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@ -66,215 +66,6 @@ struct OutputVertex { |
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static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD"); |
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static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size"); |
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union Instruction { |
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enum class OpCode : u32 { |
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ADD = 0x0, |
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DP3 = 0x1, |
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DP4 = 0x2, |
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MUL = 0x8, |
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MAX = 0xC, |
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MIN = 0xD, |
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RCP = 0xE, |
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RSQ = 0xF, |
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MOV = 0x13, |
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RET = 0x21, |
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FLS = 0x22, // Flush |
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CALL = 0x24, |
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}; |
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std::string GetOpCodeName() const { |
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std::map<OpCode, std::string> map = { |
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{ OpCode::ADD, "ADD" }, |
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{ OpCode::DP3, "DP3" }, |
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{ OpCode::DP4, "DP4" }, |
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{ OpCode::MUL, "MUL" }, |
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{ OpCode::MAX, "MAX" }, |
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{ OpCode::MIN, "MIN" }, |
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{ OpCode::RCP, "RCP" }, |
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{ OpCode::RSQ, "RSQ" }, |
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{ OpCode::MOV, "MOV" }, |
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{ OpCode::RET, "RET" }, |
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{ OpCode::FLS, "FLS" }, |
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}; |
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auto it = map.find(opcode); |
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if (it == map.end()) |
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return "UNK"; |
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else |
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return it->second; |
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} |
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u32 hex; |
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BitField<0x1a, 0x6, OpCode> opcode; |
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// General notes: |
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// |
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// When two input registers are used, one of them uses a 5-bit index while the other |
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// one uses a 7-bit index. This is because at most one floating point uniform may be used |
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// as an input. |
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// Format used e.g. by arithmetic instructions and comparisons |
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// "src1" and "src2" specify register indices (i.e. indices referring to groups of 4 floats), |
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// while "dest" addresses individual floats. |
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union { |
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BitField<0x00, 0x5, u32> operand_desc_id; |
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template<class BitFieldType> |
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struct SourceRegister : BitFieldType { |
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enum RegisterType { |
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Input, |
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Temporary, |
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FloatUniform |
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}; |
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RegisterType GetRegisterType() const { |
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if (BitFieldType::Value() < 0x10) |
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return Input; |
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else if (BitFieldType::Value() < 0x20) |
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return Temporary; |
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else |
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return FloatUniform; |
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} |
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int GetIndex() const { |
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if (GetRegisterType() == Input) |
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return BitFieldType::Value(); |
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else if (GetRegisterType() == Temporary) |
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return BitFieldType::Value() - 0x10; |
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else // if (GetRegisterType() == FloatUniform) |
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return BitFieldType::Value() - 0x20; |
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} |
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std::string GetRegisterName() const { |
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std::map<RegisterType, std::string> type = { |
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{ Input, "i" }, |
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{ Temporary, "t" }, |
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{ FloatUniform, "f" }, |
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}; |
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return type[GetRegisterType()] + std::to_string(GetIndex()); |
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} |
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}; |
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SourceRegister<BitField<0x07, 0x5, u32>> src2; |
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SourceRegister<BitField<0x0c, 0x7, u32>> src1; |
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struct : BitField<0x15, 0x5, u32> |
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{ |
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enum RegisterType { |
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Output, |
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Temporary, |
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Unknown |
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}; |
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RegisterType GetRegisterType() const { |
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if (Value() < 0x8) |
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return Output; |
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else if (Value() < 0x10) |
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return Unknown; |
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else |
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return Temporary; |
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} |
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int GetIndex() const { |
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if (GetRegisterType() == Output) |
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return Value(); |
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else if (GetRegisterType() == Temporary) |
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return Value() - 0x10; |
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else |
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return Value(); |
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} |
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std::string GetRegisterName() const { |
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std::map<RegisterType, std::string> type = { |
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{ Output, "o" }, |
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{ Temporary, "t" }, |
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{ Unknown, "u" } |
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}; |
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return type[GetRegisterType()] + std::to_string(GetIndex()); |
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} |
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} dest; |
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} common; |
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// Format used for flow control instructions ("if") |
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union { |
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BitField<0x00, 0x8, u32> num_instructions; |
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BitField<0x0a, 0xc, u32> offset_words; |
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} flow_control; |
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}; |
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static_assert(std::is_standard_layout<Instruction>::value, "Structure is not using standard layout!"); |
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union SwizzlePattern { |
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u32 hex; |
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enum class Selector : u32 { |
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x = 0, |
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y = 1, |
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z = 2, |
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w = 3 |
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}; |
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Selector GetSelectorSrc1(int comp) const { |
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Selector selectors[] = { |
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src1_selector_0, src1_selector_1, src1_selector_2, src1_selector_3 |
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}; |
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return selectors[comp]; |
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} |
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Selector GetSelectorSrc2(int comp) const { |
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Selector selectors[] = { |
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src2_selector_0, src2_selector_1, src2_selector_2, src2_selector_3 |
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}; |
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return selectors[comp]; |
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} |
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bool DestComponentEnabled(int i) const { |
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return (dest_mask & (0x8 >> i)) != 0; |
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} |
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std::string SelectorToString(bool src2) const { |
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std::map<Selector, std::string> map = { |
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{ Selector::x, "x" }, |
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{ Selector::y, "y" }, |
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{ Selector::z, "z" }, |
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{ Selector::w, "w" } |
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}; |
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std::string ret; |
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for (int i = 0; i < 4; ++i) { |
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ret += map.at(src2 ? GetSelectorSrc2(i) : GetSelectorSrc1(i)); |
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} |
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return ret; |
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} |
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std::string DestMaskToString() const { |
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std::string ret; |
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for (int i = 0; i < 4; ++i) { |
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if (!DestComponentEnabled(i)) |
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ret += "_"; |
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else |
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ret += "xyzw"[i]; |
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} |
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return ret; |
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} |
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// Components of "dest" that should be written to: LSB=dest.w, MSB=dest.x |
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BitField< 0, 4, u32> dest_mask; |
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BitField< 4, 1, u32> negate; // negates src1 |
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BitField< 5, 2, Selector> src1_selector_3; |
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BitField< 7, 2, Selector> src1_selector_2; |
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BitField< 9, 2, Selector> src1_selector_1; |
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BitField<11, 2, Selector> src1_selector_0; |
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BitField<14, 2, Selector> src2_selector_3; |
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BitField<16, 2, Selector> src2_selector_2; |
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BitField<18, 2, Selector> src2_selector_1; |
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BitField<20, 2, Selector> src2_selector_0; |
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BitField<31, 1, u32> flag; // not sure what this means, maybe it's the sign? |
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}; |
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void SubmitShaderMemoryChange(u32 addr, u32 value); |
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void SubmitSwizzleDataChange(u32 addr, u32 value); |
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