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Citra: Fix the includes a bit, thanks to include-what-you-use.

pull/15/merge
Emmanuel Gil Peyrot 11 years ago
parent
commit
79aa1b0808
  1. 4
      src/citra/citra.cpp
  2. 3
      src/citra/config.cpp
  3. 6
      src/citra/config.h
  4. 12
      src/citra/emu_window/emu_window_glfw.cpp
  5. 2
      src/citra/emu_window/emu_window_glfw.h

4
src/citra/citra.cpp

@ -2,13 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <thread>
#include <string>
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/scope_exit.h"
#include "core/settings.h"
#include "core/system.h"

3
src/citra/config.cpp

@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <inih/cpp/INIReader.h>
#include "citra/default_ini.h"
@ -10,7 +12,6 @@
#include "common/logging/log.h"
#include "core/settings.h"
#include "core/core.h"
#include "config.h"

6
src/citra/config.h

@ -4,11 +4,9 @@
#pragma once
#include <map>
#include <string>
#include <inih/cpp/INIReader.h>
#include "common/common_types.h"
class INIReader;
class Config {
INIReader* glfw_config;

12
src/citra/emu_window/emu_window_glfw.cpp

@ -2,13 +2,25 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstdlib>
#include <string>
// Let’s use our own GL header, instead of one from GLFW.
#include "video_core/renderer_opengl/generated/gl_3_2_core.h"
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include "common/assert.h"
#include "common/key_map.h"
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "common/string_util.h"
#include "video_core/video_core.h"
#include "core/settings.h"
#include "core/hle/service/hid/hid.h"
#include "citra/emu_window/emu_window_glfw.h"

2
src/citra/emu_window/emu_window_glfw.h

@ -4,6 +4,8 @@
#pragma once
#include <utility>
#include "common/emu_window.h"
struct GLFWwindow;

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