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@ -16,6 +16,7 @@ |
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#include "core/settings.h"
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#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "input_common/main.h"
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#include "network/network.h"
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void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { |
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void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { |
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TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); |
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TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); |
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@ -58,6 +59,7 @@ void EmuWindow_SDL2::OnResize() { |
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EmuWindow_SDL2::EmuWindow_SDL2() { |
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EmuWindow_SDL2::EmuWindow_SDL2() { |
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InputCommon::Init(); |
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InputCommon::Init(); |
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Network::Init(); |
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motion_emu = std::make_unique<Motion::MotionEmu>(*this); |
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motion_emu = std::make_unique<Motion::MotionEmu>(*this); |
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@ -116,6 +118,8 @@ EmuWindow_SDL2::~EmuWindow_SDL2() { |
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SDL_GL_DeleteContext(gl_context); |
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SDL_GL_DeleteContext(gl_context); |
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SDL_Quit(); |
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SDL_Quit(); |
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motion_emu = nullptr; |
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motion_emu = nullptr; |
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Network::Shutdown(); |
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InputCommon::Shutdown(); |
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InputCommon::Shutdown(); |
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} |
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} |
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