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Merge pull request #8685 from FearlessTobi/multiplayer-part2
Merge pull request #8685 from FearlessTobi/multiplayer-part2
core, network: Add ability to proxy socket packetsnce_cpp
committed by
GitHub
37 changed files with 1459 additions and 539 deletions
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1src/CMakeLists.txt
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1src/common/CMakeLists.txt
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10src/common/announce_multiplayer_room.h
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51src/common/socket_types.h
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2src/core/CMakeLists.txt
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6src/core/announce_multiplayer_session.cpp
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342src/core/hle/service/nifm/nifm.cpp
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27src/core/hle/service/nifm/nifm.h
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40src/core/hle/service/sockets/bsd.cpp
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13src/core/hle/service/sockets/bsd.h
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6src/core/hle/service/sockets/sockets.h
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2src/core/hle/service/sockets/sockets_translate.cpp
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62src/core/internal_network/network.cpp
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43src/core/internal_network/network.h
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284src/core/internal_network/socket_proxy.cpp
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97src/core/internal_network/socket_proxy.h
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132src/core/internal_network/sockets.h
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27src/dedicated_room/CMakeLists.txt
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375src/dedicated_room/yuzu_room.cpp
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20src/dedicated_room/yuzu_room.rc
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170src/network/room.cpp
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14src/network/room.h
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123src/network/room_member.cpp
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70src/network/room_member.h
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4src/web_service/verify_user_jwt.cpp
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3src/yuzu/main.cpp
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14src/yuzu/multiplayer/chat_room.cpp
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1src/yuzu/multiplayer/client_room.cpp
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10src/yuzu/multiplayer/direct_connect.cpp
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4src/yuzu/multiplayer/host_room.cpp
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2src/yuzu/multiplayer/lobby.cpp
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7src/yuzu/multiplayer/message.cpp
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3src/yuzu/multiplayer/message.h
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15src/yuzu/multiplayer/state.cpp
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2src/yuzu/multiplayer/validation.h
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5src/yuzu/uisettings.h
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10src/yuzu_cmd/yuzu.cpp
@ -0,0 +1,51 @@ |
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "common/common_types.h" |
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namespace Network { |
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/// Address families |
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enum class Domain : u8 { |
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INET, ///< Address family for IPv4 |
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}; |
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/// Socket types |
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enum class Type { |
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STREAM, |
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DGRAM, |
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RAW, |
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SEQPACKET, |
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}; |
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/// Protocol values for sockets |
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enum class Protocol : u8 { |
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ICMP, |
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TCP, |
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UDP, |
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}; |
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|
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/// Shutdown mode |
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enum class ShutdownHow { |
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RD, |
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WR, |
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RDWR, |
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}; |
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/// Array of IPv4 address |
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using IPv4Address = std::array<u8, 4>; |
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/// Cross-platform sockaddr structure |
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struct SockAddrIn { |
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Domain family; |
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IPv4Address ip; |
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u16 portno; |
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}; |
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constexpr u32 FLAG_MSG_PEEK = 0x2; |
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constexpr u32 FLAG_MSG_DONTWAIT = 0x80; |
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constexpr u32 FLAG_O_NONBLOCK = 0x800; |
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} // namespace Network |
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@ -0,0 +1,284 @@ |
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
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#include <thread>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/internal_network/network.h"
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#include "core/internal_network/network_interface.h"
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#include "core/internal_network/socket_proxy.h"
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namespace Network { |
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ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {} |
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ProxySocket::~ProxySocket() { |
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if (fd == INVALID_SOCKET) { |
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return; |
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} |
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fd = INVALID_SOCKET; |
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} |
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void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) { |
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if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno || |
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closed) { |
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return; |
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} |
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std::lock_guard guard(packets_mutex); |
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received_packets.push(packet); |
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} |
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template <typename T> |
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Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) { |
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LOG_DEBUG(Network, "(STUBBED) called"); |
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return Errno::SUCCESS; |
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} |
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Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) { |
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protocol = socket_protocol; |
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SetSockOpt(fd, SO_TYPE, type); |
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return Errno::SUCCESS; |
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} |
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std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() { |
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LOG_WARNING(Network, "(STUBBED) called"); |
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return {AcceptResult{}, Errno::SUCCESS}; |
