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@ -4,6 +4,8 @@ |
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#include <cinttypes>
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#include <cinttypes>
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#include <clocale>
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#include <clocale>
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#include <cmath>
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#include <cmath>
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#include <fstream>
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#include <iostream>
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#include <memory>
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#include <memory>
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#include <thread>
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#include <thread>
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#ifdef __APPLE__
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#ifdef __APPLE__
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@ -1249,6 +1251,7 @@ void GMainWindow::ConnectWidgetEvents() { |
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connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); |
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connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); |
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connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, |
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connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, |
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&GMainWindow::OnGameListNavigateToGamedbEntry); |
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&GMainWindow::OnGameListNavigateToGamedbEntry); |
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connect(game_list, &GameList::CreateShortcut, this, &GMainWindow::OnGameListCreateShortcut); |
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connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); |
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connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); |
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connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, |
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connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, |
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&GMainWindow::OnGameListAddDirectory); |
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&GMainWindow::OnGameListAddDirectory); |
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@ -2378,6 +2381,152 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, |
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QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory)); |
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QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory)); |
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} |
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} |
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void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, |
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GameListShortcutTarget target) { |
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// Get path to yuzu executable
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const QStringList args = QApplication::arguments(); |
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std::filesystem::path yuzu_command = args[0].toStdString(); |
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#if defined(__linux__) || defined(__FreeBSD__)
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// If relative path, make it an absolute path
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if (yuzu_command.c_str()[0] == '.') { |
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yuzu_command = Common::FS::GetCurrentDir() / yuzu_command; |
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} |
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#if defined(__linux__)
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// Warn once if we are making a shortcut to a volatile AppImage
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const std::string appimage_ending = |
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std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage"); |
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if (yuzu_command.string().ends_with(appimage_ending) && |
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!UISettings::values.shortcut_already_warned) { |
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if (QMessageBox::warning(this, tr("Create Shortcut"), |
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tr("This will create a shortcut to the current AppImage. This may " |
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"not work well if you update. Continue?"), |
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QMessageBox::StandardButton::Ok | |
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QMessageBox::StandardButton::Cancel) == |
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QMessageBox::StandardButton::Cancel) { |
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return; |
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} |
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UISettings::values.shortcut_already_warned = true; |
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} |
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#endif // __linux__
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#endif // __linux__ || __FreeBSD__
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std::filesystem::path target_directory{}; |
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// Determine target directory for shortcut
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#if defined(__linux__) || defined(__FreeBSD__)
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const char* home = std::getenv("HOME"); |
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const std::filesystem::path home_path = (home == nullptr ? "~" : home); |
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const char* xdg_data_home = std::getenv("XDG_DATA_HOME"); |
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if (target == GameListShortcutTarget::Desktop) { |
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target_directory = home_path / "Desktop"; |
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if (!Common::FS::IsDir(target_directory)) { |
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QMessageBox::critical( |
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this, tr("Create Shortcut"), |
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tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.") |
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.arg(QString::fromStdString(target_directory)), |
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QMessageBox::StandardButton::Ok); |
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return; |
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} |
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} else if (target == GameListShortcutTarget::Applications) { |
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target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) / |
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"applications"; |
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if (!Common::FS::CreateDirs(target_directory)) { |
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QMessageBox::critical(this, tr("Create Shortcut"), |
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tr("Cannot create shortcut in applications menu. Path \"%1\" " |
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"does not exist and cannot be created.") |
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.arg(QString::fromStdString(target_directory)), |
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QMessageBox::StandardButton::Ok); |
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return; |
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} |
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} |
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#endif
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const std::string game_file_name = std::filesystem::path(game_path).filename().string(); |
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// Determine full paths for icon and shortcut
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#if defined(__linux__) || defined(__FreeBSD__)
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std::filesystem::path system_icons_path = |
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(xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) / |
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"icons/hicolor/256x256"; |
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if (!Common::FS::CreateDirs(system_icons_path)) { |
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QMessageBox::critical( |
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this, tr("Create Icon"), |
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tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.") |
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.arg(QString::fromStdString(system_icons_path)), |
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QMessageBox::StandardButton::Ok); |
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return; |
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} |
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std::filesystem::path icon_path = |
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system_icons_path / (program_id == 0 ? fmt::format("yuzu-{}.png", game_file_name) |
