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@ -1260,7 +1260,6 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str |
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case GameListOpenTarget::SaveData: { |
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open_target = tr("Save Data"); |
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const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); |
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ASSERT(program_id != 0); |
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if (has_user_save) { |
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// User save data
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