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HLE/ACC: Change the default user id to be consistent with what we tell games on startup.

In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
nce_cpp
Subv 8 years ago
parent
commit
791d6b8b3a
  1. 3
      src/core/hle/service/acc/acc.cpp

3
src/core/hle/service/acc/acc.cpp

@ -30,8 +30,7 @@ struct ProfileBase {
};
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
using Uid = std::array<u64, 2>;
static constexpr Uid DEFAULT_USER_ID{0x10ull, 0x20ull};
static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
class IProfile final : public ServiceFramework<IProfile> {
public:

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