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@ -257,6 +257,7 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, |
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const Tegra::FramebufferConfig& framebuffer) { |
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texture.width = framebuffer.width; |
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texture.height = framebuffer.height; |
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texture.pixel_format = framebuffer.pixel_format; |
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GLint internal_format; |
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switch (framebuffer.pixel_format) { |
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