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Merge pull request #3271 from bunnei/time-rewrite
Merge pull request #3271 from bunnei/time-rewrite
service: time: Rewrite implementation of glue services.pull/15/merge
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GitHub
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GPG Key ID: 4AEE18F83AFDEB23
43 changed files with 3665 additions and 534 deletions
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30src/core/CMakeLists.txt
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3src/core/file_sys/system_archive/system_archive.cpp
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657src/core/file_sys/system_archive/time_zone_binary.cpp
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14src/core/file_sys/system_archive/time_zone_binary.h
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2src/core/hle/service/acc/acc.cpp
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14src/core/hle/service/acc/profile_manager.cpp
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27src/core/hle/service/acc/profile_manager.h
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2src/core/hle/service/friend/friend.cpp
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156src/core/hle/service/mii/mii_manager.h
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103src/core/hle/service/time/clock_types.h
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16src/core/hle/service/time/ephemeral_network_system_clock_context_writer.h
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17src/core/hle/service/time/ephemeral_network_system_clock_core.h
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22src/core/hle/service/time/errors.h
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19src/core/hle/service/time/interface.cpp
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11src/core/hle/service/time/interface.h
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28src/core/hle/service/time/local_system_clock_context_writer.h
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28src/core/hle/service/time/network_system_clock_context_writer.h
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17src/core/hle/service/time/standard_local_system_clock_core.h
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46src/core/hle/service/time/standard_network_system_clock_core.h
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26src/core/hle/service/time/standard_steady_clock_core.cpp
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42src/core/hle/service/time/standard_steady_clock_core.h
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77src/core/hle/service/time/standard_user_system_clock_core.cpp
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57src/core/hle/service/time/standard_user_system_clock_core.h
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55src/core/hle/service/time/steady_clock_core.h
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55src/core/hle/service/time/system_clock_context_update_callback.cpp
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43src/core/hle/service/time/system_clock_context_update_callback.h
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72src/core/hle/service/time/system_clock_core.cpp
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71src/core/hle/service/time/system_clock_core.h
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24src/core/hle/service/time/tick_based_steady_clock_core.cpp
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29src/core/hle/service/time/tick_based_steady_clock_core.h
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474src/core/hle/service/time/time.cpp
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101src/core/hle/service/time/time.h
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137src/core/hle/service/time/time_manager.cpp
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117src/core/hle/service/time/time_manager.h
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53src/core/hle/service/time/time_sharedmemory.cpp
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35src/core/hle/service/time/time_sharedmemory.h
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125src/core/hle/service/time/time_zone_content_manager.cpp
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46src/core/hle/service/time/time_zone_content_manager.h
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1030src/core/hle/service/time/time_zone_manager.cpp
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53src/core/hle/service/time/time_zone_manager.h
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148src/core/hle/service/time/time_zone_service.cpp
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30src/core/hle/service/time/time_zone_service.h
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87src/core/hle/service/time/time_zone_types.h
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/swap.h"
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#include "core/file_sys/system_archive/time_zone_binary.h"
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#include "core/file_sys/vfs_vector.h"
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#include "core/hle/service/time/time_zone_types.h"
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namespace FileSys::SystemArchive { |
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static constexpr std::array<u8, 9633> LOCATION_NAMES{ |
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|||
0x0a}; |
|||
|
|||
static VirtualFile GenerateDefaultTimeZoneFile() { |
|||
struct { |
|||
s64_be at; |
|||
INSERT_PADDING_BYTES(7); |
|||
std::array<char, 4> time_zone_chars; |
|||
INSERT_PADDING_BYTES(2); |
|||
std::array<char, 6> time_zone_name; |
|||
} time_zone_info{}; |
|||
|
|||
const VirtualFile file{std::make_shared<VectorVfsFile>( |
|||
std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(time_zone_info)), |
|||
"GMT")}; |
|||
|
|||
Service::Time::TimeZone::TzifHeader header{}; |
|||
header.magic = 0x545a6966; |
|||
header.version = 0x32; |
|||
header.ttis_gmt_count = 0x1; |
|||
header.ttis_std_count = 0x1; |
|||
header.time_count = 0x1; |
|||
header.type_count = 0x1; |
|||
header.char_count = 0x4; |
|||
file->WriteObject(header, 0); |
|||
|
|||
time_zone_info.at = 0xf8; |
|||
time_zone_info.time_zone_chars = {'G', 'M', 'T', '\0'}; |
|||
time_zone_info.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'}; |
|||
file->WriteObject(time_zone_info, sizeof(Service::Time::TimeZone::TzifHeader)); |
|||
|
|||
return file; |
|||
} |
|||
|
|||
VirtualDir TimeZoneBinary() { |
|||
const std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>( |
|||
std::vector<VirtualFile>{GenerateDefaultTimeZoneFile()}, std::vector<VirtualDir>{}, |
|||
"zoneinfo")}; |
|||
const std::vector<VirtualFile> root_files{ |
|||
std::make_shared<ArrayVfsFile<LOCATION_NAMES.size()>>(LOCATION_NAMES, "binaryList.txt")}; |
|||
return std::make_shared<VectorVfsDirectory>(root_files, root_dirs, "data"); |
|||
} |
|||
|
|||
} // namespace FileSys::SystemArchive
|
|||
@ -0,0 +1,14 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <string> |
|||
#include "core/file_sys/vfs_types.h" |
|||
|
|||
namespace FileSys::SystemArchive { |
|||
|
|||
VirtualDir TimeZoneBinary(); |
|||
|
|||
} // namespace FileSys::SystemArchive |
|||
