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Merge pull request #1933 from DarkLordZach/cheat-engine
Merge pull request #1933 from DarkLordZach/cheat-engine
file_sys: Implement parser and interpreter for game memory cheatsnce_cpp
committed by
GitHub
10 changed files with 813 additions and 0 deletions
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2src/core/CMakeLists.txt
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11src/core/core.cpp
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4src/core/core.h
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493src/core/file_sys/cheat_engine.cpp
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227src/core/file_sys/cheat_engine.h
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54src/core/file_sys/patch_manager.cpp
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4src/core/file_sys/patch_manager.h
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3src/core/hle/kernel/vm_manager.h
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3src/core/hle/service/hid/hid.h
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12src/core/loader/nso.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <locale>
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#include "common/hex_util.h"
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#include "common/microprofile.h"
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#include "common/swap.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/file_sys/cheat_engine.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/hle/service/hid/controllers/npad.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/sm/sm.h"
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namespace FileSys { |
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constexpr u64 CHEAT_ENGINE_TICKS = Core::Timing::BASE_CLOCK_RATE / 60; |
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constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF; |
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u64 Cheat::Address() const { |
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u64 out; |
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std::memcpy(&out, raw.data(), sizeof(u64)); |
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return Common::swap64(out) & 0xFFFFFFFFFF; |
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} |
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u64 Cheat::ValueWidth(u64 offset) const { |
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return Value(offset, width); |
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} |
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u64 Cheat::Value(u64 offset, u64 width) const { |
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u64 out; |
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std::memcpy(&out, raw.data() + offset, sizeof(u64)); |
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out = Common::swap64(out); |
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if (width == 8) |
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return out; |
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return out & ((1ull << (width * CHAR_BIT)) - 1); |
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} |
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u32 Cheat::KeypadValue() const { |
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u32 out; |
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std::memcpy(&out, raw.data(), sizeof(u32)); |
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return Common::swap32(out) & 0x0FFFFFFF; |
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} |
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void CheatList::SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, |
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VAddr heap_end, MemoryWriter writer, MemoryReader reader) { |
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this->main_region_begin = main_begin; |
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this->main_region_end = main_end; |
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this->heap_region_begin = heap_begin; |
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this->heap_region_end = heap_end; |
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this->writer = writer; |
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this->reader = reader; |
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} |
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MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70)); |
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void CheatList::Execute() { |
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MICROPROFILE_SCOPE(Cheat_Engine); |
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std::fill(scratch.begin(), scratch.end(), 0); |
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in_standard = false; |
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for (std::size_t i = 0; i < master_list.size(); ++i) { |
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LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, master_list[i].first); |
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current_block = i; |
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ExecuteBlock(master_list[i].second); |
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} |
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in_standard = true; |
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for (std::size_t i = 0; i < standard_list.size(); ++i) { |
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LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, standard_list[i].first); |
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current_block = i; |
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ExecuteBlock(standard_list[i].second); |
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} |
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} |
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CheatList::CheatList(ProgramSegment master, ProgramSegment standard) |
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: master_list(master), standard_list(standard) {} |
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bool CheatList::EvaluateConditional(const Cheat& cheat) const { |
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using ComparisonFunction = bool (*)(u64, u64); |
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constexpr std::array<ComparisonFunction, 6> comparison_functions{ |
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[](u64 a, u64 b) { return a > b; }, [](u64 a, u64 b) { return a >= b; }, |
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[](u64 a, u64 b) { return a < b; }, [](u64 a, u64 b) { return a <= b; }, |
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[](u64 a, u64 b) { return a == b; }, [](u64 a, u64 b) { return a != b; }, |
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}; |
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if (cheat.type == CodeType::ConditionalInput) { |
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const auto applet_resource = Core::System::GetInstance() |
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.ServiceManager() |
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.GetService<Service::HID::Hid>("hid") |
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->GetAppletResource(); |
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if (applet_resource == nullptr) { |
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LOG_WARNING( |
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Common_Filesystem, |
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"Attempted to evaluate input conditional, but applet resource is not initialized!"); |
