Browse Source
Performance loss regression fixed in Link's Awakening, Castlevania, Super Mario RPG, etc Tested by Mr. Knobs on Android and myself on Linux Multicore ON may be fixed for some users using Intel CPUs. Games include: FF Tactics, Shredder's Revenge, Unity Engine Games. - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md). - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4548 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: lizzie <lizzie@eden-emu.dev>master
committed by
crueter
1 changed files with 21 additions and 1 deletions
Loading…
Reference in new issue