|
|
@ -1,47 +0,0 @@ |
|
|
// Copyright 2014 Citra Emulator Project
|
|
|
|
|
|
// Licensed under GPLv2
|
|
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
|
|
|
|
#include "common/common_types.h"
|
|
|
|
|
|
|
|
|
|
|
|
#include "core/hw/ndma.h"
|
|
|
|
|
|
|
|
|
|
|
|
namespace NDMA { |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
inline void Read(T &var, const u32 addr) { |
|
|
|
|
|
ERROR_LOG(NDMA, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
template <typename T> |
|
|
|
|
|
inline void Write(u32 addr, const T data) { |
|
|
|
|
|
ERROR_LOG(NDMA, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
// Explicitly instantiate template functions because we aren't defining this in the header:
|
|
|
|
|
|
|
|
|
|
|
|
template void Read<u64>(u64 &var, const u32 addr); |
|
|
|
|
|
template void Read<u32>(u32 &var, const u32 addr); |
|
|
|
|
|
template void Read<u16>(u16 &var, const u32 addr); |
|
|
|
|
|
template void Read<u8>(u8 &var, const u32 addr); |
|
|
|
|
|
|
|
|
|
|
|
template void Write<u64>(u32 addr, const u64 data); |
|
|
|
|
|
template void Write<u32>(u32 addr, const u32 data); |
|
|
|
|
|
template void Write<u16>(u32 addr, const u16 data); |
|
|
|
|
|
template void Write<u8>(u32 addr, const u8 data); |
|
|
|
|
|
|
|
|
|
|
|
/// Update hardware
|
|
|
|
|
|
void Update() { |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/// Initialize hardware
|
|
|
|
|
|
void Init() { |
|
|
|
|
|
NOTICE_LOG(GPU, "initialized OK"); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/// Shutdown hardware
|
|
|
|
|
|
void Shutdown() { |
|
|
|
|
|
NOTICE_LOG(GPU, "shutdown OK"); |
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|