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Merge pull request #9425 from german77/german_unlimited
yuzu: Make unlimited frame rate non persistent between game boots
pull/15/merge
liamwhite
3 years ago
committed by
GitHub
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with
3 additions and
2 deletions
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src/yuzu/configuration/config.cpp
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src/yuzu/main.cpp
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@ -697,7 +697,6 @@ void Config::ReadRendererValues() { |
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ReadGlobalSetting(Settings::values.fsr_sharpening_slider); |
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ReadGlobalSetting(Settings::values.anti_aliasing); |
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ReadGlobalSetting(Settings::values.max_anisotropy); |
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ReadGlobalSetting(Settings::values.use_speed_limit); |
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ReadGlobalSetting(Settings::values.speed_limit); |
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ReadGlobalSetting(Settings::values.use_disk_shader_cache); |
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ReadGlobalSetting(Settings::values.gpu_accuracy); |
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@ -1328,7 +1327,6 @@ void Config::SaveRendererValues() { |
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static_cast<u32>(Settings::values.anti_aliasing.GetDefault()), |
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Settings::values.anti_aliasing.UsingGlobal()); |
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WriteGlobalSetting(Settings::values.max_anisotropy); |
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WriteGlobalSetting(Settings::values.use_speed_limit); |
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WriteGlobalSetting(Settings::values.speed_limit); |
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WriteGlobalSetting(Settings::values.use_disk_shader_cache); |
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WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()), |
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@ -1790,6 +1790,9 @@ void GMainWindow::ShutdownGame() { |
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AllowOSSleep(); |
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// Disable unlimited frame rate
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Settings::values.use_speed_limit.SetValue(true); |
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system->SetShuttingDown(true); |
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system->DetachDebugger(); |
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discord_rpc->Pause(); |
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