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return false; |
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} |
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const auto press_state = |
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applet_resource |
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->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad) |
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.GetAndResetPressState(); |
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return ((press_state & cheat.KeypadValue()) & KEYPAD_BITMASK) != 0; |
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} |
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ASSERT(cheat.type == CodeType::Conditional); |
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const auto offset = |
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cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin; |
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ASSERT(static_cast<u8>(cheat.comparison_op.Value()) < 6); |
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auto* function = comparison_functions[static_cast<u8>(cheat.comparison_op.Value())]; |
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const auto addr = cheat.Address() + offset; |
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return function(reader(cheat.width, SanitizeAddress(addr)), cheat.ValueWidth(8)); |
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} |
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void CheatList::ProcessBlockPairs(const Block& block) { |
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block_pairs.clear(); |
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u64 scope = 0; |
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std::map<u64, u64> pairs; |
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for (std::size_t i = 0; i < block.size(); ++i) { |
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const auto& cheat = block[i]; |
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switch (cheat.type) { |
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case CodeType::Conditional: |
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case CodeType::ConditionalInput: |
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pairs.insert_or_assign(scope, i); |
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++scope; |
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break; |
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case CodeType::EndConditional: { |
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--scope; |
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const auto idx = pairs.at(scope); |
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block_pairs.insert_or_assign(idx, i); |
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break; |
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} |
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case CodeType::Loop: { |
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if (cheat.end_of_loop) { |
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--scope; |
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const auto idx = pairs.at(scope); |
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block_pairs.insert_or_assign(idx, i); |
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} else { |
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pairs.insert_or_assign(scope, i); |
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++scope; |
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} |
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break; |
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} |
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} |
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} |
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} |
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void CheatList::WriteImmediate(const Cheat& cheat) { |
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const auto offset = |
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cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin; |
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const auto& register_3 = scratch.at(cheat.register_3); |
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const auto addr = cheat.Address() + offset + register_3; |
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LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", addr, |
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cheat.Value(8, cheat.width)); |
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writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(8)); |
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} |
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void CheatList::BeginConditional(const Cheat& cheat) { |
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if (EvaluateConditional(cheat)) { |
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return; |
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} |
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const auto iter = block_pairs.find(current_index); |
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ASSERT(iter != block_pairs.end()); |
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current_index = iter->second - 1; |
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} |
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void CheatList::EndConditional(const Cheat& cheat) { |
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LOG_DEBUG(Common_Filesystem, "Ending conditional block."); |
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} |
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void CheatList::Loop(const Cheat& cheat) { |
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if (cheat.end_of_loop.Value()) |
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ASSERT(!cheat.end_of_loop.Value()); |
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auto& register_3 = scratch.at(cheat.register_3); |
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const auto iter = block_pairs.find(current_index); |
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ASSERT(iter != block_pairs.end()); |
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ASSERT(iter->first < iter->second); |
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for (int i = cheat.Value(4, 4); i >= 0; --i) { |
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register_3 = i; |
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for (std::size_t c = iter->first + 1; c < iter->second; ++c) { |
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current_index = c; |
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ExecuteSingleCheat( |
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(in_standard ? standard_list : master_list)[current_block].second[c]); |
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} |
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} |
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current_index = iter->second; |
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} |
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void CheatList::LoadImmediate(const Cheat& cheat) { |
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auto& register_3 = scratch.at(cheat.register_3); |
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LOG_DEBUG(Common_Filesystem, "setting register={:01X} equal to value={:016X}", cheat.register_3, |
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cheat.Value(4, 8)); |
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register_3 = cheat.Value(4, 8); |