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} |
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Errno ProxySocket::Connect(SockAddrIn addr_in) { |
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LOG_WARNING(Network, "(STUBBED) called"); |
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return Errno::SUCCESS; |
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} |
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std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() { |
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LOG_WARNING(Network, "(STUBBED) called"); |
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return {SockAddrIn{}, Errno::SUCCESS}; |
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} |
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std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() { |
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LOG_WARNING(Network, "(STUBBED) called"); |
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return {SockAddrIn{}, Errno::SUCCESS}; |
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} |
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Errno ProxySocket::Bind(SockAddrIn addr) { |
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if (is_bound) { |
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LOG_WARNING(Network, "Rebinding Socket is unimplemented!"); |
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return Errno::SUCCESS; |
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} |
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local_endpoint = addr; |
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is_bound = true; |
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return Errno::SUCCESS; |
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} |
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Errno ProxySocket::Listen(s32 backlog) { |
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LOG_WARNING(Network, "(STUBBED) called"); |
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return Errno::SUCCESS; |
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} |
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Errno ProxySocket::Shutdown(ShutdownHow how) { |
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LOG_WARNING(Network, "(STUBBED) called"); |
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return Errno::SUCCESS; |
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} |
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std::pair<s32, Errno> ProxySocket::Recv(int flags, std::vector<u8>& message) { |
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LOG_WARNING(Network, "(STUBBED) called"); |
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ASSERT(flags == 0); |
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); |
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return {static_cast<s32>(0), Errno::SUCCESS}; |
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} |
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std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) { |
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ASSERT(flags == 0); |
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); |
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// TODO (flTobi): Verify the timeout behavior and break when connection is lost
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const auto timestamp = std::chrono::steady_clock::now(); |
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// When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
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// packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
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// the timeout to 5s instead
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const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout; |
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while (true) { |
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{ |
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std::lock_guard guard(packets_mutex); |
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if (received_packets.size() > 0) { |
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return ReceivePacket(flags, message, addr, message.size()); |
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} |
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} |
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if (!blocking) { |
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return {-1, Errno::AGAIN}; |
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} |
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std::this_thread::yield(); |
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const auto time_diff = std::chrono::steady_clock::now() - timestamp; |
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const auto time_diff_ms = |
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std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count(); |
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if (time_diff_ms > timeout) { |
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return {-1, Errno::TIMEDOUT}; |
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} |
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} |
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} |
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std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message, |
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SockAddrIn* addr, std::size_t max_length) { |
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ProxyPacket& packet = received_packets.front(); |
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if (addr) { |
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addr->family = Domain::INET; |
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addr->ip = packet.local_endpoint.ip; // The senders ip address
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addr->portno = packet.local_endpoint.portno; // The senders port number
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} |
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bool peek = (flags & FLAG_MSG_PEEK) != 0; |
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std::size_t read_bytes; |
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if (packet.data.size() > max_length) { |
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read_bytes = max_length; |
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message.clear(); |
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std::copy(packet.data.begin(), packet.data.begin() + read_bytes, |
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std::back_inserter(message)); |
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message.resize(max_length); |
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if (protocol == Protocol::UDP) { |
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if (!peek) { |
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received_packets.pop(); |
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} |
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return {-1, Errno::MSGSIZE}; |
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} else if (protocol == Protocol::TCP) { |
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std::vector<u8> numArray(packet.data.size() - max_length); |
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std::copy(packet.data.begin() + max_length, packet.data.end(), |
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std::back_inserter(numArray)); |
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packet.data = numArray; |
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} |
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} else { |
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read_bytes = packet.data.size(); |
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message.clear(); |
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std::copy(packet.data.begin(), packet.data.end(), std::back_inserter(message)); |
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message.resize(max_length); |
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if (!peek) { |
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received_packets.pop(); |
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} |
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} |
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return {static_cast<u32>(read_bytes), Errno::SUCCESS}; |
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} |
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std::pair<s32, Errno> ProxySocket::Send(const std::vector<u8>& message, int flags) { |
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LOG_WARNING(Network, "(STUBBED) called"); |
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max())); |
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ASSERT(flags == 0); |