@ -0,0 +1,103 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/common_funcs.h" |
|||
#include "common/common_types.h" |
|||
#include "common/uuid.h" |
|||
#include "core/hle/service/time/errors.h" |
|||
#include "core/hle/service/time/time_zone_types.h" |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
/// https://switchbrew.org/wiki/Glue_services#SteadyClockTimePoint |
|||
struct SteadyClockTimePoint { |
|||
s64 time_point; |
|||
Common::UUID clock_source_id; |
|||
|
|||
ResultCode GetSpanBetween(SteadyClockTimePoint other, s64& span) const { |
|||
span = 0; |
|||
|
|||
if (clock_source_id != other.clock_source_id) { |
|||
return ERROR_TIME_MISMATCH; |
|||
} |
|||
|
|||
span = other.time_point - time_point; |
|||
|
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
static SteadyClockTimePoint GetRandom() { |
|||
return {0, Common::UUID::Generate()}; |
|||
} |
|||
}; |
|||
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size"); |
|||
static_assert(std::is_trivially_copyable_v<SteadyClockTimePoint>, |
|||
"SteadyClockTimePoint must be trivially copyable"); |
|||
|
|||
struct SteadyClockContext { |
|||
u64 internal_offset; |
|||
Common::UUID steady_time_point; |
|||
}; |
|||
static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size"); |
|||
static_assert(std::is_trivially_copyable_v<SteadyClockContext>, |
|||
"SteadyClockContext must be trivially copyable"); |
|||
|
|||
struct SystemClockContext { |
|||
s64 offset; |
|||
SteadyClockTimePoint steady_time_point; |
|||
}; |
|||
static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext is incorrect size"); |
|||
static_assert(std::is_trivially_copyable_v<SystemClockContext>, |
|||
"SystemClockContext must be trivially copyable"); |
|||
|
|||
/// https://switchbrew.org/wiki/Glue_services#TimeSpanType |
|||
struct TimeSpanType { |
|||
s64 nanoseconds{}; |
|||
static constexpr s64 ns_per_second{1000000000ULL}; |
|||
|
|||
s64 ToSeconds() const { |
|||
return nanoseconds / ns_per_second; |
|||
} |
|||
|
|||
static TimeSpanType FromSeconds(s64 seconds) { |
|||
return {seconds * ns_per_second}; |
|||
} |
|||
|
|||
static TimeSpanType FromTicks(u64 ticks, u64 frequency) { |
|||
return FromSeconds(static_cast<s64>(ticks) / static_cast<s64>(frequency)); |
|||
} |
|||
}; |
|||
static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size"); |
|||
|
|||
struct ClockSnapshot { |
|||
SystemClockContext user_context{}; |
|||
SystemClockContext network_context{}; |
|||
s64 user_time{}; |
|||
s64 network_time{}; |
|||
TimeZone::CalendarTime user_calendar_time{}; |
|||
TimeZone::CalendarTime network_calendar_time{}; |
|||
TimeZone::CalendarAdditionalInfo user_calendar_additional_time{}; |
|||
TimeZone::CalendarAdditionalInfo network_calendar_additional_time{}; |
|||
SteadyClockTimePoint steady_clock_time_point{}; |
|||
TimeZone::LocationName location_name{}; |
|||
u8 is_automatic_correction_enabled{}; |
|||
u8 type{}; |
|||
INSERT_PADDING_BYTES(0x2); |
|||
|
|||
static ResultCode GetCurrentTime(s64& current_time, |
|||
const SteadyClockTimePoint& steady_clock_time_point, |
|||
const SystemClockContext& context) { |
|||
if (steady_clock_time_point.clock_source_id != context.steady_time_point.clock_source_id) { |
|||
current_time = 0; |
|||
return ERROR_TIME_MISMATCH; |
|||
} |
|||
current_time = steady_clock_time_point.time_point + context.offset; |
|||
return RESULT_SUCCESS; |
|||
} |
|||
}; |
|||
static_assert(sizeof(ClockSnapshot) == 0xD0, "ClockSnapshot is incorrect size"); |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,16 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/time/system_clock_context_update_callback.h" |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class EphemeralNetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback { |
|||
public: |
|||
EphemeralNetworkSystemClockContextWriter() : SystemClockContextUpdateCallback{} {} |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,17 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/time/system_clock_core.h" |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class EphemeralNetworkSystemClockCore final : public SystemClockCore { |
|||
public: |
|||
explicit EphemeralNetworkSystemClockCore(SteadyClockCore& steady_clock_core) |
|||
: SystemClockCore{steady_clock_core} {} |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,22 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/result.h" |
|||
|
|||
namespace Service::Time { |
|||
|
|||
constexpr ResultCode ERROR_PERMISSION_DENIED{ErrorModule::Time, 1}; |
|||
constexpr ResultCode ERROR_TIME_MISMATCH{ErrorModule::Time, 102}; |
|||
constexpr ResultCode ERROR_UNINITIALIZED_CLOCK{ErrorModule::Time, 103}; |
|||
constexpr ResultCode ERROR_TIME_NOT_FOUND{ErrorModule::Time, 200}; |
|||
constexpr ResultCode ERROR_OVERFLOW{ErrorModule::Time, 201}; |
|||
constexpr ResultCode ERROR_LOCATION_NAME_TOO_LONG{ErrorModule::Time, 801}; |
|||
constexpr ResultCode ERROR_OUT_OF_RANGE{ErrorModule::Time, 902}; |
|||
constexpr ResultCode ERROR_TIME_ZONE_CONVERSION_FAILED{ErrorModule::Time, 903}; |
|||
constexpr ResultCode ERROR_TIME_ZONE_NOT_FOUND{ErrorModule::Time, 989}; |
|||
constexpr ResultCode ERROR_NOT_IMPLEMENTED{ErrorModule::Time, 990}; |
|||
|
|||
} // namespace Service::Time |
|||
@ -0,0 +1,28 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/time/errors.h" |
|||
#include "core/hle/service/time/system_clock_context_update_callback.h" |
|||
#include "core/hle/service/time/time_sharedmemory.h" |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class LocalSystemClockContextWriter final : public SystemClockContextUpdateCallback { |
|||
public: |
|||
explicit LocalSystemClockContextWriter(SharedMemory& shared_memory) |
|||
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {} |
|||
|
|||
protected: |
|||
ResultCode Update() override { |
|||
shared_memory.UpdateLocalSystemClockContext(context); |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
private: |
|||
SharedMemory& shared_memory; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,28 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/time/errors.h" |
|||
#include "core/hle/service/time/system_clock_context_update_callback.h" |
|||
#include "core/hle/service/time/time_sharedmemory.h" |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class NetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback { |
|||
public: |
|||
explicit NetworkSystemClockContextWriter(SharedMemory& shared_memory) |
|||
: SystemClockContextUpdateCallback{}, shared_memory{shared_memory} {} |
|||
|
|||
protected: |
|||
ResultCode Update() override { |
|||
shared_memory.UpdateNetworkSystemClockContext(context); |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
private: |
|||
SharedMemory& shared_memory; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,17 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/time/system_clock_core.h" |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class StandardLocalSystemClockCore final : public SystemClockCore { |
|||
public: |
|||
explicit StandardLocalSystemClockCore(SteadyClockCore& steady_clock_core) |
|||
: SystemClockCore{steady_clock_core} {} |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,46 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/time/clock_types.h" |
|||
#include "core/hle/service/time/steady_clock_core.h" |
|||
#include "core/hle/service/time/system_clock_core.h" |
|||
|
|||
namespace Core { |
|||