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} |
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void CheatList::LoadIndexed(const Cheat& cheat) { |
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const auto offset = |
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cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin; |
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auto& register_3 = scratch.at(cheat.register_3); |
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const auto addr = (cheat.load_from_register.Value() ? register_3 : offset) + cheat.Address(); |
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LOG_DEBUG(Common_Filesystem, "writing indexed value to register={:01X}, addr={:016X}", |
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cheat.register_3, addr); |
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register_3 = reader(cheat.width, SanitizeAddress(addr)); |
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} |
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void CheatList::StoreIndexed(const Cheat& cheat) { |
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const auto& register_3 = scratch.at(cheat.register_3); |
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const auto addr = |
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register_3 + (cheat.add_additional_register.Value() ? scratch.at(cheat.register_6) : 0); |
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LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", |
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cheat.Value(4, cheat.width), addr); |
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writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(4)); |
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} |
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void CheatList::RegisterArithmetic(const Cheat& cheat) { |
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using ArithmeticFunction = u64 (*)(u64, u64); |
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constexpr std::array<ArithmeticFunction, 5> arithmetic_functions{ |
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[](u64 a, u64 b) { return a + b; }, [](u64 a, u64 b) { return a - b; }, |
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[](u64 a, u64 b) { return a * b; }, [](u64 a, u64 b) { return a << b; }, |
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[](u64 a, u64 b) { return a >> b; }, |
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}; |
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using ArithmeticOverflowCheck = bool (*)(u64, u64); |
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constexpr std::array<ArithmeticOverflowCheck, 5> arithmetic_overflow_checks{ |
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[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() - b); }, // a + b
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[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() + b); }, // a - b
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[](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() / b); }, // a * b
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[](u64 a, u64 b) { return b >= 64 || (a & ~((1ull << (64 - b)) - 1)) != 0; }, // a << b
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[](u64 a, u64 b) { return b >= 64 || (a & ((1ull << b) - 1)) != 0; }, // a >> b
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}; |
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static_assert(sizeof(arithmetic_functions) == sizeof(arithmetic_overflow_checks), |
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"Missing or have extra arithmetic overflow checks compared to functions!"); |
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auto& register_3 = scratch.at(cheat.register_3); |
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ASSERT(static_cast<u8>(cheat.arithmetic_op.Value()) < 5); |
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auto* function = arithmetic_functions[static_cast<u8>(cheat.arithmetic_op.Value())]; |
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auto* overflow_function = |
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arithmetic_overflow_checks[static_cast<u8>(cheat.arithmetic_op.Value())]; |
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LOG_DEBUG(Common_Filesystem, "performing arithmetic with register={:01X}, value={:016X}", |
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cheat.register_3, cheat.ValueWidth(4)); |
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if (overflow_function(register_3, cheat.ValueWidth(4))) { |
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LOG_WARNING(Common_Filesystem, |
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"overflow will occur when performing arithmetic operation={:02X} with operands " |
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"a={:016X}, b={:016X}!", |
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static_cast<u8>(cheat.arithmetic_op.Value()), register_3, cheat.ValueWidth(4)); |
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} |
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register_3 = function(register_3, cheat.ValueWidth(4)); |
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} |
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void CheatList::BeginConditionalInput(const Cheat& cheat) { |
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if (EvaluateConditional(cheat)) |
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return; |
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const auto iter = block_pairs.find(current_index); |
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ASSERT(iter != block_pairs.end()); |
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current_index = iter->second - 1; |
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} |
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VAddr CheatList::SanitizeAddress(VAddr in) const { |
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if ((in < main_region_begin || in >= main_region_end) && |
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(in < heap_region_begin || in >= heap_region_end)) { |
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LOG_ERROR(Common_Filesystem, |
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"Cheat attempting to access memory at invalid address={:016X}, if this persists, " |
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"the cheat may be incorrect. However, this may be normal early in execution if " |
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"the game has not properly set up yet.", |
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in); |
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return 0; ///< Invalid addresses will hard crash
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} |
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return in; |
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} |
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void CheatList::ExecuteSingleCheat(const Cheat& cheat) { |
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using CheatOperationFunction = void (CheatList::*)(const Cheat&); |
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constexpr std::array<CheatOperationFunction, 9> cheat_operation_functions{ |
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&CheatList::WriteImmediate, &CheatList::BeginConditional, |
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&CheatList::EndConditional, &CheatList::Loop, |
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&CheatList::LoadImmediate, &CheatList::LoadIndexed, |
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&CheatList::StoreIndexed, &CheatList::RegisterArithmetic, |
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&CheatList::BeginConditionalInput, |
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}; |
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const auto index = static_cast<u8>(cheat.type.Value()); |
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ASSERT(index < sizeof(cheat_operation_functions)); |
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const auto op = cheat_operation_functions[index]; |
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(this->*op)(cheat); |
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} |
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void CheatList::ExecuteBlock(const Block& block) { |
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encountered_loops.clear(); |
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ProcessBlockPairs(block); |
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for (std::size_t i = 0; i < block.size(); ++i) { |
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current_index = i; |
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ExecuteSingleCheat(block[i]); |
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i = current_index; |
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} |
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} |
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CheatParser::~CheatParser() = default; |
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CheatList CheatParser::MakeCheatList(CheatList::ProgramSegment master, |
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CheatList::ProgramSegment standard) const { |
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return {master, standard}; |
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} |
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TextCheatParser::~TextCheatParser() = default; |
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CheatList TextCheatParser::Parse(const std::vector<u8>& data) const { |
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std::stringstream ss; |
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ss.write(reinterpret_cast<const char*>(data.data()), data.size()); |
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std::vector<std::string> lines; |
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std::string stream_line; |
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while (std::getline(ss, stream_line)) { |
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// Remove a trailing \r
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if (!stream_line.empty() && stream_line.back() == '\r') |
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stream_line.pop_back(); |
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lines.push_back(std::move(stream_line)); |
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} |
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CheatList::ProgramSegment master_list; |
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CheatList::ProgramSegment standard_list; |
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for (std::size_t i = 0; i < lines.size(); ++i) { |
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auto line = lines[i]; |
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if (!line.empty() && (line[0] == '[' || line[0] == '{')) { |
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const auto master = line[0] == '{'; |
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const auto begin = master ? line.find('{') : line.find('['); |
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const auto end = master ? line.rfind('}') : line.rfind(']'); |
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ASSERT(begin != std::string::npos && end != std::string::npos); |
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const std::string patch_name{line.begin() + begin + 1, line.begin() + end}; |
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CheatList::Block block{}; |
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while (i < lines.size() - 1) { |
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line = lines[++i]; |
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if (!line.empty() && (line[0] == '[' || line[0] == '{')) { |
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--i; |
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break; |
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} |
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if (line.size() < 8) |
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continue; |
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Cheat out{}; |
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out.raw = ParseSingleLineCheat(line); |
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block.push_back(out); |
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} |
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(master ? master_list : standard_list).emplace_back(patch_name, block); |
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} |
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} |
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return MakeCheatList(master_list, standard_list); |
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} |
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std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const { |
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std::array<u8, 16> out{}; |
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if (line.size() < 8) |
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return out; |
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const auto word1 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data(), 8}); |
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std::memcpy(out.data(), word1.data(), sizeof(u32)); |
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if (line.size() < 17 || line[8] != ' ') |
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return out; |
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const auto word2 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 9, 8}); |
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std::memcpy(out.data() + sizeof(u32), word2.data(), sizeof(u32)); |
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if (line.size() < 26 || line[17] != ' ') { |
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// Perform shifting in case value is truncated early.
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const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4); |
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if (type == CodeType::Loop || type == CodeType::LoadImmediate || |
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type == CodeType::StoreIndexed || type == CodeType::RegisterArithmetic) { |
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std::memcpy(out.data() + 8, out.data() + 4, sizeof(u32)); |
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std::memset(out.data() + 4, 0, sizeof(u32)); |
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} |
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return out; |
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} |
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const auto word3 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 18, 8}); |
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std::memcpy(out.data() + 2 * sizeof(u32), word3.data(), sizeof(u32)); |
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if (line.size() < 35 || line[26] != ' ') { |
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// Perform shifting in case value is truncated early.
