|
|
|
@ -238,9 +238,7 @@ void GMainWindow::ProfileSelectorSelectProfile() { |
|
|
|
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | |
|
|
|
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); |
|
|
|
dialog.setWindowModality(Qt::WindowModal); |
|
|
|
dialog.exec(); |
|
|
|
|
|
|
|
if (!dialog.GetStatus()) { |
|
|
|
if (dialog.exec() == QDialog::Rejected) { |
|
|
|
emit ProfileSelectorFinishedSelection(std::nullopt); |
|
|
|
return; |
|
|
|
} |
|
|
|
@ -901,11 +899,12 @@ void GMainWindow::SelectAndSetCurrentUser() { |
|
|
|
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | |
|
|
|
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); |
|
|
|
dialog.setWindowModality(Qt::WindowModal); |
|
|
|
dialog.exec(); |
|
|
|
|
|
|
|
if (dialog.GetStatus()) { |
|
|
|
Settings::values.current_user = dialog.GetIndex(); |
|
|
|
if (dialog.exec() == QDialog::Rejected) { |
|
|
|
return; |
|
|
|
} |
|
|
|
|
|
|
|
Settings::values.current_user = dialog.GetIndex(); |
|
|
|
} |
|
|
|
|
|
|
|
void GMainWindow::BootGame(const QString& filename) { |
|
|
|
@ -1060,9 +1059,8 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target |
|
|
|
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | |
|
|
|
Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); |
|
|
|
dialog.setWindowModality(Qt::WindowModal); |
|
|
|
dialog.exec(); |
|
|
|
|
|
|
|
if (!dialog.GetStatus()) { |
|
|
|
if (dialog.exec() == QDialog::Rejected) { |
|
|
|
return -1; |
|
|
|
} |
|
|
|
|
|
|
|
|