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@ -2,6 +2,8 @@ |
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QHash>
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#include <QListWidgetItem>
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#include "core/settings.h"
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#include "ui_configure.h"
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#include "yuzu/configuration/config.h"
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@ -13,6 +15,13 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry |
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ui->setupUi(this); |
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ui->generalTab->PopulateHotkeyList(registry); |
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this->setConfiguration(); |
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this->PopulateSelectionList(); |
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connect(ui->selectorList, &QListWidget::itemSelectionChanged, this, |
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&ConfigureDialog::UpdateVisibleTabs); |
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adjustSize(); |
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ui->selectorList->setCurrentRow(0); |
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} |
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ConfigureDialog::~ConfigureDialog() = default; |
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@ -30,3 +39,37 @@ void ConfigureDialog::applyConfiguration() { |
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ui->webTab->applyConfiguration(); |
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Settings::Apply(); |
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} |
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void ConfigureDialog::PopulateSelectionList() { |
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const std::array<std::pair<QString, QStringList>, 4> items{ |
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{{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}}, |
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{tr("System"), {tr("System"), tr("Audio")}}, |
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{tr("Graphics"), {tr("Graphics")}}, |
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{tr("Controls"), {tr("Input")}}}}; |
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for (const auto& entry : items) { |
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auto* const item = new QListWidgetItem(entry.first); |
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item->setData(Qt::UserRole, entry.second); |
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ui->selectorList->addItem(item); |
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} |
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} |
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void ConfigureDialog::UpdateVisibleTabs() { |
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const auto items = ui->selectorList->selectedItems(); |
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if (items.isEmpty()) |
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return; |
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const std::map<QString, QWidget*> widgets = { |
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{tr("General"), ui->generalTab}, {tr("System"), ui->systemTab}, |
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{tr("Input"), ui->inputTab}, {tr("Graphics"), ui->graphicsTab}, |
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{tr("Audio"), ui->audioTab}, {tr("Debug"), ui->debugTab}, |
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{tr("Web"), ui->webTab}, {tr("Game List"), ui->gameListTab}}; |
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ui->tabWidget->clear(); |
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const QStringList tabs = items[0]->data(Qt::UserRole).toStringList(); |
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for (const auto& tab : tabs) |
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ui->tabWidget->addTab(widgets.find(tab)->second, tab); |
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} |