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shader: Fix rescaling pass

nce_cpp
ReinUsesLisp 4 years ago
committed by Fernando Sahmkow
parent
commit
952c65ae54
  1. 2
      src/shader_recompiler/ir_opt/rescaling_pass.cpp

2
src/shader_recompiler/ir_opt/rescaling_pass.cpp

@ -17,7 +17,7 @@ namespace {
void PatchFragCoord(IR::Block& block, IR::Inst& inst) {
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
const IR::F32 down_factor{ir.ResolutionDownFactor()};
const IR::F32 frag_coord{&inst};
const IR::F32 frag_coord{ir.GetAttribute(inst.Arg(0).Attribute())};
const IR::F32 downscaled_frag_coord{ir.FPMul(frag_coord, down_factor)};
inst.ReplaceUsesWith(downscaled_frag_coord);
}

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