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return {static_cast<s32>(0), Errno::SUCCESS}; |
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} |
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void ProxySocket::SendPacket(ProxyPacket& packet) { |
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if (auto room_member = room_network.GetRoomMember().lock()) { |
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if (room_member->IsConnected()) { |
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room_member->SendProxyPacket(packet); |
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} |
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} |
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} |
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std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& message, |
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const SockAddrIn* addr) { |
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ASSERT(flags == 0); |
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if (!is_bound) { |
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LOG_ERROR(Network, "ProxySocket is not bound!"); |
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return {static_cast<s32>(message.size()), Errno::SUCCESS}; |
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} |
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if (auto room_member = room_network.GetRoomMember().lock()) { |
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if (!room_member->IsConnected()) { |
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return {static_cast<s32>(message.size()), Errno::SUCCESS}; |
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} |
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} |
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ProxyPacket packet; |
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packet.local_endpoint = local_endpoint; |
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packet.remote_endpoint = *addr; |
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packet.protocol = protocol; |
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packet.broadcast = broadcast; |
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auto& ip = local_endpoint.ip; |
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auto ipv4 = Network::GetHostIPv4Address(); |
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// If the ip is all zeroes (INADDR_ANY) or if it matches the hosts ip address,
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// replace it with a "fake" routing address
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if (std::all_of(ip.begin(), ip.end(), [](u8 i) { return i == 0; }) || (ipv4 && ipv4 == ip)) { |
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if (auto room_member = room_network.GetRoomMember().lock()) { |
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packet.local_endpoint.ip = room_member->GetFakeIpAddress(); |
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} |
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} |
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packet.data.clear(); |
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std::copy(message.begin(), message.end(), std::back_inserter(packet.data)); |
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SendPacket(packet); |
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return {static_cast<s32>(message.size()), Errno::SUCCESS}; |
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} |
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Errno ProxySocket::Close() { |
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fd = INVALID_SOCKET; |
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closed = true; |
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return Errno::SUCCESS; |
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} |
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Errno ProxySocket::SetLinger(bool enable, u32 linger) { |
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struct Linger { |
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u16 linger_enable; |
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u16 linger_time; |
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} values; |
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values.linger_enable = enable ? 1 : 0; |
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values.linger_time = static_cast<u16>(linger); |
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return SetSockOpt(fd, SO_LINGER, values); |
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} |
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Errno ProxySocket::SetReuseAddr(bool enable) { |
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return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0); |
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} |
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Errno ProxySocket::SetBroadcast(bool enable) { |
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broadcast = enable; |
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return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0); |
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} |
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Errno ProxySocket::SetSndBuf(u32 value) { |
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return SetSockOpt(fd, SO_SNDBUF, value); |
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} |
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Errno ProxySocket::SetKeepAlive(bool enable) { |
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return Errno::SUCCESS; |
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} |
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Errno ProxySocket::SetRcvBuf(u32 value) { |
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return SetSockOpt(fd, SO_RCVBUF, value); |
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} |
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Errno ProxySocket::SetSndTimeo(u32 value) { |
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send_timeout = value; |
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return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value)); |
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} |
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Errno ProxySocket::SetRcvTimeo(u32 value) { |
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receive_timeout = value; |
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return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value)); |
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} |
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Errno ProxySocket::SetNonBlock(bool enable) { |
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blocking = !enable; |
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return Errno::SUCCESS; |
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} |
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bool ProxySocket::IsOpened() const { |
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return fd != INVALID_SOCKET; |
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} |
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} // namespace Network
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@ -0,0 +1,97 @@ |
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include <mutex> |
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#include <vector> |
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#include <queue> |
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#include "common/common_funcs.h" |
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#include "core/internal_network/sockets.h" |
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#include "network/network.h" |
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namespace Network { |
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class ProxySocket : public SocketBase { |
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public: |
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YUZU_NON_COPYABLE(ProxySocket); |
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YUZU_NON_MOVEABLE(ProxySocket); |
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explicit ProxySocket(RoomNetwork& room_network_) noexcept; |
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~ProxySocket() override; |
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void HandleProxyPacket(const ProxyPacket& packet) override; |
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Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override; |
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Errno Close() override; |
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std::pair<AcceptResult, Errno> Accept() override; |
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Errno Connect(SockAddrIn addr_in) override; |
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std::pair<SockAddrIn, Errno> GetPeerName() override; |
