Browse Source
Merge pull request #7262 from FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo
ShaderCache: Order Phi Arguments from farthest away to nearest.
pull/15/merge
bunnei
4 years ago
committed by
GitHub
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
7 changed files with
68 additions and
3 deletions
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src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
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src/shader_recompiler/backend/glsl/emit_glsl_special.cpp
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src/shader_recompiler/frontend/ir/basic_block.h
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src/shader_recompiler/frontend/ir/microinstruction.cpp
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src/shader_recompiler/frontend/ir/value.h
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src/shader_recompiler/frontend/maxwell/translate_program.cpp
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src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp
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@ -18,7 +18,7 @@ namespace Shader::Backend::GLASM { |
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#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
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static void DefinePhi(EmitContext& ctx, IR::Inst& phi) { |
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switch (phi.Arg(0).Type()) { |
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switch (phi.Type()) { |
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case IR::Type::U1: |
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case IR::Type::U32: |
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case IR::Type::F32: |
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@ -68,7 +68,7 @@ void EmitPhi(EmitContext& ctx, IR::Inst& phi) { |
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} |
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if (!phi.Definition<Id>().is_valid) { |
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// The phi node wasn't forward defined
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ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type()); |
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ctx.var_alloc.PhiDefine(phi, phi.Type()); |
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} |
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} |
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@ -80,7 +80,7 @@ void EmitReference(EmitContext& ctx, const IR::Value& value) { |
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void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) { |
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IR::Inst& phi{*phi_value.InstRecursive()}; |
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const auto phi_type{phi.Arg(0).Type()}; |
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const auto phi_type{phi.Type()}; |
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if (!phi.Definition<Id>().is_valid) { |
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// The phi node wasn't forward defined
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ctx.var_alloc.PhiDefine(phi, phi_type); |
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@ -152,6 +152,17 @@ public: |
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return instructions.crend(); |
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} |
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// Set the order of the block, it can be set pre order, the user decides |
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void SetOrder(u32 new_order) { |
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order = new_order; |
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} |
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// Get the order of the block. |
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// The higher, the closer is the block to the end. |
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[[nodiscard]] u32 GetOrder() const { |
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return order; |
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} |
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private: |
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/// Memory pool for instruction list |
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ObjectPool<Inst>* inst_pool; |
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@ -171,6 +182,9 @@ private: |
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/// Intrusively stored host definition of this block. |
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u32 definition{}; |
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/// Order of the block. |
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u32 order{}; |
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}; |
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using BlockList = std::vector<Block*>; |
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@ -6,6 +6,7 @@ |
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#include <memory>
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#include "shader_recompiler/exception.h"
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/type.h"
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#include "shader_recompiler/frontend/ir/value.h"
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@ -253,6 +254,10 @@ Inst* Inst::GetAssociatedPseudoOperation(IR::Opcode opcode) { |
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} |
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IR::Type Inst::Type() const { |
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if (op == IR::Opcode::Phi) { |
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// The type of a phi node is stored in its flags
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return Flags<IR::Type>(); |
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} |
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return TypeOf(op); |
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} |
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@ -291,6 +296,16 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) { |
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phi_args.emplace_back(predecessor, value); |
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} |
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void Inst::OrderPhiArgs() { |
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if (op != Opcode::Phi) { |
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throw LogicError("{} is not a Phi instruction", op); |
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} |
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std::sort(phi_args.begin(), phi_args.end(), |
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[](const std::pair<Block*, Value>& a, const std::pair<Block*, Value>& b) { |
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return a.first->GetOrder() < b.first->GetOrder(); |
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}); |
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} |
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void Inst::Invalidate() { |
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ClearArgs(); |
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ReplaceOpcode(Opcode::Void); |
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@ -182,6 +182,9 @@ public: |
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/// Add phi operand to a phi instruction. |
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void AddPhiOperand(Block* predecessor, const Value& value); |
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/// Orders the Phi arguments from farthest away to nearest. |
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void OrderPhiArgs(); |
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void Invalidate(); |
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void ClearArgs(); |
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@ -27,9 +27,11 @@ IR::BlockList GenerateBlocks(const IR::AbstractSyntaxList& syntax_list) { |
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} |
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IR::BlockList blocks; |
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blocks.reserve(num_syntax_blocks); |
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u32 order_index{}; |
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for (const auto& node : syntax_list) { |
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if (node.type == IR::AbstractSyntaxNode::Type::Block) { |
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blocks.push_back(node.data.block); |
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blocks.back()->SetOrder(order_index++); |
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} |
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} |
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return blocks; |
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@ -14,6 +14,7 @@ |
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// https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
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//
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#include <deque>
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#include <span>
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#include <variant>
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#include <vector>
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@ -370,6 +371,26 @@ void VisitBlock(Pass& pass, IR::Block* block) { |
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} |
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pass.SealBlock(block); |
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} |
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IR::Type GetConcreteType(IR::Inst* inst) { |
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std::deque<IR::Inst*> queue; |
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queue.push_back(inst); |
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while (!queue.empty()) { |
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IR::Inst* current = queue.front(); |
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queue.pop_front(); |
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const size_t num_args{current->NumArgs()}; |
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for (size_t i = 0; i < num_args; ++i) { |
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const auto set_type = current->Arg(i).Type(); |
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if (set_type != IR::Type::Opaque) { |
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return set_type; |
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} |
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if (!current->Arg(i).IsImmediate()) { |
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queue.push_back(current->Arg(i).Inst()); |
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} |
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} |
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} |
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return IR::Type::Opaque; |
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} |
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} // Anonymous namespace
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void SsaRewritePass(IR::Program& program) { |
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@ -378,6 +399,16 @@ void SsaRewritePass(IR::Program& program) { |
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for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) { |
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VisitBlock(pass, *block); |
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} |
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for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) { |
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for (IR::Inst& inst : (*block)->Instructions()) { |
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if (inst.GetOpcode() == IR::Opcode::Phi) { |
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if (inst.Type() == IR::Type::Opaque) { |
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inst.SetFlags(GetConcreteType(&inst)); |
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} |
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inst.OrderPhiArgs(); |
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} |
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} |
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} |
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} |
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} // namespace Shader::Optimization
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