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2026-09-07 23:31:06

Signed-off-by: lizzie <lizzie@eden-emu.dev>
lizzie/inline-audio-structure-parent-refs
lizzie 2 days ago
parent
commit
a1002885f6
  1. 2
      src/audio_core/renderer/system.cpp

2
src/audio_core/renderer/system.cpp

@ -145,7 +145,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
PoolMapper pool_mapper(process_handle, false);
pool_mapper.InitializeSystemPool(memory_pool_info, workbuffer.get(), workbuffer_size);
WorkbufferAllocator allocator({workbuffer.get(), workbuffer_size});
WorkbufferAllocator allocator({workbuffer.get(), workbuffer_size}, workbuffer_size);
samples_workbuffer =
allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10);

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