class System; |
|||
} |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class StandardNetworkSystemClockCore final : public SystemClockCore { |
|||
public: |
|||
explicit StandardNetworkSystemClockCore(SteadyClockCore& steady_clock_core) |
|||
: SystemClockCore{steady_clock_core} {} |
|||
|
|||
void SetStandardNetworkClockSufficientAccuracy(TimeSpanType value) { |
|||
standard_network_clock_sufficient_accuracy = value; |
|||
} |
|||
|
|||
bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) { |
|||
SystemClockContext context{}; |
|||
if (GetClockContext(system, context) != RESULT_SUCCESS) { |
|||
return {}; |
|||
} |
|||
|
|||
s64 span{}; |
|||
if (context.steady_time_point.GetSpanBetween( |
|||
GetSteadyClockCore().GetCurrentTimePoint(system), span) != RESULT_SUCCESS) { |
|||
return {}; |
|||
} |
|||
|
|||
return TimeSpanType{span}.nanoseconds < |
|||
standard_network_clock_sufficient_accuracy.nanoseconds; |
|||
} |
|||
|
|||
private: |
|||
TimeSpanType standard_network_clock_sufficient_accuracy{}; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,26 @@ |
|||
// Copyright 2019 yuzu emulator team
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "core/core.h"
|
|||
#include "core/core_timing.h"
|
|||
#include "core/core_timing_util.h"
|
|||
#include "core/hle/service/time/standard_steady_clock_core.h"
|
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) { |
|||
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks( |
|||
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), |
|||
Core::Timing::CNTFREQ)}; |
|||
TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds}; |
|||
|
|||
if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) { |
|||
raw_time_point.nanoseconds = cached_raw_time_point.nanoseconds; |
|||
} |
|||
|
|||
cached_raw_time_point = raw_time_point; |
|||
return raw_time_point; |
|||
} |
|||
|
|||
} // namespace Service::Time::Clock
|
|||
@ -0,0 +1,42 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/time/clock_types.h" |
|||
#include "core/hle/service/time/steady_clock_core.h" |
|||
|
|||
namespace Core { |
|||
class System; |
|||
} |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class StandardSteadyClockCore final : public SteadyClockCore { |
|||
public: |
|||
SteadyClockTimePoint GetTimePoint(Core::System& system) override { |
|||
return {GetCurrentRawTimePoint(system).ToSeconds(), GetClockSourceId()}; |
|||
} |
|||
|
|||
TimeSpanType GetInternalOffset() const override { |
|||
return internal_offset; |
|||
} |
|||
|
|||
void SetInternalOffset(TimeSpanType value) override { |
|||
internal_offset = value; |
|||
} |
|||
|
|||
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override; |
|||
|
|||
void SetSetupValue(TimeSpanType value) { |
|||
setup_value = value; |
|||
} |
|||
|
|||
private: |
|||
TimeSpanType setup_value{}; |
|||
TimeSpanType internal_offset{}; |
|||
TimeSpanType cached_raw_time_point{}; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,77 @@ |
|||
// Copyright 2019 yuzu emulator team
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "common/assert.h"
|
|||
#include "core/core.h"
|
|||
#include "core/hle/kernel/writable_event.h"
|
|||
#include "core/hle/service/time/standard_local_system_clock_core.h"
|
|||
#include "core/hle/service/time/standard_network_system_clock_core.h"
|
|||
#include "core/hle/service/time/standard_user_system_clock_core.h"
|
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
StandardUserSystemClockCore::StandardUserSystemClockCore( |
|||
StandardLocalSystemClockCore& local_system_clock_core, |
|||
StandardNetworkSystemClockCore& network_system_clock_core, Core::System& system) |
|||
: SystemClockCore(local_system_clock_core.GetSteadyClockCore()), |
|||
local_system_clock_core{local_system_clock_core}, |
|||
network_system_clock_core{network_system_clock_core}, auto_correction_enabled{}, |
|||
auto_correction_time{SteadyClockTimePoint::GetRandom()}, |
|||
auto_correction_event{Kernel::WritableEvent::CreateEventPair( |
|||
system.Kernel(), "StandardUserSystemClockCore:AutoCorrectionEvent")} {} |
|||
|
|||
ResultCode StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system, |
|||
bool value) { |
|||
if (const ResultCode result{ApplyAutomaticCorrection(system, value)}; |
|||
result != RESULT_SUCCESS) { |
|||
return result; |
|||
} |
|||
|
|||
auto_correction_enabled = value; |
|||
|
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
ResultCode StandardUserSystemClockCore::GetClockContext(Core::System& system, |
|||
SystemClockContext& context) const { |
|||
if (const ResultCode result{ApplyAutomaticCorrection(system, false)}; |
|||
result != RESULT_SUCCESS) { |
|||
return result; |
|||
} |
|||
|
|||
return local_system_clock_core.GetClockContext(system, context); |
|||
} |
|||
|
|||
ResultCode StandardUserSystemClockCore::Flush(const SystemClockContext& context) { |
|||
UNREACHABLE(); |
|||
return ERROR_NOT_IMPLEMENTED; |
|||
} |
|||
|
|||
ResultCode StandardUserSystemClockCore::SetClockContext(const SystemClockContext& context) { |
|||
UNREACHABLE(); |
|||
return ERROR_NOT_IMPLEMENTED; |
|||
} |
|||
|
|||
ResultCode StandardUserSystemClockCore::ApplyAutomaticCorrection(Core::System& system, |
|||
bool value) const { |
|||
if (auto_correction_enabled == value) { |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
if (!network_system_clock_core.IsClockSetup(system)) { |
|||
return ERROR_UNINITIALIZED_CLOCK; |
|||
} |
|||
|
|||
SystemClockContext context{}; |
|||
if (const ResultCode result{network_system_clock_core.GetClockContext(system, context)}; |
|||
result != RESULT_SUCCESS) { |
|||
return result; |
|||
} |
|||
|
|||
local_system_clock_core.SetClockContext(context); |
|||
|
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
} // namespace Service::Time::Clock
|
|||
@ -0,0 +1,57 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/kernel/writable_event.h" |
|||
#include "core/hle/service/time/clock_types.h" |
|||
#include "core/hle/service/time/system_clock_core.h" |
|||
|
|||
namespace Core { |
|||
class System; |
|||
} |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class StandardLocalSystemClockCore; |
|||
class StandardNetworkSystemClockCore; |
|||
|
|||
class StandardUserSystemClockCore final : public SystemClockCore { |
|||
public: |
|||
StandardUserSystemClockCore(StandardLocalSystemClockCore& local_system_clock_core, |
|||
StandardNetworkSystemClockCore& network_system_clock_core, |
|||
Core::System& system); |
|||
|
|||
ResultCode SetAutomaticCorrectionEnabled(Core::System& system, bool value); |
|||
|
|||
ResultCode GetClockContext(Core::System& system, SystemClockContext& context) const override; |
|||
|
|||
bool IsAutomaticCorrectionEnabled() const { |
|||
return auto_correction_enabled; |
|||
} |
|||
|
|||
void SetAutomaticCorrectionUpdatedTime(SteadyClockTimePoint steady_clock_time_point) { |
|||
auto_correction_time = steady_clock_time_point; |
|||
} |
|||
|
|||
protected: |
|||
ResultCode Flush(const SystemClockContext& context) override; |
|||
|
|||
ResultCode SetClockContext(const SystemClockContext&) override; |
|||
|
|||
ResultCode ApplyAutomaticCorrection(Core::System& system, bool value) const; |
|||
|
|||
const SteadyClockTimePoint& GetAutomaticCorrectionUpdatedTime() const { |
|||
return auto_correction_time; |
|||
} |
|||
|
|||
private: |
|||
StandardLocalSystemClockCore& local_system_clock_core; |
|||
StandardNetworkSystemClockCore& network_system_clock_core; |
