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@ -22,125 +22,282 @@ static std::chrono::seconds GetSecondsSinceEpoch() { |
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Settings::values.custom_rtc_differential; |
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} |
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static s64 GetExternalTimeZoneOffset() { |
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// With "auto" timezone setting, we use the external system's timezone offset
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if (Settings::GetTimeZoneString() == "auto") { |
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return Common::TimeZone::GetCurrentOffsetSeconds().count(); |
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} |
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return 0; |
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} |
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static s64 GetExternalRtcValue() { |
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return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset(); |
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} |
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TimeManager::TimeManager(Core::System& system) |
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: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core}, |
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standard_network_system_clock_core{standard_steady_clock_core}, |
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standard_user_system_clock_core{standard_local_system_clock_core, |
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standard_network_system_clock_core, system}, |
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ephemeral_network_system_clock_core{tick_based_steady_clock_core}, |
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local_system_clock_context_writer{ |
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std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)}, |
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network_system_clock_context_writer{ |
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std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)}, |
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ephemeral_network_system_clock_context_writer{ |
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std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()}, |
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time_zone_content_manager{*this, system} { |
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const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())}; |
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SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {}); |
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SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds()); |
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SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy); |
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SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom()); |
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SetupEphemeralNetworkSystemClock(); |
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return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset(); |
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} |
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TimeManager::~TimeManager() = default; |
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struct TimeManager::Impl final { |
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explicit Impl(Core::System& system) |
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: shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core}, |
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standard_network_system_clock_core{standard_steady_clock_core}, |
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standard_user_system_clock_core{standard_local_system_clock_core, |
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standard_network_system_clock_core, system}, |
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ephemeral_network_system_clock_core{tick_based_steady_clock_core}, |
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local_system_clock_context_writer{ |
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std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)}, |
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network_system_clock_context_writer{ |
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std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)}, |
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ephemeral_network_system_clock_context_writer{ |
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std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()}, |
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time_zone_content_manager{system} { |
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void TimeManager::SetupTimeZoneManager(std::string location_name, |
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Clock::SteadyClockTimePoint time_zone_updated_time_point, |
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std::size_t total_location_name_count, |
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u128 time_zone_rule_version, |
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FileSys::VirtualFile& vfs_file) { |
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if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule( |
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location_name, vfs_file) != RESULT_SUCCESS) { |
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UNREACHABLE(); |
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return; |
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} |
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time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point); |
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time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount( |
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total_location_name_count); |
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time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version); |
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time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized(); |
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} |
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void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id, |
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Clock::TimeSpanType setup_value, |
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Clock::TimeSpanType internal_offset, |
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bool is_rtc_reset_detected) { |
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standard_steady_clock_core.SetClockSourceId(clock_source_id); |
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standard_steady_clock_core.SetSetupValue(setup_value); |
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standard_steady_clock_core.SetInternalOffset(internal_offset); |
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standard_steady_clock_core.MarkAsInitialized(); |
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const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)}; |
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shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point); |
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} |
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void TimeManager::SetupStandardLocalSystemClock(Core::System& system, |
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Clock::SystemClockContext clock_context, |
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s64 posix_time) { |
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standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer); |
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const auto current_time_point{ |
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standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)}; |
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if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) { |
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standard_local_system_clock_core.SetSystemClockContext(clock_context); |
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} else { |
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if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) { |
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const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())}; |
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SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {}); |
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SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds()); |
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SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy); |
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SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom()); |
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SetupEphemeralNetworkSystemClock(); |
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} |
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~Impl() = default; |
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Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() { |
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return standard_steady_clock_core; |
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} |
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const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const { |
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return standard_steady_clock_core; |
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} |
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Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() { |
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return standard_local_system_clock_core; |
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} |
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const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const { |
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return standard_local_system_clock_core; |
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} |
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Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() { |
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return standard_network_system_clock_core; |
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} |
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const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const { |
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return standard_network_system_clock_core; |
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} |
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Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() { |
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return standard_user_system_clock_core; |
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} |
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const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const { |
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return standard_user_system_clock_core; |
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} |
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TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() { |
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return time_zone_content_manager; |
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} |
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const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const { |
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return time_zone_content_manager; |
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} |
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SharedMemory& GetSharedMemory() { |
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return shared_memory; |
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} |
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const SharedMemory& GetSharedMemory() const { |
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return shared_memory; |
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} |
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void SetupTimeZoneManager(std::string location_name, |
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Clock::SteadyClockTimePoint time_zone_updated_time_point, |
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std::size_t total_location_name_count, u128 time_zone_rule_version, |
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FileSys::VirtualFile& vfs_file) { |
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if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule( |
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location_name, vfs_file) != RESULT_SUCCESS) { |
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UNREACHABLE(); |
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return; |
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} |
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time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point); |
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time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount( |
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total_location_name_count); |
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time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion( |
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time_zone_rule_version); |
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time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized(); |
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} |
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standard_local_system_clock_core.MarkAsInitialized(); |
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} |
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static s64 GetExternalTimeZoneOffset() { |
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// With "auto" timezone setting, we use the external system's timezone offset
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if (Settings::GetTimeZoneString() == "auto") { |
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return Common::TimeZone::GetCurrentOffsetSeconds().count(); |
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} |
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return 0; |
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} |
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void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context, |
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Clock::TimeSpanType sufficient_accuracy) { |
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standard_network_system_clock_core.SetUpdateCallbackInstance( |
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network_system_clock_context_writer); |
