
FileUtil::GetUserPath( |
|
|
|
FileUtil::UserPath::LoadDir, |
|
|
|
qt_config |
|
|
|
->value("load_directory", |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))) |
|
|
|
.toString() |
|
|
|
.toStdString()); |
|
|
|
FileUtil::GetUserPath( |
|
|
|
FileUtil::UserPath::DumpDir, |
|
|
|
qt_config |
|
|
|
->value("dump_directory", |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))) |
|
|
|
.toString() |
|
|
|
.toStdString()); |
|
|
|
FileUtil::GetUserPath( |
|
|
|
FileUtil::UserPath::CacheDir, |
|
|
|
qt_config |
|
|
|
->value("cache_directory", |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))) |
|
|
|
.toString() |
|
|
|
.toStdString()); |
|
|
|
Settings::values.gamecard_inserted = ReadSetting("gamecard_inserted", false).toBool(); |
|
|
|
Settings::values.gamecard_current_game = ReadSetting("gamecard_current_game", false).toBool(); |
|
|
|
Settings::values.gamecard_path = ReadSetting("gamecard_path", "").toString().toStdString(); |
|
|
|
Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>( |
|
|
|
ReadSetting(QStringLiteral("nand_total_size"), static_cast<u64>(Settings::NANDTotalSize::S29_1GB)) |
|
|
|
.toULongLong()); |
|
|
|
@ -886,6 +910,18 @@ void Config::SaveDataStorageValues() { |
|
|
|
WriteSetting(QStringLiteral("sdmc_directory"), |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)), |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); |
|
|
|
WriteSetting(QStringLiteral("load_directory"), |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)), |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); |
|
|
|
WriteSetting(QStringLiteral("dump_directory"), |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)), |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); |
|
|
|
WriteSetting(QStringLiteral("cache_directory"), |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)), |
|
|
|
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); |
|
|
|
WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false); |
|
|
|
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, false); |
|
|
|
WriteSetting(QStringLiteral("gamecard_path"), QString::fromStdString(Settings::values.gamecard_path), ""); |
|
|
|
WriteSetting(QStringLiteral("nand_total_size"), static_cast<u64>(Settings::values.nand_total_size), |
|
|
|
static_cast<u64>(Settings::NANDTotalSize::S29_1GB)); |
|
|
|
WriteSetting(QStringLiteral("nand_user_size"), static_cast<u64>(Settings::values.nand_user_size), |
|
|
|
|