Browse Source

fix fullscreen stuff on debian?

eden-orbis-ps4
lizzie 17 hours ago
parent
commit
7ce35b14b6
  1. 14
      src/yuzu_cmd/yuzu.cpp

14
src/yuzu_cmd/yuzu.cpp

@ -231,7 +231,12 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
std::optional<int> selected_user{};
std::optional<u16> override_gdb_port{};
bool use_multiplayer = false;
// Platforms that start with fullscreen
#if defined(__OPENORBIS__) || defined(__ANDROID__)
bool fullscreen = true;
#else
bool fullscreen = false;
#endif
bool force_null_render = false;
bool force_single_core = false;
std::string nickname{};
@ -241,13 +246,6 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
std::optional<std::string> log_filter{};
u16 port = Network::DefaultRoomPort;
// Platforms that start with fullscreen
#if defined(__OPENORBIS__) || defined(__ANDROID__)
bool fullscreen = true;
#else
bool fullscreen = false;
#endif
static struct option long_options[] = {
// clang-format off
{"debug", no_argument, 0, 'd'},
@ -407,7 +405,7 @@ extern "C" SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) {
// Apply the command line arguments
state->system.ApplySettings();
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Null);
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL_GLSL);
Common::Log::SetGlobalFilter(Common::Log::Filter(Common::Log::Level::Info));
switch (Settings::values.renderer_backend.GetValue()) {

Loading…
Cancel
Save