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void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id, |
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Clock::TimeSpanType setup_value, |
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Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) { |
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standard_steady_clock_core.SetClockSourceId(clock_source_id); |
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standard_steady_clock_core.SetSetupValue(setup_value); |
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standard_steady_clock_core.SetInternalOffset(internal_offset); |
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standard_steady_clock_core.MarkAsInitialized(); |
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if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) { |
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UNREACHABLE(); |
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return; |
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const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)}; |
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shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point); |
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} |
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standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy( |
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sufficient_accuracy); |
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standard_network_system_clock_core.MarkAsInitialized(); |
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} |
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void SetupStandardLocalSystemClock(Core::System& system, |
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Clock::SystemClockContext clock_context, s64 posix_time) { |
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standard_local_system_clock_core.SetUpdateCallbackInstance( |
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local_system_clock_context_writer); |
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const auto current_time_point{ |
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standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)}; |
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if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) { |
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standard_local_system_clock_core.SetSystemClockContext(clock_context); |
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} else { |
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if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != |
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RESULT_SUCCESS) { |
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UNREACHABLE(); |
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return; |
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} |
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} |
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standard_local_system_clock_core.MarkAsInitialized(); |
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} |
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void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context, |
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Clock::TimeSpanType sufficient_accuracy) { |
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standard_network_system_clock_core.SetUpdateCallbackInstance( |
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network_system_clock_context_writer); |
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void TimeManager::SetupStandardUserSystemClock( |
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Core::System& system, bool is_automatic_correction_enabled, |
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Clock::SteadyClockTimePoint steady_clock_time_point) { |
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if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled( |
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system, is_automatic_correction_enabled) != RESULT_SUCCESS) { |
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UNREACHABLE(); |
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return; |
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if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != |
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RESULT_SUCCESS) { |
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UNREACHABLE(); |
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return; |
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} |
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standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy( |
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sufficient_accuracy); |
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standard_network_system_clock_core.MarkAsInitialized(); |
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} |
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standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point); |
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standard_user_system_clock_core.MarkAsInitialized(); |
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shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled); |
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void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled, |
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Clock::SteadyClockTimePoint steady_clock_time_point) { |
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if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled( |
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system, is_automatic_correction_enabled) != RESULT_SUCCESS) { |
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UNREACHABLE(); |
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return; |
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} |
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standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point); |
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standard_user_system_clock_core.MarkAsInitialized(); |
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shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled); |
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} |
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void SetupEphemeralNetworkSystemClock() { |
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ephemeral_network_system_clock_core.SetUpdateCallbackInstance( |
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ephemeral_network_system_clock_context_writer); |
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ephemeral_network_system_clock_core.MarkAsInitialized(); |
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} |
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void UpdateLocalSystemClockTime(Core::System& system, s64 posix_time) { |
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const auto timespan{Service::Time::Clock::TimeSpanType::FromSeconds(posix_time)}; |
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if (GetStandardLocalSystemClockCore() |
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.SetCurrentTime(system, timespan.ToSeconds()) |
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.IsError()) { |
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UNREACHABLE(); |
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return; |
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} |
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} |
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SharedMemory shared_memory; |
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Clock::StandardSteadyClockCore standard_steady_clock_core; |
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Clock::TickBasedSteadyClockCore tick_based_steady_clock_core; |
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Clock::StandardLocalSystemClockCore standard_local_system_clock_core; |
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Clock::StandardNetworkSystemClockCore standard_network_system_clock_core; |
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Clock::StandardUserSystemClockCore standard_user_system_clock_core; |
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Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core; |
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std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer; |
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std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer; |
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std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter> |
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ephemeral_network_system_clock_context_writer; |
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TimeZone::TimeZoneContentManager time_zone_content_manager; |
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}; |
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TimeManager::TimeManager(Core::System& system) : system{system} {} |
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TimeManager::~TimeManager() = default; |
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void TimeManager::Initialize() { |
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impl = std::make_unique<Impl>(system); |
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// Time zones can only be initialized after impl is valid
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impl->time_zone_content_manager.Initialize(*this); |
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} |
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Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() { |
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return impl->standard_steady_clock_core; |
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} |
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const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const { |
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return impl->standard_steady_clock_core; |
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} |
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Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() { |
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return impl->standard_local_system_clock_core; |
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} |
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const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const { |
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return impl->standard_local_system_clock_core; |
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} |
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Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() { |
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return impl->standard_network_system_clock_core; |
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} |
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void TimeManager::SetupEphemeralNetworkSystemClock() { |
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ephemeral_network_system_clock_core.SetUpdateCallbackInstance( |
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ephemeral_network_system_clock_context_writer); |
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ephemeral_network_system_clock_core.MarkAsInitialized(); |
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const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() |
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const { |
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return impl->standard_network_system_clock_core; |
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} |
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Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() { |
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return impl->standard_user_system_clock_core; |
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} |
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const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const { |
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return impl->standard_user_system_clock_core; |
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} |
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TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() { |
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return impl->time_zone_content_manager; |
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} |
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const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const { |
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return impl->time_zone_content_manager; |
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} |
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SharedMemory& TimeManager::GetSharedMemory() { |
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return impl->shared_memory; |
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} |
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const SharedMemory& TimeManager::GetSharedMemory() const { |
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return impl->shared_memory; |
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} |
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void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) { |
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impl->UpdateLocalSystemClockTime(system, posix_time); |
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} |
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void TimeManager::SetupTimeZoneManager(std::string location_name, |
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Clock::SteadyClockTimePoint time_zone_updated_time_point, |
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std::size_t total_location_name_count, |
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u128 time_zone_rule_version, |
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FileSys::VirtualFile& vfs_file) { |
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impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point, |
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total_location_name_count, time_zone_rule_version, vfs_file); |
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} |
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/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() { |
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// With "auto" timezone setting, we use the external system's timezone offset
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if (Settings::GetTimeZoneString() == "auto") { |
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return Common::TimeZone::GetCurrentOffsetSeconds().count(); |
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} |
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return 0; |
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} |
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} // namespace Service::Time
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