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@ -32,13 +32,17 @@ public: |
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return HANDLE_TYPE; |
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} |
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ResetType reset_type; ///< The ResetType of this timer |
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ResetType GetResetType() const { |
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return reset_type; |
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} |
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bool signaled; ///< Whether the timer has been signaled or not |
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std::string name; ///< Name of timer (optional) |
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u64 GetInitialDelay() const { |
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return initial_delay; |
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} |
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u64 initial_delay; ///< The delay until the timer fires for the first time |
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u64 interval_delay; ///< The delay until the timer fires after the first time |
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u64 GetIntervalDelay() const { |
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return interval_delay; |
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} |
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bool ShouldWait(Thread* thread) const override; |
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void Acquire(Thread* thread) override; |
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@ -67,6 +71,14 @@ private: |
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Timer(); |
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~Timer() override; |
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ResetType reset_type; ///< The ResetType of this timer |
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u64 initial_delay; ///< The delay until the timer fires for the first time |
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u64 interval_delay; ///< The delay until the timer fires after the first time |
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bool signaled; ///< Whether the timer has been signaled or not |
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std::string name; ///< Name of timer (optional) |
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/// Handle used as userdata to reference this object when inserting into the CoreTiming queue. |
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Handle callback_handle; |
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}; |
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