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std::pair<SockAddrIn, Errno> GetSockName() override; |
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Errno Bind(SockAddrIn addr) override; |
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Errno Listen(s32 backlog) override; |
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Errno Shutdown(ShutdownHow how) override; |
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std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message) override; |
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std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) override; |
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std::pair<s32, Errno> ReceivePacket(int flags, std::vector<u8>& message, SockAddrIn* addr, |
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std::size_t max_length); |
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std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags) override; |
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void SendPacket(ProxyPacket& packet); |
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std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, |
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const SockAddrIn* addr) override; |
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Errno SetLinger(bool enable, u32 linger) override; |
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Errno SetReuseAddr(bool enable) override; |
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Errno SetBroadcast(bool enable) override; |
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Errno SetKeepAlive(bool enable) override; |
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Errno SetSndBuf(u32 value) override; |
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Errno SetRcvBuf(u32 value) override; |
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Errno SetSndTimeo(u32 value) override; |
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Errno SetRcvTimeo(u32 value) override; |
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Errno SetNonBlock(bool enable) override; |
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template <typename T> |
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Errno SetSockOpt(SOCKET fd, int option, T value); |
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bool IsOpened() const override; |
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private: |
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bool broadcast = false; |
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bool closed = false; |
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u32 send_timeout = 0; |
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u32 receive_timeout = 0; |
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bool is_bound = false; |
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SockAddrIn local_endpoint{}; |
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bool blocking = true; |
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std::queue<ProxyPacket> received_packets; |
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Protocol protocol; |
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std::mutex packets_mutex; |
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RoomNetwork& room_network; |
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}; |
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} // namespace Network |
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@ -0,0 +1,27 @@ |
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# SPDX-FileCopyrightText: 2017 Citra Emulator Project |
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# SPDX-License-Identifier: GPL-2.0-or-later |
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|
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules) |
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|
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add_executable(yuzu-room |
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yuzu_room.cpp |
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yuzu_room.rc |
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) |
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|
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create_target_directory_groups(yuzu-room) |
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|
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target_link_libraries(yuzu-room PRIVATE common core network) |
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if (ENABLE_WEB_SERVICE) |
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target_compile_definitions(yuzu-room PRIVATE -DENABLE_WEB_SERVICE) |
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target_link_libraries(yuzu-room PRIVATE web_service) |
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endif() |
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|
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target_link_libraries(yuzu-room PRIVATE mbedtls) |
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if (MSVC) |
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target_link_libraries(yuzu-room PRIVATE getopt) |
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endif() |
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target_link_libraries(yuzu-room PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads) |
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if(UNIX AND NOT APPLE) |
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install(TARGETS yuzu-room RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin") |
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endif() |
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@ -0,0 +1,375 @@ |
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// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
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#include <fstream>
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#include <iostream>
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#include <memory>
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#include <regex>
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#include <string>
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#include <thread>
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|
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#ifdef _WIN32
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// windows.h needs to be included before shellapi.h
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#include <windows.h>
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#include <shellapi.h>
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#endif
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#include <mbedtls/base64.h>
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#include "common/common_types.h"
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#include "common/detached_tasks.h"
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "common/settings.h"
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#include "common/string_util.h"
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#include "core/announce_multiplayer_session.h"
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#include "core/core.h"
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#include "network/network.h"
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#include "network/room.h"
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#include "network/verify_user.h"
|
|||
|
|||
#ifdef ENABLE_WEB_SERVICE
|
|||
#include "web_service/verify_user_jwt.h"
|
|||
#endif
|
|||
|
|||
#undef _UNICODE
|
|||
#include <getopt.h>
|
|||
#ifndef _MSC_VER
|
|||
#include <unistd.h>
|
|||
#endif
|
|||
|
|||
static void PrintHelp(const char* argv0) { |
|||
LOG_INFO(Network, |
|||
"Usage: {}" |
|||
" [options] <filename>\n" |
|||
"--room-name The name of the room\n" |
|||
"--room-description The room description\n" |
|||
"--port The port used for the room\n" |
|||
"--max_members The maximum number of players for this room\n" |
|||
"--password The password for the room\n" |
|||
"--preferred-game The preferred game for this room\n" |
|||
"--preferred-game-id The preferred game-id for this room\n" |
|||
"--username The username used for announce\n" |
|||
"--token The token used for announce\n" |
|||
"--web-api-url yuzu Web API url\n" |
|||
"--ban-list-file The file for storing the room ban list\n" |
|||
"--log-file The file for storing the room log\n" |
|||
"--enable-yuzu-mods Allow yuzu Community Moderators to moderate on your room\n" |
|||
"-h, --help Display this help and exit\n" |
|||
"-v, --version Output version information and exit\n", |
|||
argv0); |
|||
} |
|||
|
|||
static void PrintVersion() { |
|||
LOG_INFO(Network, "yuzu dedicated room {} {} Libnetwork: {}", Common::g_scm_branch, |
|||
Common::g_scm_desc, Network::network_version); |
|||
} |
|||
|
|||
/// The magic text at the beginning of a yuzu-room ban list file.