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: fmt::format("yuzu-{:016X}.png", program_id)); |
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const std::filesystem::path shortcut_path = |
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target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name) |
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: fmt::format("yuzu-{:016X}.desktop", program_id)); |
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#else
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const std::filesystem::path icon_path{}; |
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const std::filesystem::path shortcut_path{}; |
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#endif
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// Get title from game file
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const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), |
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system->GetContentProvider()}; |
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const auto control = pm.GetControlMetadata(); |
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const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read)); |
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std::string title{fmt::format("{:016X}", program_id)}; |
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if (control.first != nullptr) { |
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title = control.first->GetApplicationName(); |
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} else { |
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loader->ReadTitle(title); |
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} |
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// Get icon from game file
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std::vector<u8> icon_image_file{}; |
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if (control.second != nullptr) { |
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icon_image_file = control.second->ReadAllBytes(); |
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} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) { |
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LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path); |
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} |
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QImage icon_jpeg = |
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QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); |
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#if defined(__linux__) || defined(__FreeBSD__)
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// Convert and write the icon as a PNG
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if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) { |
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LOG_ERROR(Frontend, "Could not write icon as PNG to file"); |
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} else { |
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LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string()); |
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} |
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#endif // __linux__
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#if defined(__linux__) || defined(__FreeBSD__)
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const std::string comment = |
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tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString(); |
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const std::string arguments = fmt::format("-g \"{:s}\"", game_path); |
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const std::string categories = "Game;Emulator;Qt;"; |
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const std::string keywords = "Switch;Nintendo;"; |
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#else
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const std::string comment{}; |
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const std::string arguments{}; |
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const std::string categories{}; |
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const std::string keywords{}; |
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#endif
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if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(), |
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yuzu_command.string(), arguments, categories, keywords)) { |
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QMessageBox::critical(this, tr("Create Shortcut"), |
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tr("Failed to create a shortcut at %1") |
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.arg(QString::fromStdString(shortcut_path.string()))); |
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return; |
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} |
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LOG_INFO(Frontend, "Wrote a shortcut to {}", shortcut_path.string()); |
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QMessageBox::information( |
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this, tr("Create Shortcut"), |
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tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title))); |
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} |
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void GMainWindow::OnGameListOpenDirectory(const QString& directory) { |
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void GMainWindow::OnGameListOpenDirectory(const QString& directory) { |
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std::filesystem::path fs_path; |
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std::filesystem::path fs_path; |
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if (directory == QStringLiteral("SDMC")) { |
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if (directory == QStringLiteral("SDMC")) { |
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@ -3301,6 +3450,38 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file |
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} |
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} |
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} |
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} |
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bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::string& title, |
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const std::string& comment, const std::string& icon_path, |
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const std::string& command, const std::string& arguments, |
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const std::string& categories, const std::string& keywords) { |
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#if defined(__linux__) || defined(__FreeBSD__)
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// This desktop file template was writting referencing
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// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
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std::string shortcut_contents{}; |
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shortcut_contents.append("[Desktop Entry]\n"); |
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shortcut_contents.append("Type=Application\n"); |
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shortcut_contents.append("Version=1.0\n"); |
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shortcut_contents.append(fmt::format("Name={:s}\n", title)); |
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shortcut_contents.append(fmt::format("Comment={:s}\n", comment)); |
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shortcut_contents.append(fmt::format("Icon={:s}\n", icon_path)); |
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shortcut_contents.append(fmt::format("TryExec={:s}\n", command)); |
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shortcut_contents.append(fmt::format("Exec={:s} {:s}\n", command, arguments)); |
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shortcut_contents.append(fmt::format("Categories={:s}\n", categories)); |
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shortcut_contents.append(fmt::format("Keywords={:s}\n", keywords)); |
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std::ofstream shortcut_stream(shortcut_path); |
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if (!shortcut_stream.is_open()) { |
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LOG_WARNING(Common, "Failed to create file {:s}", shortcut_path); |
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return false; |
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} |
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shortcut_stream << shortcut_contents; |
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shortcut_stream.close(); |
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return true; |
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#endif
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return false; |
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} |
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void GMainWindow::OnLoadAmiibo() { |
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void GMainWindow::OnLoadAmiibo() { |
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if (emu_thread == nullptr || !emu_thread->IsRunning()) { |
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if (emu_thread == nullptr || !emu_thread->IsRunning()) { |
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return; |
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return; |
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