@ -30,6 +30,11 @@
#define VK_KHR_MAINTENANCE_8_EXTENSION_NAME "VK_KHR_maintenance8"
#endif
// Define SHADER_FLOAT_CONTROLS_2 extension name if missing in older headers
#ifndef VK_KHR_SHADER_FLOAT_CONTROLS_2_EXTENSION_NAME
#define VK_KHR_SHADER_FLOAT_CONTROLS_2_EXTENSION_NAME "VK_KHR_shader_float_controls2"
// Sanitize macros
#undef CreateEvent
#undef CreateSemaphore