decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()
@ -212,10 +212,10 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
return 0;
case TextureFormat::R8G24:
if (component == 0) {
return 8;
return 24;
}
if (component == 1) {
case TextureFormat::R8G8: