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@ -2,142 +2,14 @@ |
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <memory>
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#include "common/file_util.h"
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#include "core/loader/ncch.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/mem_map.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// NCCH header (Note: "NCCH" appears to be a publically unknown acronym)
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struct NCCH_Header { |
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u8 signature[0x100]; |
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char magic[4]; |
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u32 content_size; |
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u8 partition_id[8]; |
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u16 maker_code; |
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u16 version; |
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u8 reserved_0[4]; |
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u8 program_id[8]; |
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u8 temp_flag; |
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u8 reserved_1[0x2f]; |
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u8 product_code[0x10]; |
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u8 extended_header_hash[0x20]; |
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u32 extended_header_size; |
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u8 reserved_2[4]; |
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u8 flags[8]; |
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u32 plain_region_offset; |
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u32 plain_region_size; |
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u8 reserved_3[8]; |
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u32 exefs_offset; |
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u32 exefs_size; |
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u32 exefs_hash_region_size; |
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u8 reserved_4[4]; |
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u32 romfs_offset; |
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u32 romfs_size; |
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u32 romfs_hash_region_size; |
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u8 reserved_5[4]; |
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u8 exefs_super_block_hash[0x20]; |
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u8 romfs_super_block_hash[0x20]; |
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}; |
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// ExeFS (executable file system) headers
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typedef struct { |
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char name[8]; |
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u32 offset; |
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u32 size; |
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} ExeFs_SectionHeader; |
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typedef struct { |
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ExeFs_SectionHeader section[8]; |
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u8 reserved[0x80]; |
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u8 hashes[8][0x20]; |
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} ExeFs_Header; |
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// ExHeader (executable file system header) headers
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struct ExHeader_SystemInfoFlags{ |
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u8 reserved[5]; |
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u8 flag; |
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u8 remaster_version[2]; |
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} exheader_systeminfoflags; |
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struct ExHeader_CodeSegmentInfo{ |
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u32 address; |
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u32 num_max_pages; |
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u32 code_size; |
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} exheader_codesegmentinfo; |
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struct ExHeader_CodeSetInfo { |
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u8 name[8]; |
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ExHeader_SystemInfoFlags flags; |
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ExHeader_CodeSegmentInfo text; |
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u8 stacksize[4]; |
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ExHeader_CodeSegmentInfo ro; |
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u8 reserved[4]; |
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ExHeader_CodeSegmentInfo data; |
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u8 bsssize[4]; |
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}; |
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struct ExHeader_DependencyList{ |
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u8 program_id[0x30][8]; |
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}; |
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struct ExHeader_SystemInfo{ |
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u32 save_data_size; |
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u8 reserved[4]; |
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u8 jump_id[8]; |
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u8 reserved_2[0x30]; |
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}; |
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struct ExHeader_StorageInfo{ |
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u8 ext_save_data_id[8]; |
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u8 system_save_data_id[8]; |
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u8 reserved[8]; |
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u8 access_info[7]; |
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u8 other_attributes; |
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}; |
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struct ExHeader_ARM11_SystemLocalCaps{ |
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u8 program_id[8]; |
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u8 flags[8]; |
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u8 resource_limit_descriptor[0x10][2]; |
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ExHeader_StorageInfo storage_info; |
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u8 service_access_control[0x20][8]; |
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u8 reserved[0x1f]; |
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u8 resource_limit_category; |
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}; |
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struct ExHeader_ARM11_KernelCaps{ |
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u8 descriptors[28][4]; |
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u8 reserved[0x10]; |
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}; |
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struct ExHeader_ARM9_AccessControl{ |
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u8 descriptors[15]; |
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u8 descversion; |
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}; |
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struct ExHeader_Header{ |
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ExHeader_CodeSetInfo codeset_info; |
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ExHeader_DependencyList dependency_list; |
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ExHeader_SystemInfo system_info; |
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ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps; |
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ExHeader_ARM11_KernelCaps arm11_kernel_caps; |
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ExHeader_ARM9_AccessControl arm9_access_control; |
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struct { |
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u8 signature[0x100]; |
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u8 ncch_public_key_modulus[0x100]; |
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ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps; |
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ExHeader_ARM11_KernelCaps arm11_kernel_caps; |
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ExHeader_ARM9_AccessControl arm9_access_control; |
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} access_desc; |
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}; |
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Loader namespace
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@ -163,11 +35,9 @@ u32 LZSS_GetDecompressedSize(u8* buffer, u32 size) { |
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* @param compressed_size Size of compressed buffer |
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* @param decompressed Decompressed buffer |
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* @param decompressed_size Size of decompressed buffer |
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* @param error_string String populated with error message on failure |
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* @return True on success, otherwise false |
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*/ |
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bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size, |
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std::string* error_string) { |
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bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size) { |
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u8* footer = compressed + compressed_size - 8; |
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u32 buffer_top_and_bottom = *(u32*)footer; |
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u32 i, j; |
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@ -191,8 +61,8 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 |
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break; |
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if(control & 0x80) { |
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// Check if compression is out of bounds
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if(index < 2) { |
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*error_string = "Compression out of bounds"; |
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return false; |
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} |
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index -= 2; |
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@ -202,22 +72,22 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 |
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segment_offset &= 0x0FFF; |
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segment_offset += 2; |
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// Check if compression is out of bounds
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if(out < segment_size) { |
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*error_string = "Compression out of bounds"; |
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return false; |
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} |
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for(j = 0; j < segment_size; j++) { |
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u8 data; |
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// Check if compression is out of bounds
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if(out + segment_offset >= decompressed_size) { |
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*error_string = "Compression out of bounds"; |
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return false; |
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} |
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data = decompressed[out + segment_offset]; |
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decompressed[--out] = data; |
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} |
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} else { |
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// Check if compression is out of bounds
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if(out < 1) { |
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*error_string = "Compression out of bounds"; |
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return false; |
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} |
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decompressed[--out] = compressed[--index]; |
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@ -228,34 +98,96 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 |
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return true; |
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} |
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// AppLoader_NCCH class
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/// AppLoader_NCCH constructor
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AppLoader_NCCH::AppLoader_NCCH(std::string& filename) { |
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this->filename = filename; |
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is_loaded = false; |
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is_compressed = false; |
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entry_point = 0; |
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ncch_offset = 0; |
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exefs_offset = 0; |
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} |
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/// AppLoader_NCCH destructor
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AppLoader_NCCH::~AppLoader_NCCH() { |
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} |
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/**
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* Load a data buffer into memory at the specified address |
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* @param addr Address to load memory into |
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* @param buffer Buffer of data to load into memory |
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* @param size Size of data to load into memory |
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* @todo Perhaps move this code somewhere more generic? |
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* Loads .code section into memory for booting |
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* @return ResultStatus result of function |
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*/ |
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void LoadBuffer(const u32 addr, const u8* const buffer, const int size) { |
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u32 *dst = (u32*)Memory::GetPointer(addr); |
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u32 *src = (u32*)buffer; |
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int size_aligned = (size + 3) / 4; |
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const ResultStatus AppLoader_NCCH::LoadExec() const { |
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if (!is_loaded) |
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return ResultStatus::ErrorNotLoaded; |
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for (int j = 0; j < size_aligned; j++) { |
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*dst++ = (*src++); |
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for (std::vector<u8>::size_type i = 0; i != code.size(); i++) { |
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Memory::Write8(entry_point + i, code[i]); |
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} |
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return; |
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Kernel::LoadExec(entry_point); |
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return ResultStatus::Success; |
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} |
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/**
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* Reads an application section of an NCCH file into AppLoader (e.g. .code, .logo, etc.) |
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* @param file Handle to file to read from |
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* @param name Name of section to read out of NCCH file |
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* @param buffer Buffer to read section into. |
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*/ |
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const ResultStatus AppLoader_NCCH::LoadSection(File::IOFile& file, const char* name, |
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std::vector<u8>& buffer) { |
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// Iterate through the ExeFs archive until we find the .code file...
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for (int i = 0; i < kExeFs_MaxSections; i++) { |
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INFO_LOG(LOADER, "ExeFS section %d:", i); |
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INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name); |
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INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset); |
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INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size); |
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// Load the .code section (executable code)...
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if (strcmp((const char*)exefs_header.section[i].name, name) == 0) { |
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s64 section_offset = (exefs_header.section[i].offset + exefs_offset + |
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sizeof(ExeFs_Header) + ncch_offset); |
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file.Seek(section_offset, 0); |
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// Section is compressed...
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if (i == 0 && is_compressed) { |
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// Read compressed .code section...
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std::unique_ptr<u8[]> temp_buffer(new u8[exefs_header.section[i].size]); |
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file.ReadBytes(&temp_buffer[0], exefs_header.section[i].size); |
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// Decompress .code section...
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u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0], exefs_header.section[i].size); |
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buffer.resize(decompressed_size); |
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if (!LZSS_Decompress(&temp_buffer[0], exefs_header.section[i].size, &buffer[0], |
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decompressed_size)) { |
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return ResultStatus::ErrorInvalidFormat; |
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} |
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// Section is uncompressed...
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} else { |
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buffer.resize(exefs_header.section[i].size); |
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file.ReadBytes(&buffer[0], exefs_header.section[i].size); |
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} |
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return ResultStatus::Success; |
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} |
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} |
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return ResultStatus::Error; |
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} |
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/**
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* Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI) |
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* @param filename String filename of NCCH file |
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* @param error_string Pointer to string to put error message if an error has occurred |
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* @todo Move NCSD parsing out of here and create a separate function for loading these |
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* @return True on success, otherwise false |
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*/ |
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bool Load_NCCH(std::string& filename, std::string* error_string) { |
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const ResultStatus AppLoader_NCCH::Load() { |
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INFO_LOG(LOADER, "Loading NCCH file %s...", filename.c_str()); |
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if (is_loaded) |
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return ResultStatus::ErrorAlreadyLoaded; |
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File::IOFile file(filename, "rb"); |
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if (file.IsOpen()) { |
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@ -263,80 +195,50 @@ bool Load_NCCH(std::string& filename, std::string* error_string) { |
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file.ReadBytes(&ncch_header, sizeof(NCCH_Header)); |
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// Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
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int ncch_off = 0; // Offset to NCCH header, can be 0 or after NCSD header
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if (memcmp(&ncch_header.magic, "NCSD", 4) == 0) { |
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if (0 == memcmp(&ncch_header.magic, "NCSD", 4)) { |
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WARN_LOG(LOADER, "Only loading the first (bootable) NCCH within the NCSD file!"); |
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ncch_off = 0x4000; |
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file.Seek(ncch_off, 0); |
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ncch_offset = 0x4000; |
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file.Seek(ncch_offset, 0); |
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file.ReadBytes(&ncch_header, sizeof(NCCH_Header)); |
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} |
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// Verify we are loading the correct file type...
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if (memcmp(&ncch_header.magic, "NCCH", 4) != 0) { |
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*error_string = "Invalid NCCH magic number (likely incorrect file type)"; |
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return false; |
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} |
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if (0 != memcmp(&ncch_header.magic, "NCCH", 4)) |
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return ResultStatus::ErrorInvalidFormat; |
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// Read ExHeader
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ExHeader_Header exheader_header; |
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file.ReadBytes(&exheader_header, sizeof(ExHeader_Header)); |
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bool is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1; |
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is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1; |
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entry_point = exheader_header.codeset_info.text.address; |
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INFO_LOG(LOADER, "Name: %s", exheader_header.codeset_info.name); |
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INFO_LOG(LOADER, "Code compressed: %s", is_compressed ? "yes" : "no"); |
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INFO_LOG(LOADER, "Entry point: 0x%08X", entry_point); |
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// Read ExeFS
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u32 exefs_offset = ncch_header.exefs_offset * kExeFs_BlockSize; |
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exefs_offset = ncch_header.exefs_offset * kExeFs_BlockSize; |
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u32 exefs_size = ncch_header.exefs_size * kExeFs_BlockSize; |
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INFO_LOG(LOADER, "ExeFS offset: 0x%08X", exefs_offset); |
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INFO_LOG(LOADER, "ExeFS size: 0x%08X", exefs_size); |
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ExeFs_Header exefs_header; |
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file.Seek(exefs_offset + ncch_off, 0); |
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file.Seek(exefs_offset + ncch_offset, 0); |
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file.ReadBytes(&exefs_header, sizeof(ExeFs_Header)); |
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// Iterate through the ExeFs archive until we find the .code file...
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for (int i = 0; i < kExeFs_MaxSections; i++) { |
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INFO_LOG(LOADER, "ExeFS section %d:", i); |
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INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name); |
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INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset); |
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INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size); |
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// Load the .code section (executable code)...
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if (strcmp((char*) exefs_header.section[i].name, ".code") == 0) { |
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file.Seek(exefs_header.section[i].offset + exefs_offset + sizeof(ExeFs_Header) + |
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ncch_off, 0); |
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u8* buffer = new u8[exefs_header.section[i].size]; |
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file.ReadBytes(buffer, exefs_header.section[i].size); |
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// Load compressed executable...
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if (i == 0 && is_compressed) { |
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u32 decompressed_size = LZSS_GetDecompressedSize(buffer, |
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exefs_header.section[i].size); |
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if (!LZSS_Decompress(buffer, exefs_header.section[i].size, |
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Memory::GetPointer(exheader_header.codeset_info.text.address), |
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decompressed_size, error_string)) { |
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return false; |
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} |
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// Load uncompressed executable...
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} else { |
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// Load .code section into memory...
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LoadBuffer(exheader_header.codeset_info.text.address, buffer, |
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exefs_header.section[i].size); |
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} |
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delete[] buffer; |
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// TODO(bunnei): Check ResultStatus here...
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LoadSection(file, ".code", code); |
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LoadSection(file, ".icon", icon); |
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LoadSection(file, ".banner", banner); |
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LoadSection(file, ".logo", logo); |
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// Setup kernel emulation to boot .code section...
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Kernel::LoadExec(exheader_header.codeset_info.text.address); |
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is_loaded = true; // Set state to loaded
|
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// No need to load the other files from ExeFS until we do something with them...
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return true; |
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} |
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} |
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LoadExec(); // Load the executable into memory for booting
|
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return ResultStatus::Success; |
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} |
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return false; |
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return ResultStatus::Error; |
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} |
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} // namespace Loader
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