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Merge pull request #1415 from DarkLordZach/ips
Merge pull request #1415 from DarkLordZach/ips
file_sys: Add support for loading IPS patchesnce_cpp
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GitHub
9 changed files with 258 additions and 40 deletions
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2src/core/CMakeLists.txt
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88src/core/file_sys/ips_layer.cpp
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15src/core/file_sys/ips_layer.h
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141src/core/file_sys/patch_manager.cpp
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20src/core/file_sys/patch_manager.h
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3src/core/loader/deconstructed_rom_directory.cpp
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18src/core/loader/nso.cpp
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4src/core/loader/nso.h
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7src/yuzu/game_list_worker.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/swap.h"
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#include "core/file_sys/ips_layer.h"
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#include "core/file_sys/vfs_vector.h"
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namespace FileSys { |
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enum class IPSFileType { |
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IPS, |
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IPS32, |
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Error, |
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}; |
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static IPSFileType IdentifyMagic(const std::vector<u8>& magic) { |
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if (magic.size() != 5) |
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return IPSFileType::Error; |
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if (magic == std::vector<u8>{'P', 'A', 'T', 'C', 'H'}) |
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return IPSFileType::IPS; |
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if (magic == std::vector<u8>{'I', 'P', 'S', '3', '2'}) |
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return IPSFileType::IPS32; |
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return IPSFileType::Error; |
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} |
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VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) { |
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if (in == nullptr || ips == nullptr) |
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return nullptr; |
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const auto type = IdentifyMagic(ips->ReadBytes(0x5)); |
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if (type == IPSFileType::Error) |
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return nullptr; |
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auto in_data = in->ReadAllBytes(); |
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std::vector<u8> temp(type == IPSFileType::IPS ? 3 : 4); |
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u64 offset = 5; // After header
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while (ips->Read(temp.data(), temp.size(), offset) == temp.size()) { |
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offset += temp.size(); |
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if (type == IPSFileType::IPS32 && temp == std::vector<u8>{'E', 'E', 'O', 'F'} || |
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type == IPSFileType::IPS && temp == std::vector<u8>{'E', 'O', 'F'}) { |
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break; |
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} |
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u32 real_offset{}; |
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if (type == IPSFileType::IPS32) |
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real_offset = (temp[0] << 24) | (temp[1] << 16) | (temp[2] << 8) | temp[3]; |
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else |
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real_offset = (temp[0] << 16) | (temp[1] << 8) | temp[2]; |
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u16 data_size{}; |
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if (ips->ReadObject(&data_size, offset) != sizeof(u16)) |
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return nullptr; |
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data_size = Common::swap16(data_size); |
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offset += sizeof(u16); |
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if (data_size == 0) { // RLE
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u16 rle_size{}; |
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if (ips->ReadObject(&rle_size, offset) != sizeof(u16)) |
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return nullptr; |
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rle_size = Common::swap16(data_size); |
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offset += sizeof(u16); |
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const auto data = ips->ReadByte(offset++); |
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if (data == boost::none) |
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return nullptr; |
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if (real_offset + rle_size > in_data.size()) |
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rle_size = in_data.size() - real_offset; |
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std::memset(in_data.data() + real_offset, data.get(), rle_size); |
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} else { // Standard Patch
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auto read = data_size; |
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if (real_offset + read > in_data.size()) |
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read = in_data.size() - real_offset; |
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if (ips->Read(in_data.data() + real_offset, read, offset) != data_size) |
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return nullptr; |
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offset += data_size; |
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} |
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} |
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if (temp != std::vector<u8>{'E', 'E', 'O', 'F'} && temp != std::vector<u8>{'E', 'O', 'F'}) |
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return nullptr; |
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return std::make_shared<VectorVfsFile>(in_data, in->GetName(), in->GetContainingDirectory()); |
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} |
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} // namespace FileSys
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// Copyright 2018 yuzu emulator team |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <memory> |
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#include "core/file_sys/vfs.h" |
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namespace FileSys { |
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VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips); |
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} // namespace FileSys |
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