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const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4); |
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if (type == CodeType::WriteImmediate || type == CodeType::Conditional) { |
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std::memcpy(out.data() + 12, out.data() + 8, sizeof(u32)); |
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std::memset(out.data() + 8, 0, sizeof(u32)); |
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} |
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return out; |
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} |
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const auto word4 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 27, 8}); |
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std::memcpy(out.data() + 3 * sizeof(u32), word4.data(), sizeof(u32)); |
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return out; |
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} |
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u64 MemoryReadImpl(u32 width, VAddr addr) { |
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switch (width) { |
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case 1: |
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return Memory::Read8(addr); |
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case 2: |
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return Memory::Read16(addr); |
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case 4: |
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return Memory::Read32(addr); |
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case 8: |
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return Memory::Read64(addr); |
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default: |
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UNREACHABLE(); |
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return 0; |
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} |
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} |
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void MemoryWriteImpl(u32 width, VAddr addr, u64 value) { |
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switch (width) { |
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case 1: |
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Memory::Write8(addr, static_cast<u8>(value)); |
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break; |
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case 2: |
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Memory::Write16(addr, static_cast<u16>(value)); |
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break; |
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case 4: |
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Memory::Write32(addr, static_cast<u32>(value)); |
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break; |
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case 8: |
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Memory::Write64(addr, value); |
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break; |
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default: |
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UNREACHABLE(); |
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} |
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} |
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CheatEngine::CheatEngine(std::vector<CheatList> cheats, const std::string& build_id, |
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VAddr code_region_start, VAddr code_region_end) |
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: cheats(std::move(cheats)) { |
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auto& core_timing{Core::System::GetInstance().CoreTiming()}; |
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event = core_timing.RegisterEvent( |
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"CheatEngine::FrameCallback::" + build_id, |
|||
[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); }); |
|||
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event); |
|||
|
|||
