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@ -10,15 +10,81 @@ |
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namespace VideoCommon::Shader { |
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using Tegra::Shader::Instruction; |
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using Tegra::Shader::LogicOperation; |
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using Tegra::Shader::OpCode; |
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using Tegra::Shader::Pred; |
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using Tegra::Shader::PredicateResultMode; |
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using Tegra::Shader::Register; |
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u32 ShaderIR::DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc) { |
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const Instruction instr = {program_code[pc]}; |
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const auto opcode = OpCode::Decode(instr); |
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UNIMPLEMENTED(); |
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Node op_a = GetRegister(instr.gpr8); |
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Node op_b = Immediate(static_cast<s32>(instr.alu.imm20_32)); |
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switch (opcode->get().GetId()) { |
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case OpCode::Id::LOP32I: { |
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UNIMPLEMENTED_IF_MSG(instr.op_32.generates_cc, |
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"Condition codes generation in LOP32I is not implemented"); |
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if (instr.alu.lop32i.invert_a) |
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op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_a); |
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if (instr.alu.lop32i.invert_b) |
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op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b); |
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WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, op_a, op_b, |
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Tegra::Shader::PredicateResultMode::None, |
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Tegra::Shader::Pred::UnusedIndex); |
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break; |
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} |
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default: |
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UNIMPLEMENTED_MSG("Unhandled ArithmeticIntegerImmediate instruction: {}", |
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opcode->get().GetName()); |
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} |
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return pc; |
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} |
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void ShaderIR::WriteLogicOperation(BasicBlock& bb, Register dest, LogicOperation logic_op, |
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Node op_a, Node op_b, PredicateResultMode predicate_mode, |
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Pred predicate) { |
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const Node result = [&]() { |
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switch (logic_op) { |
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case LogicOperation::And: |
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return Operation(OperationCode::IBitwiseAnd, PRECISE, op_a, op_b); |
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case LogicOperation::Or: |
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return Operation(OperationCode::IBitwiseOr, PRECISE, op_a, op_b); |
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case LogicOperation::Xor: |
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return Operation(OperationCode::IBitwiseXor, PRECISE, op_a, op_b); |
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case LogicOperation::PassB: |
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return op_b; |
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default: |
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UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(logic_op)); |
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} |
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}(); |
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if (dest != Register::ZeroIndex) { |
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SetRegister(bb, dest, result); |
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} |
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using Tegra::Shader::PredicateResultMode; |
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// Write the predicate value depending on the predicate mode.
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switch (predicate_mode) { |
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case PredicateResultMode::None: |
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// Do nothing.
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return; |
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case PredicateResultMode::NotZero: { |
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// Set the predicate to true if the result is not zero.
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const Node compare = Operation(OperationCode::LogicalIEqual, result, Immediate(0)); |
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SetPredicate(bb, static_cast<u64>(predicate), compare); |
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break; |
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} |
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default: |
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UNIMPLEMENTED_MSG("Unimplemented predicate result mode: {}", |
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static_cast<u32>(predicate_mode)); |
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} |
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} |
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} // namespace VideoCommon::Shader
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