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@ -1785,9 +1785,9 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t |
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OnStartGame(); |
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} |
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void GMainWindow::OnShutdownBegin() { |
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bool GMainWindow::OnShutdownBegin() { |
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if (!emulation_running) { |
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return; |
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return false; |
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} |
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if (ui->action_Fullscreen->isChecked()) { |
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@ -1799,6 +1799,10 @@ void GMainWindow::OnShutdownBegin() { |
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// Disable unlimited frame rate
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Settings::values.use_speed_limit.SetValue(true); |
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if (system->IsShuttingDown()) { |
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return false; |
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} |
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system->SetShuttingDown(true); |
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discord_rpc->Pause(); |
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@ -1817,6 +1821,8 @@ void GMainWindow::OnShutdownBegin() { |
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ui->action_Pause->setEnabled(false); |
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ui->action_Restart->setEnabled(false); |
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ui->action_Stop->setEnabled(false); |
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return true; |
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} |
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void GMainWindow::OnShutdownBeginDialog() { |
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@ -3003,8 +3009,9 @@ void GMainWindow::OnStopGame() { |
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return; |
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} |
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OnShutdownBegin(); |
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OnShutdownBeginDialog(); |
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if (OnShutdownBegin()) { |
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OnShutdownBeginDialog(); |
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} |
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} |
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void GMainWindow::OnLoadComplete() { |
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