|
|||
static constexpr char BanListMagic[] = "YuzuRoom-BanList-1"; |
|||
|
|||
static constexpr char token_delimiter{':'}; |
|||
|
|||
static std::string UsernameFromDisplayToken(const std::string& display_token) { |
|||
std::size_t outlen; |
|||
|
|||
std::array<unsigned char, 512> output{}; |
|||
mbedtls_base64_decode(output.data(), output.size(), &outlen, |
|||
reinterpret_cast<const unsigned char*>(display_token.c_str()), |
|||
display_token.length()); |
|||
std::string decoded_display_token(reinterpret_cast<char*>(&output), outlen); |
|||
return decoded_display_token.substr(0, decoded_display_token.find(token_delimiter)); |
|||
} |
|||
|
|||
static std::string TokenFromDisplayToken(const std::string& display_token) { |
|||
std::size_t outlen; |
|||
|
|||
std::array<unsigned char, 512> output{}; |
|||
mbedtls_base64_decode(output.data(), output.size(), &outlen, |
|||
reinterpret_cast<const unsigned char*>(display_token.c_str()), |
|||
display_token.length()); |
|||
std::string decoded_display_token(reinterpret_cast<char*>(&output), outlen); |
|||
return decoded_display_token.substr(decoded_display_token.find(token_delimiter) + 1); |
|||
} |
|||
|
|||
static Network::Room::BanList LoadBanList(const std::string& path) { |
|||
std::ifstream file; |
|||
Common::FS::OpenFileStream(file, path, std::ios_base::in); |
|||
if (!file || file.eof()) { |
|||
LOG_ERROR(Network, "Could not open ban list!"); |
|||
return {}; |
|||
} |
|||
std::string magic; |
|||
std::getline(file, magic); |
|||
if (magic != BanListMagic) { |
|||
LOG_ERROR(Network, "Ban list is not valid!"); |
|||
return {}; |
|||
} |
|||
|
|||
// false = username ban list, true = ip ban list
|
|||
bool ban_list_type = false; |
|||
Network::Room::UsernameBanList username_ban_list; |
|||
Network::Room::IPBanList ip_ban_list; |
|||
while (!file.eof()) { |
|||
std::string line; |
|||
std::getline(file, line); |
|||
line.erase(std::remove(line.begin(), line.end(), '\0'), line.end()); |
|||
line = Common::StripSpaces(line); |
|||
if (line.empty()) { |
|||
// An empty line marks start of the IP ban list
|
|||
ban_list_type = true; |
|||
continue; |
|||
} |
|||
if (ban_list_type) { |
|||
ip_ban_list.emplace_back(line); |
|||
} else { |
|||
username_ban_list.emplace_back(line); |
|||
} |
|||
} |
|||
|
|||
return {username_ban_list, ip_ban_list}; |
|||
} |
|||
|
|||
static void SaveBanList(const Network::Room::BanList& ban_list, const std::string& path) { |
|||
std::ofstream file; |
|||
Common::FS::OpenFileStream(file, path, std::ios_base::out); |
|||
if (!file) { |
|||
LOG_ERROR(Network, "Could not save ban list!"); |
|||
return; |
|||
} |
|||
|
|||
file << BanListMagic << "\n"; |
|||
|
|||
// Username ban list
|
|||
for (const auto& username : ban_list.first) { |
|||
file << username << "\n"; |
|||
} |
|||
file << "\n"; |
|||
|
|||
// IP ban list
|
|||
for (const auto& ip : ban_list.second) { |
|||
file << ip << "\n"; |
|||
} |
|||
} |
|||
|
|||
static void InitializeLogging(const std::string& log_file) { |
|||
Common::Log::Initialize(); |
|||
Common::Log::SetColorConsoleBackendEnabled(true); |
|||
Common::Log::Start(); |
|||
} |
|||
|
|||
/// Application entry point
|
|||
int main(int argc, char** argv) { |
|||
Common::DetachedTasks detached_tasks; |
|||
int option_index = 0; |
|||
char* endarg; |
|||
|
|||
std::string room_name; |
|||
std::string room_description; |
|||
std::string password; |
|||
std::string preferred_game; |
|||
std::string username; |
|||
std::string token; |
|||