|||
bool auto_correction_enabled{}; |
|||
SteadyClockTimePoint auto_correction_time; |
|||
Kernel::EventPair auto_correction_event; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,55 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/uuid.h" |
|||
#include "core/hle/service/time/clock_types.h" |
|||
|
|||
namespace Core { |
|||
class System; |
|||
} |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class SteadyClockCore { |
|||
public: |
|||
SteadyClockCore() = default; |
|||
|
|||
const Common::UUID& GetClockSourceId() const { |
|||
return clock_source_id; |
|||
} |
|||
|
|||
void SetClockSourceId(const Common::UUID& value) { |
|||
clock_source_id = value; |
|||
} |
|||
|
|||
virtual TimeSpanType GetInternalOffset() const = 0; |
|||
|
|||
virtual void SetInternalOffset(TimeSpanType internal_offset) = 0; |
|||
|
|||
virtual SteadyClockTimePoint GetTimePoint(Core::System& system) = 0; |
|||
|
|||
virtual TimeSpanType GetCurrentRawTimePoint(Core::System& system) = 0; |
|||
|
|||
SteadyClockTimePoint GetCurrentTimePoint(Core::System& system) { |
|||
SteadyClockTimePoint result{GetTimePoint(system)}; |
|||
result.time_point += GetInternalOffset().ToSeconds(); |
|||
return result; |
|||
} |
|||
|
|||
bool IsInitialized() const { |
|||
return is_initialized; |
|||
} |
|||
|
|||
void MarkAsInitialized() { |
|||
is_initialized = true; |
|||
} |
|||
|
|||
private: |
|||
Common::UUID clock_source_id{Common::UUID::Generate()}; |
|||
bool is_initialized{}; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,55 @@ |
|||
// Copyright 2019 yuzu emulator team
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "core/hle/kernel/writable_event.h"
|
|||
#include "core/hle/service/time/errors.h"
|
|||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
SystemClockContextUpdateCallback::SystemClockContextUpdateCallback() = default; |
|||
SystemClockContextUpdateCallback::~SystemClockContextUpdateCallback() = default; |
|||
|
|||
bool SystemClockContextUpdateCallback::NeedUpdate(const SystemClockContext& value) const { |
|||
if (has_context) { |
|||
return context.offset != value.offset || |
|||
context.steady_time_point.clock_source_id != value.steady_time_point.clock_source_id; |
|||
} |
|||
|
|||
return true; |
|||
} |
|||
|
|||
void SystemClockContextUpdateCallback::RegisterOperationEvent( |
|||
std::shared_ptr<Kernel::WritableEvent>&& writable_event) { |
|||
operation_event_list.emplace_back(std::move(writable_event)); |
|||
} |
|||
|
|||
void SystemClockContextUpdateCallback::BroadcastOperationEvent() { |
|||
for (const auto& writable_event : operation_event_list) { |
|||
writable_event->Signal(); |
|||
} |
|||
} |
|||
|
|||
ResultCode SystemClockContextUpdateCallback::Update(const SystemClockContext& value) { |
|||
ResultCode result{RESULT_SUCCESS}; |
|||
|
|||
if (NeedUpdate(value)) { |
|||
context = value; |
|||
has_context = true; |
|||
|
|||
result = Update(); |
|||
|
|||
if (result == RESULT_SUCCESS) { |
|||
BroadcastOperationEvent(); |
|||
} |
|||
} |
|||
|
|||
return result; |
|||
} |
|||
|
|||
ResultCode SystemClockContextUpdateCallback::Update() { |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
} // namespace Service::Time::Clock
|
|||
@ -0,0 +1,43 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <vector> |
|||
|
|||
#include "core/hle/service/time/clock_types.h" |
|||
|
|||
namespace Kernel { |
|||
class WritableEvent; |
|||
} |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783). |
|||
// This code was released under public domain. |
|||
|
|||
class SystemClockContextUpdateCallback { |
|||
public: |
|||
SystemClockContextUpdateCallback(); |
|||
~SystemClockContextUpdateCallback(); |
|||
|
|||
bool NeedUpdate(const SystemClockContext& value) const; |
|||
|
|||
void RegisterOperationEvent(std::shared_ptr<Kernel::WritableEvent>&& writable_event); |
|||
|
|||
void BroadcastOperationEvent(); |
|||
|
|||
ResultCode Update(const SystemClockContext& value); |
|||
|
|||
protected: |
|||
virtual ResultCode Update(); |
|||
|
|||
SystemClockContext context{}; |
|||
|
|||
private: |
|||
bool has_context{}; |
|||
std::vector<std::shared_ptr<Kernel::WritableEvent>> operation_event_list; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,72 @@ |
|||
// Copyright 2019 yuzu emulator team
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "core/hle/service/time/steady_clock_core.h"
|
|||
#include "core/hle/service/time/system_clock_context_update_callback.h"
|
|||
#include "core/hle/service/time/system_clock_core.h"
|
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core) |
|||
: steady_clock_core{steady_clock_core}, is_initialized{} { |
|||
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId(); |
|||
} |
|||
|
|||
SystemClockCore ::~SystemClockCore() = default; |
|||
|
|||
ResultCode SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const { |
|||
posix_time = 0; |
|||
|
|||
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)}; |
|||
|
|||
SystemClockContext clock_context{}; |
|||
if (const ResultCode result{GetClockContext(system, clock_context)}; result != RESULT_SUCCESS) { |
|||
return result; |
|||
} |
|||
|
|||
if (current_time_point.clock_source_id != clock_context.steady_time_point.clock_source_id) { |
|||
return ERROR_TIME_MISMATCH; |
|||
} |
|||
|
|||
posix_time = clock_context.offset + current_time_point.time_point; |
|||
|
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
ResultCode SystemClockCore::SetCurrentTime(Core::System& system, s64 posix_time) { |
|||
const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)}; |
|||
const SystemClockContext clock_context{posix_time - current_time_point.time_point, |
|||
current_time_point}; |
|||
|
|||
if (const ResultCode result{SetClockContext(clock_context)}; result != RESULT_SUCCESS) { |
|||
return result; |
|||
} |
|||
return Flush(clock_context); |
|||
} |
|||
|
|||
ResultCode SystemClockCore::Flush(const SystemClockContext& context) { |
|||
if (!system_clock_context_update_callback) { |
|||
return RESULT_SUCCESS; |
|||
} |
|||
return system_clock_context_update_callback->Update(context); |
|||
} |
|||
|
|||
ResultCode SystemClockCore::SetSystemClockContext(const SystemClockContext& context) { |
|||
if (const ResultCode result{SetClockContext(context)}; result != RESULT_SUCCESS) { |
|||
return result; |
|||
} |
|||
return Flush(context); |
|||
} |
|||
|
|||
bool SystemClockCore::IsClockSetup(Core::System& system) const { |
|||
SystemClockContext value{}; |
|||
if (GetClockContext(system, value) == RESULT_SUCCESS) { |
|||
const SteadyClockTimePoint steady_clock_time_point{ |
|||
steady_clock_core.GetCurrentTimePoint(system)}; |
|||
return steady_clock_time_point.clock_source_id == value.steady_time_point.clock_source_id; |
|||
} |
|||
return {}; |
|||
} |
|||
|
|||
} // namespace Service::Time::Clock
|
|||
@ -0,0 +1,71 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/common_types.h" |
|||
#include "core/hle/service/time/clock_types.h" |
|||
|
|||
namespace Core { |
|||
class System; |
|||
} |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class SteadyClockCore; |
|||
class SystemClockContextUpdateCallback; |
|||
|
|||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783). |
|||
// This code was released under public domain. |
|||
|
|||
class SystemClockCore { |
|||
public: |
|||
explicit SystemClockCore(SteadyClockCore& steady_clock_core); |
|||