const auto& vm_manager = Core::System::GetInstance().CurrentProcess()->VMManager(); |
|||
for (auto& list : this->cheats) { |
|||
list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(), |
|||
code_region_end, vm_manager.GetHeapRegionEndAddress(), |
|||
&MemoryWriteImpl, &MemoryReadImpl); |
|||
} |
|||
} |
|||
|
|||
CheatEngine::~CheatEngine() { |
|||
auto& core_timing{Core::System::GetInstance().CoreTiming()}; |
|||
core_timing.UnscheduleEvent(event, 0); |
|||
} |
|||
|
|||
void CheatEngine::FrameCallback(u64 userdata, int cycles_late) { |
|||
for (auto& list : cheats) |
|||
list.Execute(); |
|||
|
|||
auto& core_timing{Core::System::GetInstance().CoreTiming()}; |
|||
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event); |
|||
} |
|||
|
|||
} // namespace FileSys
|
|||
@ -0,0 +1,227 @@ |
|||
// Copyright 2018 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <map> |
|||
#include <set> |
|||
#include <vector> |
|||
#include <queue> |
|||
#include "common/bit_field.h" |
|||
#include "common/common_types.h" |
|||
|
|||
namespace Core::Timing { |
|||
struct EventType; |
|||
} |
|||
|
|||
namespace FileSys { |
|||
|
|||
enum class CodeType : u32 { |
|||
// 0TMR00AA AAAAAAAA YYYYYYYY YYYYYYYY |
|||
// Writes a T sized value Y to the address A added to the value of register R in memory domain M |
|||
WriteImmediate = 0, |
|||
|
|||
// 1TMC00AA AAAAAAAA YYYYYYYY YYYYYYYY |
|||
// Compares the T sized value Y to the value at address A in memory domain M using the |
|||
// conditional function C. If success, continues execution. If failure, jumps to the matching |
|||
// EndConditional statement. |
|||
Conditional = 1, |
|||
|
|||
// 20000000 |
|||
// Terminates a Conditional or ConditionalInput block. |
|||
EndConditional = 2, |
|||
|
|||
// 300R0000 VVVVVVVV |
|||
// Starts looping V times, storing the current count in register R. |
|||
// Loop block is terminated with a matching 310R0000. |
|||
Loop = 3, |
|||
|
|||
// 400R0000 VVVVVVVV VVVVVVVV |
|||
// Sets the value of register R to the value V. |
|||
LoadImmediate = 4, |
|||
|
|||
// 5TMRI0AA AAAAAAAA |
|||
// Sets the value of register R to the value of width T at address A in memory domain M, with |
|||
// the current value of R added to the address if I == 1. |
|||
LoadIndexed = 5, |
|||
|
|||
// 6T0RIFG0 VVVVVVVV VVVVVVVV |
|||
// Writes the value V of width T to the memory address stored in register R. Adds the value of |
|||
// register G to the final calculation if F is nonzero. Increments the value of register R by T |
|||
// after operation if I is nonzero. |
|||
StoreIndexed = 6, |
|||
|
|||
// 7T0RA000 VVVVVVVV |
|||
// Performs the arithmetic operation A on the value in register R and the value V of width T, |
|||
// storing the result in register R. |
|||
RegisterArithmetic = 7, |
|||
|
|||
// 8KKKKKKK |
|||
// Checks to see if any of the buttons defined by the bitmask K are pressed. If any are, |
|||
// execution continues. If none are, execution skips to the next EndConditional command. |
|||
ConditionalInput = 8, |
|||
}; |
|||
|
|||
enum class MemoryType : u32 { |
|||
// Addressed relative to start of main NSO |
|||
MainNSO = 0, |
|||
|
|||
// Addressed relative to start of heap |
|||
Heap = 1, |
|||
}; |
|||
|
|||
enum class ArithmeticOp : u32 { |
|||
Add = 0, |
|||
Sub = 1, |
|||
Mult = 2, |
|||
LShift = 3, |
|||
RShift = 4, |
|||
}; |
|||
|
|||
enum class ComparisonOp : u32 { |
|||
GreaterThan = 1, |
|||
GreaterThanEqual = 2, |
|||
LessThan = 3, |
|||
LessThanEqual = 4, |
|||
Equal = 5, |
|||
Inequal = 6, |
|||
}; |
|||
|
|||
union Cheat { |
|||
std::array<u8, 16> raw; |
|||
|
|||
BitField<4, 4, CodeType> type; |
|||
BitField<0, 4, u32> width; // Can be 1, 2, 4, or 8. Measured in bytes. |
|||
BitField<0, 4, u32> end_of_loop; |
|||
BitField<12, 4, MemoryType> memory_type; |
|||
BitField<8, 4, u32> register_3; |
|||
BitField<8, 4, ComparisonOp> comparison_op; |
|||
BitField<20, 4, u32> load_from_register; |
|||
BitField<20, 4, u32> increment_register; |
|||
BitField<20, 4, ArithmeticOp> arithmetic_op; |
|||
BitField<16, 4, u32> add_additional_register; |
|||
BitField<28, 4, u32> register_6; |
|||
|
|||
u64 Address() const; |
|||
u64 ValueWidth(u64 offset) const; |