std::string web_api_url; |
|||
std::string ban_list_file; |
|||
std::string log_file = "yuzu-room.log"; |
|||
u64 preferred_game_id = 0; |
|||
u32 port = Network::DefaultRoomPort; |
|||
u32 max_members = 16; |
|||
bool enable_yuzu_mods = false; |
|||
|
|||
static struct option long_options[] = { |
|||
{"room-name", required_argument, 0, 'n'}, |
|||
{"room-description", required_argument, 0, 'd'}, |
|||
{"port", required_argument, 0, 'p'}, |
|||
{"max_members", required_argument, 0, 'm'}, |
|||
{"password", required_argument, 0, 'w'}, |
|||
{"preferred-game", required_argument, 0, 'g'}, |
|||
{"preferred-game-id", required_argument, 0, 'i'}, |
|||
{"username", optional_argument, 0, 'u'}, |
|||
{"token", required_argument, 0, 't'}, |
|||
{"web-api-url", required_argument, 0, 'a'}, |
|||
{"ban-list-file", required_argument, 0, 'b'}, |
|||
{"log-file", required_argument, 0, 'l'}, |
|||
{"enable-yuzu-mods", no_argument, 0, 'e'}, |
|||
{"help", no_argument, 0, 'h'}, |
|||
{"version", no_argument, 0, 'v'}, |
|||
{0, 0, 0, 0}, |
|||
}; |
|||
|
|||
InitializeLogging(log_file); |
|||
|
|||
while (optind < argc) { |
|||
int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index); |
|||
if (arg != -1) { |
|||
switch (static_cast<char>(arg)) { |
|||
case 'n': |
|||
room_name.assign(optarg); |
|||
break; |
|||
case 'd': |
|||
room_description.assign(optarg); |
|||
break; |
|||
case 'p': |
|||
port = strtoul(optarg, &endarg, 0); |
|||
break; |
|||
case 'm': |
|||
max_members = strtoul(optarg, &endarg, 0); |
|||
break; |
|||
case 'w': |
|||
password.assign(optarg); |
|||
break; |
|||
case 'g': |
|||
preferred_game.assign(optarg); |
|||
break; |
|||
case 'i': |
|||
preferred_game_id = strtoull(optarg, &endarg, 16); |
|||
break; |
|||
case 'u': |
|||
username.assign(optarg); |
|||
break; |
|||
case 't': |
|||
token.assign(optarg); |
|||
break; |
|||
case 'a': |
|||
web_api_url.assign(optarg); |
|||
break; |
|||
case 'b': |
|||
ban_list_file.assign(optarg); |
|||
break; |
|||
case 'l': |
|||
log_file.assign(optarg); |
|||
break; |
|||
case 'e': |
|||
enable_yuzu_mods = true; |
|||
break; |
|||
case 'h': |
|||
PrintHelp(argv[0]); |
|||
return 0; |
|||
case 'v': |
|||
PrintVersion(); |
|||
return 0; |
|||
} |
|||
} |
|||
} |
|||
|
|||
if (room_name.empty()) { |
|||
LOG_ERROR(Network, "Room name is empty!"); |
|||
PrintHelp(argv[0]); |
|||
return -1; |
|||
} |
|||
if (preferred_game.empty()) { |
|||
LOG_ERROR(Network, "Preferred game is empty!"); |
|||
PrintHelp(argv[0]); |
|||
return -1; |
|||
} |
|||
if (preferred_game_id == 0) { |
|||
LOG_ERROR(Network, |
|||
"preferred-game-id not set!\nThis should get set to allow users to find your " |
|||
"room.\nSet with --preferred-game-id id"); |
|||
} |
|||
if (max_members > Network::MaxConcurrentConnections || max_members < 2) { |
|||
LOG_ERROR(Network, "max_members needs to be in the range 2 - {}!", |
|||
Network::MaxConcurrentConnections); |
|||
PrintHelp(argv[0]); |
|||
return -1; |
|||
} |
|||
if (port > UINT16_MAX) { |
|||
LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!"); |
|||
PrintHelp(argv[0]); |
|||
return -1; |
|||
} |
|||
if (ban_list_file.empty()) { |
|||
LOG_ERROR(Network, "Ban list file not set!\nThis should get set to load and save room ban " |
|||
"list.\nSet with --ban-list-file <file>"); |
|||
} |
|||
bool announce = true; |
|||
if (token.empty() && announce) { |
|||
announce = false; |
|||
LOG_INFO(Network, "Token is empty: Hosting a private room"); |
|||
} |
|||
