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@ -19,11 +19,32 @@ namespace Loader { |
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/**
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* Identifies the type of a bootable file |
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* @param file open file |
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* @return FileType of file |
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*/ |
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static FileType IdentifyFile(FileUtil::IOFile& file) { |
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FileType type; |
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#define CHECK_TYPE(loader) \
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type = AppLoader_##loader::IdentifyType(file); \ |
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if (FileType::Error != type) \ |
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return type; |
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CHECK_TYPE(THREEDSX) |
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CHECK_TYPE(ELF) |
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CHECK_TYPE(NCCH) |
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#undef CHECK_TYPE
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return FileType::Unknown; |
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} |
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/**
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* Guess the type of a bootable file from its extension |
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* @param filename String filename of bootable file |
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* @todo (ShizZy) this function sucks... make it actually check file contents etc. |
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* @return FileType of file |
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*/ |
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FileType IdentifyFile(const std::string &filename) { |
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static FileType GuessFromFilename(const std::string& filename) { |
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if (filename.size() == 0) { |
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LOG_ERROR(Loader, "invalid filename %s", filename.c_str()); |
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return FileType::Error; |
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@ -34,22 +55,20 @@ FileType IdentifyFile(const std::string &filename) { |
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return FileType::Unknown; |
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std::string extension = Common::ToLower(filename.substr(extension_loc)); |
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// TODO(bunnei): Do actual filetype checking instead of naively checking the extension
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if (extension == ".elf") { |
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if (extension == ".elf") |
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return FileType::ELF; |
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} else if (extension == ".axf") { |
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else if (extension == ".axf") |
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return FileType::ELF; |
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} else if (extension == ".cxi") { |
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else if (extension == ".cxi") |
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return FileType::CXI; |
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} else if (extension == ".cci") { |
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else if (extension == ".cci") |
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return FileType::CCI; |
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} else if (extension == ".bin") { |
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else if (extension == ".bin") |
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return FileType::BIN; |
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} else if (extension == ".3ds") { |
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else if (extension == ".3ds") |
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return FileType::CCI; |
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} else if (extension == ".3dsx") { |
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else if (extension == ".3dsx") |
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return FileType::THREEDSX; |
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} |
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return FileType::Unknown; |
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} |
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@ -60,7 +79,16 @@ ResultStatus LoadFile(const std::string& filename) { |
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if (!file->IsOpen()) |
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return ResultStatus::Error; |
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switch (IdentifyFile(filename)) { |
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FileType type = IdentifyFile(*file); |
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FileType filename_type = GuessFromFilename(filename); |
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if (type != filename_type) { |
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LOG_WARNING(Loader, "File %s has a different type than its extension.", filename.c_str()); |
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if (FileType::Unknown == type) |
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type = filename_type; |
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} |
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switch (type) { |
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//3DSX file format...
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case FileType::THREEDSX: |
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@ -72,7 +100,8 @@ ResultStatus LoadFile(const std::string& filename) { |
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// NCCH/NCSD container formats...
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case FileType::CXI: |
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case FileType::CCI: { |
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case FileType::CCI: |
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{ |
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AppLoader_NCCH app_loader(std::move(file)); |
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// Load application and RomFS
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@ -100,10 +129,11 @@ ResultStatus LoadFile(const std::string& filename) { |
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// IdentifyFile could know identify file type...
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case FileType::Unknown: |
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default: |
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{ |
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LOG_CRITICAL(Loader, "File %s is of unknown type."); |
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return ResultStatus::ErrorInvalidFormat; |
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} |
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} |
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return ResultStatus::Error; |
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} |
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