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transform_feedback: Read buffer stride from index instead of layout

nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
914bc0deb9
  1. 3
      src/video_core/transform_feedback.cpp

3
src/video_core/transform_feedback.cpp

@ -72,8 +72,9 @@ std::vector<Shader::TransformFeedbackVarying> MakeTransformFeedbackVaryings(
const u32 base_offset = offset; const u32 base_offset = offset;
const u8 location = locations[offset]; const u8 location = locations[offset];
UNIMPLEMENTED_IF_MSG(layout.stream != 0, "Stream is not zero: {}", layout.stream);
Shader::TransformFeedbackVarying varying{ Shader::TransformFeedbackVarying varying{
.buffer = layout.stream,
.buffer = static_cast<u32>(buffer),
.stride = layout.stride, .stride = layout.stride,
.offset = offset * 4, .offset = offset * 4,
.components = 1, .components = 1,

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