~SystemClockCore(); |
|||
|
|||
SteadyClockCore& GetSteadyClockCore() const { |
|||
return steady_clock_core; |
|||
} |
|||
|
|||
ResultCode GetCurrentTime(Core::System& system, s64& posix_time) const; |
|||
|
|||
ResultCode SetCurrentTime(Core::System& system, s64 posix_time); |
|||
|
|||
virtual ResultCode GetClockContext([[maybe_unused]] Core::System& system, |
|||
SystemClockContext& value) const { |
|||
value = context; |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
virtual ResultCode SetClockContext(const SystemClockContext& value) { |
|||
context = value; |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
virtual ResultCode Flush(const SystemClockContext& context); |
|||
|
|||
void SetUpdateCallbackInstance(std::shared_ptr<SystemClockContextUpdateCallback> callback) { |
|||
system_clock_context_update_callback = std::move(callback); |
|||
} |
|||
|
|||
ResultCode SetSystemClockContext(const SystemClockContext& context); |
|||
|
|||
bool IsInitialized() const { |
|||
return is_initialized; |
|||
} |
|||
|
|||
void MarkAsInitialized() { |
|||
is_initialized = true; |
|||
} |
|||
|
|||
bool IsClockSetup(Core::System& system) const; |
|||
|
|||
private: |
|||
SteadyClockCore& steady_clock_core; |
|||
SystemClockContext context{}; |
|||
bool is_initialized{}; |
|||
std::shared_ptr<SystemClockContextUpdateCallback> system_clock_context_update_callback; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,24 @@ |
|||
// Copyright 2020 yuzu emulator team
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "core/core.h"
|
|||
#include "core/core_timing.h"
|
|||
#include "core/core_timing_util.h"
|
|||
#include "core/hle/service/time/tick_based_steady_clock_core.h"
|
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) { |
|||
const TimeSpanType ticks_time_span{TimeSpanType::FromTicks( |
|||
Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), |
|||
Core::Timing::CNTFREQ)}; |
|||
|
|||
return {ticks_time_span.ToSeconds(), GetClockSourceId()}; |
|||
} |
|||
|
|||
TimeSpanType TickBasedSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) { |
|||
return TimeSpanType::FromSeconds(GetTimePoint(system).time_point); |
|||
} |
|||
|
|||
} // namespace Service::Time::Clock
|
|||
@ -0,0 +1,29 @@ |
|||
// Copyright 2020 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/time/clock_types.h" |
|||
#include "core/hle/service/time/steady_clock_core.h" |
|||
|
|||
namespace Core { |
|||
class System; |
|||
} |
|||
|
|||
namespace Service::Time::Clock { |
|||
|
|||
class TickBasedSteadyClockCore final : public SteadyClockCore { |
|||
public: |
|||
TimeSpanType GetInternalOffset() const override { |
|||
return {}; |
|||
} |
|||
|
|||
void SetInternalOffset(TimeSpanType internal_offset) override {} |
|||
|
|||
SteadyClockTimePoint GetTimePoint(Core::System& system) override; |
|||
|
|||
TimeSpanType GetCurrentRawTimePoint(Core::System& system) override; |
|||
}; |
|||
|
|||
} // namespace Service::Time::Clock |
|||
@ -0,0 +1,137 @@ |
|||
// Copyright 2019 yuzu emulator team
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include <chrono>
|
|||
#include <ctime>
|
|||
|
|||
#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
|
|||
#include "core/hle/service/time/local_system_clock_context_writer.h"
|
|||
#include "core/hle/service/time/network_system_clock_context_writer.h"
|
|||
#include "core/hle/service/time/time_manager.h"
|
|||
#include "core/settings.h"
|
|||
|
|||
namespace Service::Time { |
|||
|
|||
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL}; |
|||
|
|||
static std::chrono::seconds GetSecondsSinceEpoch() { |
|||
return std::chrono::duration_cast<std::chrono::seconds>( |
|||
std::chrono::system_clock::now().time_since_epoch()) + |
|||
Settings::values.custom_rtc_differential; |
|||
} |
|||
|
|||
static s64 GetExternalRtcValue() { |
|||
return GetSecondsSinceEpoch().count(); |
|||
} |
|||
|
|||
TimeManager::TimeManager(Core::System& system) |
|||
: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core}, |
|||
standard_network_system_clock_core{standard_steady_clock_core}, |
|||
standard_user_system_clock_core{standard_local_system_clock_core, |
|||
standard_network_system_clock_core, system}, |
|||
ephemeral_network_system_clock_core{tick_based_steady_clock_core}, |
|||
local_system_clock_context_writer{ |
|||
std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)}, |
|||
network_system_clock_context_writer{ |
|||
std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)}, |
|||
ephemeral_network_system_clock_context_writer{ |
|||
std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()}, |
|||
time_zone_content_manager{*this, system} { |
|||
|
|||
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())}; |
|||
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {}); |
|||
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds()); |
|||
SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy); |
|||
SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom()); |
|||
SetupEphemeralNetworkSystemClock(); |
|||
} |
|||
|
|||
TimeManager::~TimeManager() = default; |
|||
|
|||
void TimeManager::SetupTimeZoneManager(std::string location_name, |
|||
Clock::SteadyClockTimePoint time_zone_updated_time_point, |
|||
std::size_t total_location_name_count, |
|||
u128 time_zone_rule_version, |
|||
FileSys::VirtualFile& vfs_file) { |
|||
if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule( |
|||
location_name, vfs_file) != RESULT_SUCCESS) { |
|||
UNREACHABLE(); |
|||
return; |
|||
} |
|||
|
|||
time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point); |
|||
time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount( |
|||
total_location_name_count); |
|||
time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version); |
|||
time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized(); |
|||
} |
|||
|
|||
void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id, |
|||
Clock::TimeSpanType setup_value, |
|||
Clock::TimeSpanType internal_offset, |
|||
bool is_rtc_reset_detected) { |
|||
standard_steady_clock_core.SetClockSourceId(clock_source_id); |
|||
standard_steady_clock_core.SetSetupValue(setup_value); |
|||
standard_steady_clock_core.SetInternalOffset(internal_offset); |
|||
standard_steady_clock_core.MarkAsInitialized(); |
|||
|
|||
const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)}; |
|||
shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point); |
|||
} |
|||
|
|||
void TimeManager::SetupStandardLocalSystemClock(Core::System& system, |
|||
Clock::SystemClockContext clock_context, |
|||
s64 posix_time) { |
|||
standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer); |
|||
|
|||
const auto current_time_point{ |
|||
standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)}; |
|||
if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) { |
|||
standard_local_system_clock_core.SetSystemClockContext(clock_context); |
|||
} else { |
|||
if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) { |
|||
UNREACHABLE(); |
|||
return; |
|||
} |
|||
} |
|||
|
|||
standard_local_system_clock_core.MarkAsInitialized(); |
|||
} |
|||
|
|||
void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context, |
|||
Clock::TimeSpanType sufficient_accuracy) { |
|||
standard_network_system_clock_core.SetUpdateCallbackInstance( |
|||
network_system_clock_context_writer); |
|||
|
|||
if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) { |
