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@ -73,7 +73,7 @@ u64 NVFlinger::CreateLayer(u64 display_id) { |
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return layer_id; |
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} |
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u32 NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) { |
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u32 NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const { |
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const auto& layer = FindLayer(display_id, layer_id); |
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return layer.buffer_queue->GetId(); |
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} |
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@ -98,6 +98,14 @@ Display& NVFlinger::FindDisplay(u64 display_id) { |
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return *itr; |
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} |
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const Display& NVFlinger::FindDisplay(u64 display_id) const { |
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const auto itr = std::find_if(displays.begin(), displays.end(), |
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[&](const Display& display) { return display.id == display_id; }); |
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ASSERT(itr != displays.end()); |
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return *itr; |
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} |
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Layer& NVFlinger::FindLayer(u64 display_id, u64 layer_id) { |
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auto& display = FindDisplay(display_id); |
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@ -108,6 +116,16 @@ Layer& NVFlinger::FindLayer(u64 display_id, u64 layer_id) { |
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return *itr; |
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} |
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const Layer& NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { |
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const auto& display = FindDisplay(display_id); |
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const auto itr = std::find_if(display.layers.begin(), display.layers.end(), |
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[&](const Layer& layer) { return layer.id == layer_id; }); |
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ASSERT(itr != display.layers.end()); |
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return *itr; |
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} |
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void NVFlinger::Compose() { |
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for (auto& display : displays) { |
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// Trigger vsync for this display at the end of drawing
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