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@ -231,7 +231,12 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) { |
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std::optional<int> selected_user{}; |
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std::optional<u16> override_gdb_port{}; |
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bool use_multiplayer = false; |
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// Platforms that start with fullscreen
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#if defined(__OPENORBIS__) || defined(__ANDROID__)
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bool fullscreen = true; |
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#else
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bool fullscreen = false; |
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#endif
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bool force_null_render = false; |
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bool force_single_core = false; |
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std::string nickname{}; |
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@ -241,13 +246,6 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) { |
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std::optional<std::string> log_filter{}; |
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u16 port = Network::DefaultRoomPort; |
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// Platforms that start with fullscreen
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#if defined(__OPENORBIS__) || defined(__ANDROID__)
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bool fullscreen = true; |
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#else
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bool fullscreen = false; |
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#endif
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static struct option long_options[] = { |
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// clang-format off
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{"debug", no_argument, 0, 'd'}, |
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@ -407,7 +405,7 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) { |
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// Apply the command line arguments
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state->system.ApplySettings(); |
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Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Null); |
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Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL_GLSL); |
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Common::Log::SetGlobalFilter(Common::Log::Filter(Common::Log::Level::Info)); |
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switch (Settings::values.renderer_backend.GetValue()) { |
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