|||
UNREACHABLE(); |
|||
return; |
|||
} |
|||
|
|||
standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy( |
|||
sufficient_accuracy); |
|||
standard_network_system_clock_core.MarkAsInitialized(); |
|||
} |
|||
|
|||
void TimeManager::SetupStandardUserSystemClock( |
|||
Core::System& system, bool is_automatic_correction_enabled, |
|||
Clock::SteadyClockTimePoint steady_clock_time_point) { |
|||
if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled( |
|||
system, is_automatic_correction_enabled) != RESULT_SUCCESS) { |
|||
UNREACHABLE(); |
|||
return; |
|||
} |
|||
|
|||
standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point); |
|||
standard_user_system_clock_core.MarkAsInitialized(); |
|||
shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled); |
|||
} |
|||
|
|||
void TimeManager::SetupEphemeralNetworkSystemClock() { |
|||
ephemeral_network_system_clock_core.SetUpdateCallbackInstance( |
|||
ephemeral_network_system_clock_context_writer); |
|||
ephemeral_network_system_clock_core.MarkAsInitialized(); |
|||
} |
|||
|
|||
} // namespace Service::Time
|
|||
@ -0,0 +1,117 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "common/common_types.h" |
|||
#include "core/file_sys/vfs_types.h" |
|||
#include "core/hle/service/time/clock_types.h" |
|||
#include "core/hle/service/time/ephemeral_network_system_clock_core.h" |
|||
#include "core/hle/service/time/standard_local_system_clock_core.h" |
|||
#include "core/hle/service/time/standard_network_system_clock_core.h" |
|||
#include "core/hle/service/time/standard_steady_clock_core.h" |
|||
#include "core/hle/service/time/standard_user_system_clock_core.h" |
|||
#include "core/hle/service/time/tick_based_steady_clock_core.h" |
|||
#include "core/hle/service/time/time_sharedmemory.h" |
|||
#include "core/hle/service/time/time_zone_content_manager.h" |
|||
|
|||
namespace Service::Time { |
|||
|
|||
namespace Clock { |
|||
class EphemeralNetworkSystemClockContextWriter; |
|||
class LocalSystemClockContextWriter; |
|||
class NetworkSystemClockContextWriter; |
|||
} // namespace Clock |
|||
|
|||
// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783). |
|||
// This code was released under public domain. |
|||
|
|||
class TimeManager final { |
|||
public: |
|||
explicit TimeManager(Core::System& system); |
|||
~TimeManager(); |
|||
|
|||
Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() { |
|||
return standard_steady_clock_core; |
|||
} |
|||
|
|||
const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const { |
|||
return standard_steady_clock_core; |
|||
} |
|||
|
|||
Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() { |
|||
return standard_local_system_clock_core; |
|||
} |
|||
|
|||
const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const { |
|||
return standard_local_system_clock_core; |
|||
} |
|||
|
|||
Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() { |
|||
return standard_network_system_clock_core; |
|||
} |
|||
|
|||
const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const { |
|||
return standard_network_system_clock_core; |
|||
} |
|||
|
|||
Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() { |
|||
return standard_user_system_clock_core; |
|||
} |
|||
|
|||
const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const { |
|||
return standard_user_system_clock_core; |
|||
} |
|||
|
|||
TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() { |
|||
return time_zone_content_manager; |
|||
} |
|||
|
|||
const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const { |
|||
return time_zone_content_manager; |
|||
} |
|||
|
|||
SharedMemory& GetSharedMemory() { |
|||
return shared_memory; |
|||
} |
|||
|
|||
const SharedMemory& GetSharedMemory() const { |
|||
return shared_memory; |
|||
} |
|||
|
|||
void SetupTimeZoneManager(std::string location_name, |
|||
Clock::SteadyClockTimePoint time_zone_updated_time_point, |
|||
std::size_t total_location_name_count, u128 time_zone_rule_version, |
|||
FileSys::VirtualFile& vfs_file); |
|||
|
|||
private: |
|||
void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id, |
|||
Clock::TimeSpanType setup_value, |
|||
Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected); |
|||
void SetupStandardLocalSystemClock(Core::System& system, |
|||
Clock::SystemClockContext clock_context, s64 posix_time); |
|||
void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context, |
|||
Clock::TimeSpanType sufficient_accuracy); |
|||
void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled, |
|||
Clock::SteadyClockTimePoint steady_clock_time_point); |
|||
void SetupEphemeralNetworkSystemClock(); |
|||
|
|||
SharedMemory shared_memory; |
|||
|
|||
Clock::StandardSteadyClockCore standard_steady_clock_core; |
|||
Clock::TickBasedSteadyClockCore tick_based_steady_clock_core; |
|||
Clock::StandardLocalSystemClockCore standard_local_system_clock_core; |
|||
Clock::StandardNetworkSystemClockCore standard_network_system_clock_core; |
|||
Clock::StandardUserSystemClockCore standard_user_system_clock_core; |
|||
Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core; |
|||
|
|||
std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer; |
|||
std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer; |
|||
std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter> |
|||
ephemeral_network_system_clock_context_writer; |
|||
|
|||
TimeZone::TimeZoneContentManager time_zone_content_manager; |
|||
}; |
|||
|
|||
} // namespace Service::Time |
|||
@ -0,0 +1,125 @@ |
|||
// Copyright 2019 yuzu emulator team
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include <sstream>
|
|||
|
|||
#include "common/logging/log.h"
|
|||
#include "core/core.h"
|
|||
#include "core/file_sys/content_archive.h"
|
|||
#include "core/file_sys/nca_metadata.h"
|
|||
#include "core/file_sys/registered_cache.h"
|
|||
#include "core/file_sys/romfs.h"
|
|||
#include "core/file_sys/system_archive/system_archive.h"
|
|||
#include "core/hle/service/filesystem/filesystem.h"
|
|||
#include "core/hle/service/time/time_manager.h"
|
|||
#include "core/hle/service/time/time_zone_content_manager.h"
|
|||
|
|||
namespace Service::Time::TimeZone { |
|||
|
|||
constexpr u64 time_zone_binary_titleid{0x010000000000080E}; |
|||
|
|||
static FileSys::VirtualDir GetTimeZoneBinary(Core::System& system) { |
|||
const auto* nand{system.GetFileSystemController().GetSystemNANDContents()}; |
|||
const auto nca{nand->GetEntry(time_zone_binary_titleid, FileSys::ContentRecordType::Data)}; |
|||
|
|||
FileSys::VirtualFile romfs; |
|||
if (nca) { |
|||
romfs = nca->GetRomFS(); |
|||
} |
|||
|
|||
if (!romfs) { |
|||
romfs = FileSys::SystemArchive::SynthesizeSystemArchive(time_zone_binary_titleid); |
|||
} |
|||
|
|||
if (!romfs) { |
|||
LOG_ERROR(Service_Time, "Failed to find or synthesize {:016X!}", time_zone_binary_titleid); |
|||
return {}; |
|||
} |
|||
|
|||
return FileSys::ExtractRomFS(romfs); |
|||
} |
|||
|
|||
static std::vector<std::string> BuildLocationNameCache(Core::System& system) { |
|||
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)}; |
|||
if (!extracted_romfs) { |
|||
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid); |
|||
return {}; |
|||
} |
|||
|
|||
const FileSys::VirtualFile binary_list{extracted_romfs->GetFile("binaryList.txt")}; |
|||
if (!binary_list) { |
|||
LOG_ERROR(Service_Time, "{:016X} has no file binaryList.txt!", time_zone_binary_titleid); |