if (web_api_url.empty() && announce) { |
|||
announce = false; |
|||
LOG_INFO(Network, "Endpoint url is empty: Hosting a private room"); |
|||
} |
|||
if (announce) { |
|||
if (username.empty()) { |
|||
LOG_INFO(Network, "Hosting a public room"); |
|||
Settings::values.web_api_url = web_api_url; |
|||
Settings::values.yuzu_username = UsernameFromDisplayToken(token); |
|||
username = Settings::values.yuzu_username.GetValue(); |
|||
Settings::values.yuzu_token = TokenFromDisplayToken(token); |
|||
} else { |
|||
LOG_INFO(Network, "Hosting a public room"); |
|||
Settings::values.web_api_url = web_api_url; |
|||
Settings::values.yuzu_username = username; |
|||
Settings::values.yuzu_token = token; |
|||
} |
|||
} |
|||
if (!announce && enable_yuzu_mods) { |
|||
enable_yuzu_mods = false; |
|||
LOG_INFO(Network, "Can not enable yuzu Moderators for private rooms"); |
|||
} |
|||
|
|||
// Load the ban list
|
|||
Network::Room::BanList ban_list; |
|||
if (!ban_list_file.empty()) { |
|||
ban_list = LoadBanList(ban_list_file); |
|||
} |
|||
|
|||
std::unique_ptr<Network::VerifyUser::Backend> verify_backend; |
|||
if (announce) { |
|||
#ifdef ENABLE_WEB_SERVICE
|
|||
verify_backend = |
|||
std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue()); |
|||
#else
|
|||
LOG_INFO(Network, |
|||
"yuzu Web Services is not available with this build: validation is disabled."); |
|||
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>(); |
|||
#endif
|
|||
} else { |
|||
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>(); |
|||
} |
|||
|
|||
Network::RoomNetwork network{}; |
|||
network.Init(); |
|||
if (auto room = network.GetRoom().lock()) { |
|||
AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game, |
|||
.id = preferred_game_id}; |
|||
if (!room->Create(room_name, room_description, "", port, password, max_members, username, |
|||
preferred_game_info, std::move(verify_backend), ban_list, |
|||
enable_yuzu_mods)) { |
|||
LOG_INFO(Network, "Failed to create room: "); |
|||
return -1; |
|||
} |
|||
LOG_INFO(Network, "Room is open. Close with Q+Enter..."); |
|||
auto announce_session = std::make_unique<Core::AnnounceMultiplayerSession>(network); |
|||
if (announce) { |
|||
announce_session->Start(); |
|||
} |
|||
while (room->GetState() == Network::Room::State::Open) { |
|||
std::string in; |
|||
std::cin >> in; |
|||
if (in.size() > 0) { |
|||
break; |
|||
} |
|||
std::this_thread::sleep_for(std::chrono::milliseconds(100)); |
|||
} |
|||
if (announce) { |
|||
announce_session->Stop(); |
|||
} |
|||
announce_session.reset(); |
|||
// Save the ban list
|
|||
if (!ban_list_file.empty()) { |
|||
SaveBanList(room->GetBanList(), ban_list_file); |
|||
} |
|||
room->Destroy(); |
|||
} |
|||
network.Shutdown(); |
|||
detached_tasks.WaitForAllTasks(); |
|||
return 0; |
|||
} |
|||
@ -0,0 +1,20 @@ |
|||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project |
|||
// SPDX-License-Identifier: GPL-2.0-or-later |
|||
|
|||
#include "winresrc.h" |
|||
///////////////////////////////////////////////////////////////////////////// |
|||
// |
|||
// Icon |
|||
// |
|||
|
|||
// Icon with lowest ID value placed first to ensure application icon |
|||
// remains consistent on all systems. |
|||
YUZU_ICON ICON "../../dist/yuzu.ico" |
|||
|
|||
|
|||
///////////////////////////////////////////////////////////////////////////// |
|||
// |
|||
// RT_MANIFEST |
|||
// |
|||
|
|||
0 RT_MANIFEST "../../dist/yuzu.manifest" |
|||
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