|
|
|
@ -30,8 +30,8 @@ Regs g_regs; |
|
|
|
|
|
|
|
/// True if the current frame was skipped
|
|
|
|
bool g_skip_frame; |
|
|
|
/// 268MHz / gpu_refresh_rate frames per second
|
|
|
|
static u64 frame_ticks; |
|
|
|
/// 268MHz CPU clocks / 60Hz frames per second
|
|
|
|
const u64 frame_ticks = 268123480ull / 60; |
|
|
|
/// Event id for CoreTiming
|
|
|
|
static int vblank_event; |
|
|
|
/// Total number of frames drawn
|
|
|
|
@ -357,7 +357,6 @@ void Init() { |
|
|
|
framebuffer_sub.color_format = Regs::PixelFormat::RGB8; |
|
|
|
framebuffer_sub.active_fb = 0; |
|
|
|
|
|
|
|
frame_ticks = 268123480 / Settings::values.gpu_refresh_rate; |
|
|
|
last_skip_frame = false; |
|
|
|
g_skip_frame = false; |
|
|
|
frame_count = 0; |
|
|
|
|