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audio_render_manager: Mark several functions as const

nce_cpp
Lioncash 3 years ago
parent
commit
7ed5490b2f
  1. 6
      src/audio_core/audio_render_manager.cpp
  2. 6
      src/audio_core/audio_render_manager.h

6
src/audio_core/audio_render_manager.cpp

@ -25,8 +25,8 @@ SystemManager& Manager::GetSystemManager() {
return *system_manager; return *system_manager;
} }
auto Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count)
-> Result {
Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
u64& out_count) const {
if (!CheckValidRevision(params.revision)) { if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION; return Service::Audio::ERR_INVALID_REVISION;
} }
@ -54,7 +54,7 @@ void Manager::ReleaseSessionId(const s32 session_id) {
session_ids[--session_count] = session_id; session_ids[--session_count] = session_id;
} }
u32 Manager::GetSessionCount() {
u32 Manager::GetSessionCount() const {
std::scoped_lock l{session_lock}; std::scoped_lock l{session_lock};
return session_count; return session_count;
} }

6
src/audio_core/audio_render_manager.h

@ -46,7 +46,7 @@ public:
* @param out_count - Output size of the required workbuffer. * @param out_count - Output size of the required workbuffer.
* @return Result code. * @return Result code.
*/ */
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count);
Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count) const;
/** /**
* Get a new session id. * Get a new session id.
@ -60,7 +60,7 @@ public:
* *
* @return The number of active sessions. * @return The number of active sessions.
*/ */
u32 GetSessionCount();
u32 GetSessionCount() const;
/** /**
* Add a renderer system to the manager. * Add a renderer system to the manager.
@ -94,7 +94,7 @@ private:
/// Number of active renderers /// Number of active renderers
u32 session_count{}; u32 session_count{};
/// Lock for interacting with the sessions /// Lock for interacting with the sessions
std::mutex session_lock{};
mutable std::mutex session_lock{};
/// Regularly generates commands from the registered systems for the AudioRenderer /// Regularly generates commands from the registered systems for the AudioRenderer
std::unique_ptr<SystemManager> system_manager{}; std::unique_ptr<SystemManager> system_manager{};
}; };

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