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decode/image: Eliminate switch fallthrough in DecodeImage()

Fortunately this didn't result in any issues, given the block that code
was falling through to would immediately break.
nce_cpp
Lioncash 5 years ago
parent
commit
888cca3dfc
  1. 1
      src/video_core/shader/decode/image.cpp

1
src/video_core/shader/decode/image.cpp

@ -470,6 +470,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
default:
break;
}
break;
default:
break;
}

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