|
|
|
@ -591,6 +591,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { |
|
|
|
state_tracker.NotifyFramebufferSRGB(); |
|
|
|
state_tracker.NotifyLogicOp(); |
|
|
|
state_tracker.NotifyClipControl(); |
|
|
|
state_tracker.NotifyAlphaTest(); |
|
|
|
|
|
|
|
program_manager.UseVertexShader(vertex_program.handle); |
|
|
|
program_manager.UseGeometryShader(0); |
|
|
|
@ -608,6 +609,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { |
|
|
|
glDisable(GL_STENCIL_TEST); |
|
|
|
glDisable(GL_POLYGON_OFFSET_FILL); |
|
|
|
glDisable(GL_RASTERIZER_DISCARD); |
|
|
|
glDisable(GL_ALPHA_TEST); |
|
|
|
glDisablei(GL_BLEND, 0); |
|
|
|
glDisablei(GL_SCISSOR_TEST, 0); |
|
|
|
glCullFace(GL_BACK); |
|
|
|
|