|||
return {}; |
|||
} |
|||
|
|||
std::vector<char> raw_data(binary_list->GetSize()); |
|||
binary_list->ReadBytes<char>(raw_data.data(), binary_list->GetSize()); |
|||
|
|||
std::stringstream data_stream{raw_data.data()}; |
|||
std::string name; |
|||
std::vector<std::string> location_name_cache; |
|||
while (std::getline(data_stream, name)) { |
|||
name.pop_back(); // Remove carriage return
|
|||
location_name_cache.emplace_back(std::move(name)); |
|||
} |
|||
return location_name_cache; |
|||
} |
|||
|
|||
TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system) |
|||
: system{system}, location_name_cache{BuildLocationNameCache(system)} { |
|||
if (FileSys::VirtualFile vfs_file; GetTimeZoneInfoFile("GMT", vfs_file) == RESULT_SUCCESS) { |
|||
const auto time_point{ |
|||
time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)}; |
|||
time_manager.SetupTimeZoneManager("GMT", time_point, location_name_cache.size(), {}, |
|||
vfs_file); |
|||
} else { |
|||
time_zone_manager.MarkAsInitialized(); |
|||
} |
|||
} |
|||
|
|||
ResultCode TimeZoneContentManager::LoadTimeZoneRule(TimeZoneRule& rules, |
|||
const std::string& location_name) const { |
|||
FileSys::VirtualFile vfs_file; |
|||
if (const ResultCode result{GetTimeZoneInfoFile(location_name, vfs_file)}; |
|||
result != RESULT_SUCCESS) { |
|||
return result; |
|||
} |
|||
|
|||
return time_zone_manager.ParseTimeZoneRuleBinary(rules, vfs_file); |
|||
} |
|||
|
|||
bool TimeZoneContentManager::IsLocationNameValid(const std::string& location_name) const { |
|||
return std::find(location_name_cache.begin(), location_name_cache.end(), location_name) != |
|||
location_name_cache.end(); |
|||
} |
|||
|
|||
ResultCode TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_name, |
|||
FileSys::VirtualFile& vfs_file) const { |
|||
if (!IsLocationNameValid(location_name)) { |
|||
return ERROR_TIME_NOT_FOUND; |
|||
} |
|||
|
|||
const FileSys::VirtualDir extracted_romfs{GetTimeZoneBinary(system)}; |
|||
if (!extracted_romfs) { |
|||
LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid); |
|||
return ERROR_TIME_NOT_FOUND; |
|||
} |
|||
|
|||
const FileSys::VirtualDir zoneinfo_dir{extracted_romfs->GetSubdirectory("zoneinfo")}; |
|||
if (!zoneinfo_dir) { |
|||
LOG_ERROR(Service_Time, "{:016X} has no directory zoneinfo!", time_zone_binary_titleid); |
|||
return ERROR_TIME_NOT_FOUND; |
|||
} |
|||
|
|||
vfs_file = zoneinfo_dir->GetFile(location_name); |
|||
if (!vfs_file) { |
|||
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"!", time_zone_binary_titleid, |
|||
location_name); |
|||
return ERROR_TIME_NOT_FOUND; |
|||
} |
|||
|
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
} // namespace Service::Time::TimeZone
|
|||
@ -0,0 +1,46 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <string> |
|||
#include <vector> |
|||
|
|||
#include "core/hle/service/time/time_zone_manager.h" |
|||
|
|||
namespace Core { |
|||
class System; |
|||
} |
|||
|
|||
namespace Service::Time { |
|||
class TimeManager; |
|||
} |
|||
|
|||
namespace Service::Time::TimeZone { |
|||
|
|||
class TimeZoneContentManager final { |
|||
public: |
|||
TimeZoneContentManager(TimeManager& time_manager, Core::System& system); |
|||
|
|||
TimeZoneManager& GetTimeZoneManager() { |
|||
return time_zone_manager; |
|||
} |
|||
|
|||
const TimeZoneManager& GetTimeZoneManager() const { |
|||
return time_zone_manager; |
|||
} |
|||
|
|||
ResultCode LoadTimeZoneRule(TimeZoneRule& rules, const std::string& location_name) const; |
|||
|
|||
private: |
|||
bool IsLocationNameValid(const std::string& location_name) const; |
|||
ResultCode GetTimeZoneInfoFile(const std::string& location_name, |
|||
FileSys::VirtualFile& vfs_file) const; |
|||
|
|||
Core::System& system; |
|||
TimeZoneManager time_zone_manager; |
|||
const std::vector<std::string> location_name_cache; |
|||
}; |
|||
|
|||
} // namespace Service::Time::TimeZone |
|||
1030
src/core/hle/service/time/time_zone_manager.cpp
File diff suppressed because it is too large
View File
File diff suppressed because it is too large
View File
@ -0,0 +1,53 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <string> |
|||
|
|||
#include "common/common_types.h" |
|||
#include "core/file_sys/vfs_types.h" |
|||
#include "core/hle/service/time/clock_types.h" |
|||
#include "core/hle/service/time/time_zone_types.h" |
|||
|
|||
namespace Service::Time::TimeZone { |
|||
|
|||
class TimeZoneManager final { |
|||
public: |
|||
TimeZoneManager(); |
|||
~TimeZoneManager(); |
|||
|
|||
void SetTotalLocationNameCount(std::size_t value) { |
|||
total_location_name_count = value; |
|||
} |
|||
|
|||
void SetTimeZoneRuleVersion(const u128& value) { |
|||
time_zone_rule_version = value; |
|||
} |
|||
|
|||
void MarkAsInitialized() { |
|||
is_initialized = true; |
|||
} |
|||
|
|||
ResultCode SetDeviceLocationNameWithTimeZoneRule(const std::string& location_name, |
|||
FileSys::VirtualFile& vfs_file); |
|||
ResultCode SetUpdatedTime(const Clock::SteadyClockTimePoint& value); |
|||
ResultCode GetDeviceLocationName(TimeZone::LocationName& value) const; |
|||
ResultCode ToCalendarTime(const TimeZoneRule& rules, s64 time, CalendarInfo& calendar) const; |
|||
ResultCode ToCalendarTimeWithMyRules(s64 time, CalendarInfo& calendar) const; |
|||
ResultCode ParseTimeZoneRuleBinary(TimeZoneRule& rules, FileSys::VirtualFile& vfs_file) const; |
|||
ResultCode ToPosixTime(const TimeZoneRule& rules, const CalendarTime& calendar_time, |
|||
s64& posix_time) const; |
|||
|
|||
private: |
|||
bool is_initialized{}; |
|||
TimeZoneRule time_zone_rule{}; |
|||
std::string device_location_name{"GMT"}; |
|||
u128 time_zone_rule_version{}; |
|||
std::size_t total_location_name_count{}; |
|||
Clock::SteadyClockTimePoint time_zone_update_time_point{ |
|||
Clock::SteadyClockTimePoint::GetRandom()}; |
|||
}; |
|||
|
|||
} // namespace Service::Time::TimeZone |
|||
@ -0,0 +1,148 @@ |
|||
// Copyright 2019 yuzu emulator team
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "common/logging/log.h"
|
|||
#include "core/hle/ipc_helpers.h"
|
|||
#include "core/hle/service/time/time_zone_content_manager.h"
|
|||
#include "core/hle/service/time/time_zone_service.h"
|
|||
#include "core/hle/service/time/time_zone_types.h"
|
|||
|
|||
namespace Service::Time { |
|||
|
|||
ITimeZoneService ::ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_content_manager) |
|||
: ServiceFramework("ITimeZoneService"), time_zone_content_manager{time_zone_content_manager} { |
|||
static const FunctionInfo functions[] = { |
|||
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"}, |
|||
{1, nullptr, "SetDeviceLocationName"}, |
|||
{2, nullptr, "GetTotalLocationNameCount"}, |
|||
{3, nullptr, "LoadLocationNameList"}, |
|||
{4, &ITimeZoneService::LoadTimeZoneRule, "LoadTimeZoneRule"}, |
|||
{5, nullptr, "GetTimeZoneRuleVersion"}, |
|||
{100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"}, |
|||
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"}, |
|||
{201, &ITimeZoneService::ToPosixTime, "ToPosixTime"}, |
|||
{202, nullptr, "ToPosixTimeWithMyRule"}, |
|||
}; |
|||
RegisterHandlers(functions); |
|||
} |
|||
|
|||
void ITimeZoneService::GetDeviceLocationName(Kernel::HLERequestContext& ctx) { |
|||
LOG_DEBUG(Service_Time, "called"); |
|||
|
|||
TimeZone::LocationName location_name{}; |
|||
if (const ResultCode result{ |
|||
