::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag lowmemorydevice = true; } - switch (Settings::values.gpu_unzwizzle_texture_size.GetValue()) { + switch (Settings::values.gpu_unswizzle_texture_size.GetValue()) { case Settings::GpuUnswizzleSize::VerySmall: gpu_unswizzle_maxsize = 16_MiB; break; case Settings::GpuUnswizzleSize::Small: gpu_unswizzle_maxsize = 32_MiB; break; case Settings::GpuUnswizzleSize::Normal: gpu_unswizzle_maxsize = 128_MiB; break; @@ -89,7 +89,7 @@ TextureCache
::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag default: gpu_unswizzle_maxsize = 128_MiB; break; } - switch (Settings::values.gpu_unzwizzle_stream_size.GetValue()) { + switch (Settings::values.gpu_unswizzle_stream_size.GetValue()) { case Settings::GpuUnswizzle::VeryLow: swizzle_chunk_size = 4_MiB; break; case Settings::GpuUnswizzle::Low: swizzle_chunk_size = 8_MiB; break; case Settings::GpuUnswizzle::Normal: swizzle_chunk_size = 16_MiB; break; @@ -98,7 +98,7 @@ TextureCache
::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag default: swizzle_chunk_size = 16_MiB; } - switch (Settings::values.gpu_unzwizzle_chunk_size.GetValue()) { + switch (Settings::values.gpu_unswizzle_chunk_size.GetValue()) { case Settings::GpuUnswizzleChunk::VeryLow: swizzle_slices_per_batch = 32; break; case Settings::GpuUnswizzleChunk::Low: swizzle_slices_per_batch = 64; break; case Settings::GpuUnswizzleChunk::Normal: swizzle_slices_per_batch = 128; break;