|||
u64 Value(u64 offset, u64 width) const; |
|||
u32 KeypadValue() const; |
|||
}; |
|||
|
|||
class CheatParser; |
|||
|
|||
// Represents a full collection of cheats for a game. The Execute function should be called every |
|||
// interval that all cheats should be executed. Clients should not directly instantiate this class |
|||
// (hence private constructor), they should instead receive an instance from CheatParser, which |
|||
// guarantees the list is always in an acceptable state. |
|||
class CheatList { |
|||
public: |
|||
friend class CheatParser; |
|||
|
|||
using Block = std::vector<Cheat>; |
|||
using ProgramSegment = std::vector<std::pair<std::string, Block>>; |
|||
|
|||
// (width in bytes, address, value) |
|||
using MemoryWriter = void (*)(u32, VAddr, u64); |
|||
// (width in bytes, address) -> value |
|||
using MemoryReader = u64 (*)(u32, VAddr); |
|||
|
|||
void SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, VAddr heap_end, |
|||
MemoryWriter writer, MemoryReader reader); |
|||
|
|||
void Execute(); |
|||
|
|||
private: |
|||
CheatList(ProgramSegment master, ProgramSegment standard); |
|||
|
|||
void ProcessBlockPairs(const Block& block); |
|||
void ExecuteSingleCheat(const Cheat& cheat); |
|||
|
|||
void ExecuteBlock(const Block& block); |
|||
|
|||
bool EvaluateConditional(const Cheat& cheat) const; |
|||
|
|||
// Individual cheat operations |
|||
void WriteImmediate(const Cheat& cheat); |
|||
void BeginConditional(const Cheat& cheat); |
|||
void EndConditional(const Cheat& cheat); |
|||
void Loop(const Cheat& cheat); |
|||
void LoadImmediate(const Cheat& cheat); |
|||
void LoadIndexed(const Cheat& cheat); |
|||
void StoreIndexed(const Cheat& cheat); |
|||
void RegisterArithmetic(const Cheat& cheat); |
|||
void BeginConditionalInput(const Cheat& cheat); |
|||
|
|||
VAddr SanitizeAddress(VAddr in) const; |
|||
|
|||
// Master Codes are defined as codes that cannot be disabled and are run prior to all |
|||
// others. |
|||
ProgramSegment master_list; |
|||
// All other codes |
|||
ProgramSegment standard_list; |
|||
|
|||
bool in_standard = false; |
|||
|
|||
// 16 (0x0-0xF) scratch registers that can be used by cheats |
|||
std::array<u64, 16> scratch{}; |
|||
|
|||
MemoryWriter writer = nullptr; |
|||
MemoryReader reader = nullptr; |
|||
|
|||
u64 main_region_begin{}; |
|||
u64 heap_region_begin{}; |
|||
u64 main_region_end{}; |
|||
u64 heap_region_end{}; |
|||
|
|||
u64 current_block{}; |
|||
// The current index of the cheat within the current Block |
|||
u64 current_index{}; |
|||
|
|||
// The 'stack' of the program. When a conditional or loop statement is encountered, its index is |
|||
// pushed onto this queue. When a end block is encountered, the condition is checked. |
|||
std::map<u64, u64> block_pairs; |
|||
|
|||
std::set<u64> encountered_loops; |
|||
}; |
|||
|
|||
// Intermediary class that parses a text file or other disk format for storing cheats into a |
|||
// CheatList object, that can be used for execution. |
|||
class CheatParser { |
|||
public: |
|||
virtual ~CheatParser(); |
|||
|
|||
virtual CheatList Parse(const std::vector<u8>& data) const = 0; |
|||
|
|||
protected: |
|||
CheatList MakeCheatList(CheatList::ProgramSegment master, |
|||
CheatList::ProgramSegment standard) const; |
|||
}; |
|||
|
|||
// CheatParser implementation that parses text files |
|||
class TextCheatParser final : public CheatParser { |
|||
public: |
|||
~TextCheatParser() override; |
|||
|
|||
CheatList Parse(const std::vector<u8>& data) const override; |
|||
|
|||
private: |
|||
std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const; |
|||
}; |
|||
|
|||
// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming |
|||
class CheatEngine final { |
|||
public: |
|||
CheatEngine(std::vector<CheatList> cheats, const std::string& build_id, VAddr code_region_start, |
|||
VAddr code_region_end); |
|||
~CheatEngine(); |
|||
|
|||
private: |
|||
void FrameCallback(u64 userdata, int cycles_late); |
|||
|
|||
Core::Timing::EventType* event; |
|||
|
|||
std::vector<CheatList> cheats; |
|||
}; |
|||
|
|||
} // namespace FileSys |
|||
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