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@ -4,9 +4,9 @@ |
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#pragma once |
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#pragma once |
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#include <atomic> |
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#include <memory> |
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#include <memory> |
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#include <boost/optional.hpp> |
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#include <boost/optional.hpp> |
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#include "common/assert.h" |
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#include "common/common_types.h" |
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#include "common/common_types.h" |
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#include "video_core/gpu.h" |
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#include "video_core/gpu.h" |
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#include "video_core/rasterizer_interface.h" |
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#include "video_core/rasterizer_interface.h" |
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@ -15,11 +15,12 @@ class EmuWindow; |
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namespace VideoCore { |
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namespace VideoCore { |
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struct RendererSettings { |
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std::atomic_bool use_framelimiter{false}; |
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}; |
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class RendererBase : NonCopyable { |
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class RendererBase : NonCopyable { |
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public: |
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public: |
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/// Used to reference a framebuffer |
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enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture }; |
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explicit RendererBase(EmuWindow& window); |
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explicit RendererBase(EmuWindow& window); |
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virtual ~RendererBase(); |
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virtual ~RendererBase(); |
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@ -32,9 +33,6 @@ public: |
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/// Shutdown the renderer |
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/// Shutdown the renderer |
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virtual void ShutDown() = 0; |
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virtual void ShutDown() = 0; |
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/// Updates the framebuffer layout of the contained render window handle. |
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void UpdateCurrentFramebufferLayout(); |
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// Getter/setter functions: |
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// Getter/setter functions: |
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// ------------------------ |
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// ------------------------ |
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@ -54,13 +52,23 @@ public: |
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return *rasterizer; |
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return *rasterizer; |
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} |
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} |
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void RefreshRasterizerSetting(); |
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/// Refreshes the settings common to all renderers |
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void RefreshBaseSettings(); |
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protected: |
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protected: |
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/// Refreshes settings specific to the rasterizer. |
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void RefreshRasterizerSetting(); |
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EmuWindow& render_window; ///< Reference to the render window handle. |
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EmuWindow& render_window; ///< Reference to the render window handle. |
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std::unique_ptr<RasterizerInterface> rasterizer; |
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std::unique_ptr<RasterizerInterface> rasterizer; |
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer |
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer |
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int m_current_frame = 0; ///< Current frame, should be set by the renderer |
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int m_current_frame = 0; ///< Current frame, should be set by the renderer |
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RendererSettings renderer_settings; |
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private: |
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/// Updates the framebuffer layout of the contained render window handle. |
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void UpdateCurrentFramebufferLayout(); |
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}; |
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}; |
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} // namespace VideoCore |
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} // namespace VideoCore |