time_zone_content_manager.GetTimeZoneManager().GetDeviceLocationName(location_name)}; |
|||
result != RESULT_SUCCESS) { |
|||
IPC::ResponseBuilder rb{ctx, 2}; |
|||
rb.Push(result); |
|||
return; |
|||
} |
|||
|
|||
IPC::ResponseBuilder rb{ctx, (sizeof(location_name) / 4) + 2}; |
|||
rb.Push(RESULT_SUCCESS); |
|||
rb.PushRaw(location_name); |
|||
} |
|||
|
|||
void ITimeZoneService::LoadTimeZoneRule(Kernel::HLERequestContext& ctx) { |
|||
IPC::RequestParser rp{ctx}; |
|||
const auto raw_location_name{rp.PopRaw<std::array<u8, 0x24>>()}; |
|||
|
|||
std::string location_name; |
|||
for (const auto& byte : raw_location_name) { |
|||
// Strip extra bytes
|
|||
if (byte == '\0') { |
|||
break; |
|||
} |
|||
location_name.push_back(byte); |
|||
} |
|||
|
|||
LOG_DEBUG(Service_Time, "called, location_name={}", location_name); |
|||
|
|||
TimeZone::TimeZoneRule time_zone_rule{}; |
|||
if (const ResultCode result{ |
|||
time_zone_content_manager.LoadTimeZoneRule(time_zone_rule, location_name)}; |
|||
result != RESULT_SUCCESS) { |
|||
IPC::ResponseBuilder rb{ctx, 2}; |
|||
rb.Push(result); |
|||
return; |
|||
} |
|||
|
|||
std::vector<u8> time_zone_rule_outbuffer(sizeof(TimeZone::TimeZoneRule)); |
|||
std::memcpy(time_zone_rule_outbuffer.data(), &time_zone_rule, sizeof(TimeZone::TimeZoneRule)); |
|||
ctx.WriteBuffer(time_zone_rule_outbuffer); |
|||
|
|||
IPC::ResponseBuilder rb{ctx, 2}; |
|||
rb.Push(RESULT_SUCCESS); |
|||
} |
|||
|
|||
void ITimeZoneService::ToCalendarTime(Kernel::HLERequestContext& ctx) { |
|||
IPC::RequestParser rp{ctx}; |
|||
const auto posix_time{rp.Pop<s64>()}; |
|||
|
|||
LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time); |
|||
|
|||
TimeZone::TimeZoneRule time_zone_rule{}; |
|||
const auto buffer{ctx.ReadBuffer()}; |
|||
std::memcpy(&time_zone_rule, buffer.data(), buffer.size()); |
|||
|
|||
TimeZone::CalendarInfo calendar_info{}; |
|||
if (const ResultCode result{time_zone_content_manager.GetTimeZoneManager().ToCalendarTime( |
|||
time_zone_rule, posix_time, calendar_info)}; |
|||
result != RESULT_SUCCESS) { |
|||
IPC::ResponseBuilder rb{ctx, 2}; |
|||
rb.Push(result); |
|||
return; |
|||
} |
|||
|
|||
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)}; |
|||
rb.Push(RESULT_SUCCESS); |
|||
rb.PushRaw(calendar_info); |
|||
} |
|||
|
|||
void ITimeZoneService::ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) { |
|||
IPC::RequestParser rp{ctx}; |
|||
const auto posix_time{rp.Pop<s64>()}; |
|||
|
|||
LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time); |
|||
|
|||
TimeZone::CalendarInfo calendar_info{}; |
|||
if (const ResultCode result{ |
|||
time_zone_content_manager.GetTimeZoneManager().ToCalendarTimeWithMyRules( |
|||
posix_time, calendar_info)}; |
|||
result != RESULT_SUCCESS) { |
|||
IPC::ResponseBuilder rb{ctx, 2}; |
|||
rb.Push(result); |
|||
return; |
|||
} |
|||
|
|||
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)}; |
|||
rb.Push(RESULT_SUCCESS); |
|||
rb.PushRaw(calendar_info); |
|||
} |
|||
|
|||
void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) { |
|||
LOG_DEBUG(Service_Time, "called"); |
|||
|
|||
IPC::RequestParser rp{ctx}; |
|||
const auto calendar_time{rp.PopRaw<TimeZone::CalendarTime>()}; |
|||
TimeZone::TimeZoneRule time_zone_rule{}; |
|||
std::memcpy(&time_zone_rule, ctx.ReadBuffer().data(), sizeof(TimeZone::TimeZoneRule)); |
|||
|
|||
s64 posix_time{}; |
|||
if (const ResultCode result{time_zone_content_manager.GetTimeZoneManager().ToPosixTime( |
|||
time_zone_rule, calendar_time, posix_time)}; |
|||
result != RESULT_SUCCESS) { |
|||
IPC::ResponseBuilder rb{ctx, 2}; |
|||
rb.Push(result); |
|||
return; |
|||
} |
|||
|
|||
// TODO(bunnei): Handle multiple times
|
|||
IPC::ResponseBuilder rb{ctx, 3}; |
|||
rb.Push(RESULT_SUCCESS); |
|||
rb.PushRaw<u32>(1); // Number of times we're returning
|
|||
ctx.WriteBuffer(&posix_time, sizeof(s64)); |
|||
} |
|||
|
|||
} // namespace Service::Time
|
|||
@ -0,0 +1,30 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include "core/hle/service/service.h" |
|||
|
|||
namespace Service::Time { |
|||
|
|||
namespace TimeZone { |
|||
class TimeZoneContentManager; |
|||
} |
|||
|
|||
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> { |
|||
public: |
|||
explicit ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_manager); |
|||
|
|||
private: |
|||
void GetDeviceLocationName(Kernel::HLERequestContext& ctx); |
|||
void LoadTimeZoneRule(Kernel::HLERequestContext& ctx); |
|||
void ToCalendarTime(Kernel::HLERequestContext& ctx); |
|||
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx); |
|||
void ToPosixTime(Kernel::HLERequestContext& ctx); |
|||
|
|||
private: |
|||
TimeZone::TimeZoneContentManager& time_zone_content_manager; |
|||
}; |
|||
|
|||
} // namespace Service::Time |
|||
@ -0,0 +1,87 @@ |
|||
// Copyright 2019 yuzu emulator team |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <array> |
|||
|
|||
#include "common/common_funcs.h" |
|||
#include "common/common_types.h" |
|||
#include "common/swap.h" |
|||
|
|||
namespace Service::Time::TimeZone { |
|||
|
|||
using LocationName = std::array<char, 0x24>; |
|||
|
|||
/// https://switchbrew.org/wiki/Glue_services#ttinfo |
|||
struct TimeTypeInfo { |
|||
s32 gmt_offset{}; |
|||
u8 is_dst{}; |
|||
INSERT_PADDING_BYTES(3); |
|||
s32 abbreviation_list_index{}; |
|||
u8 is_standard_time_daylight{}; |
|||
u8 is_gmt{}; |
|||
INSERT_PADDING_BYTES(2); |
|||
}; |
|||
static_assert(sizeof(TimeTypeInfo) == 0x10, "TimeTypeInfo is incorrect size"); |
|||
|
|||
/// https://switchbrew.org/wiki/Glue_services#TimeZoneRule |
|||
struct TimeZoneRule { |
|||
s32 time_count{}; |
|||
s32 type_count{}; |
|||
s32 char_count{}; |
|||
u8 go_back{}; |
|||
u8 go_ahead{}; |
|||
INSERT_PADDING_BYTES(2); |
|||
std::array<s64, 1000> ats{}; |
|||
std::array<s8, 1000> types{}; |
|||
std::array<TimeTypeInfo, 128> ttis{}; |
|||
std::array<char, 512> chars{}; |
|||
s32 default_type{}; |
|||
INSERT_PADDING_BYTES(0x12C4); |
|||
}; |
|||
static_assert(sizeof(TimeZoneRule) == 0x4000, "TimeZoneRule is incorrect size"); |
|||
|
|||
/// https://switchbrew.org/wiki/Glue_services#CalendarAdditionalInfo |
|||
struct CalendarAdditionalInfo { |
|||
u32 day_of_week{}; |
|||
u32 day_of_year{}; |
|||
std::array<char, 8> timezone_name; |
|||
u32 is_dst{}; |
|||
s32 gmt_offset{}; |
|||
}; |
|||
static_assert(sizeof(CalendarAdditionalInfo) == 0x18, "CalendarAdditionalInfo is incorrect size"); |
|||
|
|||
/// https://switchbrew.org/wiki/Glue_services#CalendarTime |
|||
struct CalendarTime { |
|||
s16 year{}; |
|||
s8 month{}; |
|||
s8 day{}; |
|||
s8 hour{}; |
|||
s8 minute{}; |
|||
s8 second{}; |
|||
INSERT_PADDING_BYTES(1); |
|||
}; |
|||
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime is incorrect size"); |
|||
|
|||
struct CalendarInfo { |
|||
CalendarTime time{}; |
|||
CalendarAdditionalInfo additiona_info{}; |
|||
}; |
|||
static_assert(sizeof(CalendarInfo) == 0x20, "CalendarInfo is incorrect size"); |
|||
|
|||
struct TzifHeader { |
|||
u32_be magic{}; |
|||
u8 version{}; |
|||
INSERT_PADDING_BYTES(15); |
|||
s32_be ttis_gmt_count{}; |
|||
s32_be ttis_std_count{}; |
|||
s32_be leap_count{}; |
|||
s32_be time_count{}; |
|||
s32_be type_count{}; |
|||
s32_be char_count{}; |
|||
}; |
|||
static_assert(sizeof(TzifHeader) == 0x2C, "TzifHeader is incorrect size"); |
|||
|
|||
} // namespace Service::Time::TimeZone |
|||
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